Remontée de bug semaine 1
#1
Des bugs seront remontés périodiquement à l'équipe Lockon via les forums privées de développement & beta tests
je vous invite à les lister ici d'une facon compréhensible, claire, nette et précise
Les personnes parlant anglais peuvent poster en anglais ce qui m'evitera la tâche de traduction.
Ce thread ne doit contenir aucune autre discussion !
1 post = 1 ou plusieurs bugs
vous voulez faire avancer le schmilblick ? c'est le moment
merci d'avance
Skypat
je vous invite à les lister ici d'une facon compréhensible, claire, nette et précise
Les personnes parlant anglais peuvent poster en anglais ce qui m'evitera la tâche de traduction.
Ce thread ne doit contenir aucune autre discussion !
1 post = 1 ou plusieurs bugs
vous voulez faire avancer le schmilblick ? c'est le moment
merci d'avance
Skypat
ModManFX & EDFX author, FR gamer & geek. DCS & FS2020 virtual pilot. Check your Six! i'am talking bien anglish. H145 ,
WACO 🛩, A32NX ✈, FENIX A320 ✈ addict
Pentium MMX 200 MHz, 32 MB SDRAM, 4 GB hdd, 24x CD-ROM drive, IIyama 17" SVGA monitor 4/3
WACO 🛩, A32NX ✈, FENIX A320 ✈ addict
Pentium MMX 200 MHz, 32 MB SDRAM, 4 GB hdd, 24x CD-ROM drive, IIyama 17" SVGA monitor 4/3
#2
First a well know bug: Need to press Alt + Tab and come back to LOMAC to have a descente FPS.
2 - In multiplayer, somtimes 1 or 2 aicraft are unable to be selected, or it take a looooooooong time.
3 - With FF2 joystick, somtimes it lost the force, and it come back.
4 - In multiplayer some people have reported that they succed to refuel, but there were a "graphical bug" : Unable to see the "perches"(sorry sky) until to be really close of it.
5 - When press Ctrl + T to reset pitch somtimes it active smoke (should be T)
6 - When open chat (Ctrl + M) Aircraft pull down very fast !
Config : XP Pro Sp1, P4 2.8, 1024 DDR 400, ATI radeon 9800 pro, catalyste 3.10.
2 - In multiplayer, somtimes 1 or 2 aicraft are unable to be selected, or it take a looooooooong time.
3 - With FF2 joystick, somtimes it lost the force, and it come back.
4 - In multiplayer some people have reported that they succed to refuel, but there were a "graphical bug" : Unable to see the "perches"(sorry sky) until to be really close of it.
5 - When press Ctrl + T to reset pitch somtimes it active smoke (should be T)
6 - When open chat (Ctrl + M) Aircraft pull down very fast !
Config : XP Pro Sp1, P4 2.8, 1024 DDR 400, ATI radeon 9800 pro, catalyste 3.10.
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#3
can achieve SU 27 training session (haven't tried other yet) cos it stop during the most interesting part
- got a strange message when selecting training session " differences between installed version and ...(can't remember) , may cause trouble " , yeah it causes troubles for sure : i go back to Windows
- Some bugs in mission editor (click the wrong icon and pouffff!!!! My beautiful screensaver again?)
Here are those I notice, but because i'm improving my skill in Quick battle etc,,,,, i can't speak about potential Campaign Bugs
Lock On "born to Suffer"
"j'ai fé plein de fote. Sauras tu les retrouver?"
- got a strange message when selecting training session " differences between installed version and ...(can't remember) , may cause trouble " , yeah it causes troubles for sure : i go back to Windows
- Some bugs in mission editor (click the wrong icon and pouffff!!!! My beautiful screensaver again?)
Here are those I notice, but because i'm improving my skill in Quick battle etc,,,,, i can't speak about potential Campaign Bugs
Lock On "born to Suffer"
"j'ai fé plein de fote. Sauras tu les retrouver?"
TonTon-Blitzkrieg: Force Et Hauteur
#4
To reset pitch : Ctrl + T (not shift +T)Originally posted by Tosh@Jan 21 2004, 12:17 PM
5 - When press shift + T to reset pitch somtimes it active smoke (should be T)
Skypat : supprimes mon post si je me plantes.
No ?
[SIGPIC][/SIGPIC]
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- Nouvelle Recrue
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#6
When seen at a distance of about 2 NM and more, aircraft tend to become transparent and it's excessively difficult to see them. It is particularly noticeable when looking for a KC10 tanker which is a big aircraft.
A good example can be seen here :
http://hvvagner.free.fr/ScreenShot_049.jpg
Gnouze
A good example can be seen here :
http://hvvagner.free.fr/ScreenShot_049.jpg
Gnouze
#7
I've got sometimes, after a long mission (20-30 minutes) a game strong slowing , down to 1-2 FPS, then textures appearing white, and finally the lock. Lock On is then frozen and it is necessary to come back to WinXP desk and kill the no longer responding Lock On.
It seems to come from a memory management problem :
Warning: (texture class Graphics::DXFontTexture) must be loaded to step 2, step 1 reported.
ModelManager: can't find
ModelManager: can't find
BackBuffHolder: failed to create Cube Texture, D3DERR_OUTOFVIDEOMEMORY.
BackBuffHolder: failed to create Cube Texture, D3DERR_OUTOFVIDEOMEMORY.
gExhaust: failed to load environment map, S_OK.
ETC, ETC, ...
Gnouze
It seems to come from a memory management problem :
Warning: (texture class Graphics::DXFontTexture) must be loaded to step 2, step 1 reported.
ModelManager: can't find
ModelManager: can't find
BackBuffHolder: failed to create Cube Texture, D3DERR_OUTOFVIDEOMEMORY.
BackBuffHolder: failed to create Cube Texture, D3DERR_OUTOFVIDEOMEMORY.
gExhaust: failed to load environment map, S_OK.
ETC, ETC, ...
Gnouze
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- Elève Pilote
- Messages : 772
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#9
Probleme avec l'acceleration materiel sonore direct x 9.0b.
Je passe de 2 fps a 30fps avec une mission chargé en desactivant celle ci.Pourait on avoir la possibilité de desactiver cette acceleration dans le soft pour garder l'acceleration pour les softs de com (RW ou ts)??
Probleme avec mon x45 quand j'assigne le zoom sur un rotary du x45.
Il faut que le "souris cockpit" soit activé.De plus la vue tremple enormement quand je zoom avec les rotary du x45....
Probleme avec la couverture nuageuse.
Je creer une mission avec des nuages eparses , ils sont bien present lors de l'execution de la mission (1er fois) cependant quand je sort du jeux que j'edite la mission sans toucher a la meteo et que je retourne dans l'avions les nuages ne sont plus present dans le ciel (par contre quand la mer est sur les seeting "haut" ou "tres haut" j'ai toujours les reflets des nuages dans l'eau (alors qu'il ne sont pas present dans le ciel)
a+
Je passe de 2 fps a 30fps avec une mission chargé en desactivant celle ci.Pourait on avoir la possibilité de desactiver cette acceleration dans le soft pour garder l'acceleration pour les softs de com (RW ou ts)??
Probleme avec mon x45 quand j'assigne le zoom sur un rotary du x45.
Il faut que le "souris cockpit" soit activé.De plus la vue tremple enormement quand je zoom avec les rotary du x45....
Probleme avec la couverture nuageuse.
Je creer une mission avec des nuages eparses , ils sont bien present lors de l'execution de la mission (1er fois) cependant quand je sort du jeux que j'edite la mission sans toucher a la meteo et que je retourne dans l'avions les nuages ne sont plus present dans le ciel (par contre quand la mer est sur les seeting "haut" ou "tres haut" j'ai toujours les reflets des nuages dans l'eau (alors qu'il ne sont pas present dans le ciel)
a+
Le meilleur moyen de prédire l'avenir , c'est de l'inventer.
#10
Probleme de debreifing en multi.
Incoerance complete avec la partie (partie sans lag).
Incoerance complete avec la partie (partie sans lag).
Le meilleur moyen de prédire l'avenir , c'est de l'inventer.
#11
Graphic problem encountered during a multiplayer session.
Some human flown planes aren't textured or aren't completly textured, and they are slowing down the display from 40 fps to 1-2fps when looking at them.
This bug was encountered playing a cooperative mission created by a consumer with a lot of AI planes/objects.
System log: AthlonXP 1800+/ GF4 MX440 AGP4x/768Mo DDRAM 2700/ HD ATA100
Some human flown planes aren't textured or aren't completly textured, and they are slowing down the display from 40 fps to 1-2fps when looking at them.
This bug was encountered playing a cooperative mission created by a consumer with a lot of AI planes/objects.
System log: AthlonXP 1800+/ GF4 MX440 AGP4x/768Mo DDRAM 2700/ HD ATA100
" Tu regardes à l'intérieur de toi et tu deviens aware of your own body! "
...JCV
J'ai besoin de votre soutien sur King of chaos, cliquez sur le chiffre correspondant à l'image, vous pouvez aussi vous inscrire en cliquant sur "join the war!", merci d'avance
...JCV
J'ai besoin de votre soutien sur King of chaos, cliquez sur le chiffre correspondant à l'image, vous pouvez aussi vous inscrire en cliquant sur "join the war!", merci d'avance
#12
In a heavy mission(10 ships+planes...) I created:
Player external view shows the scene without the plane
Other planes can be seen.
Player external view shows the scene without the plane
Other planes can be seen.
#13
Celui la tout le monde le connait:
Sometimes my GC displays a strange light blue screen, this occurs when something crash into water, when effects are on "Low/med/high".
This doesn't occur when effects are on "none".
This screen cannot be bypassed, and forces me to kill the Lock-on process!
Sometimes my GC displays a strange light blue screen, this occurs when something crash into water, when effects are on "Low/med/high".
This doesn't occur when effects are on "none".
This screen cannot be bypassed, and forces me to kill the Lock-on process!
" Tu regardes à l'intérieur de toi et tu deviens aware of your own body! "
...JCV
J'ai besoin de votre soutien sur King of chaos, cliquez sur le chiffre correspondant à l'image, vous pouvez aussi vous inscrire en cliquant sur "join the war!", merci d'avance
...JCV
J'ai besoin de votre soutien sur King of chaos, cliquez sur le chiffre correspondant à l'image, vous pouvez aussi vous inscrire en cliquant sur "join the war!", merci d'avance
#14
When playing a home made campaign the destroyed plane on the airport last forever, making the landing impossible as the tarmac is not clean.
Brillantes comme une larme,
des armes...
des armes...
#15
Encounter during a multiplayer session: light one: 1 Kuznietsov(CVN), one airborne tanker, 5 players.
One player was cloaking during the whole session. Invisible when refueling, etc...
Nobody ever seen him. :D
One player was cloaking during the whole session. Invisible when refueling, etc...
Nobody ever seen him. :D
" Tu regardes à l'intérieur de toi et tu deviens aware of your own body! "
...JCV
J'ai besoin de votre soutien sur King of chaos, cliquez sur le chiffre correspondant à l'image, vous pouvez aussi vous inscrire en cliquant sur "join the war!", merci d'avance
...JCV
J'ai besoin de votre soutien sur King of chaos, cliquez sur le chiffre correspondant à l'image, vous pouvez aussi vous inscrire en cliquant sur "join the war!", merci d'avance
#16
-Allways - when quit and restart lock-on the "Civ Traff" and "Scene" graphic options are automatically reseted at "Yes" and "Medium".
-sometimes - whene we configure the sounds, somes or all sounds become very quiet exept the music even with all at max volum, that can be fixed by setting the "DEFAULT" on the Option/Audio pannel
-sometimes in F2 view our aircraft get transparency and go back to normal opacity.
-sometimes When another aicraft become "audible" the global simulation sounds tone change, it seem we get more high frequencies.
- sometimes when we go directly from the cockpit (F1) view to flyby (F3) veiw, the "wind" sound is off. to fix we need to come back in F1 veiw and F2 (wind get louder), and then F3 have a correct wind sound. specialy work with the F-15 quick mission.
-The R27 AE is marqued only "semi-active" in the encyclopedie
- the Screennoise does'nt work
special : whene we make a DDS file for a custome texture, and rename it with *.Bmp extention, and place it in the \TempTexture folder, that work fine BUT ! only the first time we play, if we restart an other mission the texture make some Z-buffer or Alpha corruption/errors.
-sometimes - whene we configure the sounds, somes or all sounds become very quiet exept the music even with all at max volum, that can be fixed by setting the "DEFAULT" on the Option/Audio pannel
-sometimes in F2 view our aircraft get transparency and go back to normal opacity.
-sometimes When another aicraft become "audible" the global simulation sounds tone change, it seem we get more high frequencies.
- sometimes when we go directly from the cockpit (F1) view to flyby (F3) veiw, the "wind" sound is off. to fix we need to come back in F1 veiw and F2 (wind get louder), and then F3 have a correct wind sound. specialy work with the F-15 quick mission.
-The R27 AE is marqued only "semi-active" in the encyclopedie
- the Screennoise does'nt work
special : whene we make a DDS file for a custome texture, and rename it with *.Bmp extention, and place it in the \TempTexture folder, that work fine BUT ! only the first time we play, if we restart an other mission the texture make some Z-buffer or Alpha corruption/errors.
Oxyd - "The Buh Fly"
#17
1 - when I lock a bandit in dog I have evil to aim because of the instability of the reticle of concerned
2 - so that Lockon can you make possede the same model of dog that Flanker 2 ???
3 - when I am has 30 meters of the ground sometimes my plane crash
2 - so that Lockon can you make possede the same model of dog that Flanker 2 ???
3 - when I am has 30 meters of the ground sometimes my plane crash
#18
Online 7 pilots.
When Magnum(KH25-MP) blows up is target
The Memory Read error you got"(3pilots/7)....
Error happend 2 times on 2 differents targets.
When Magnum(KH25-MP) blows up is target
The Memory Read error you got"(3pilots/7)....
Error happend 2 times on 2 differents targets.
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- As du Manche
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- Inscription : 18 août 2001
#19
3d animation for the F/A-18 rudders are inverted... they got left when the plane yaw right and right when the plane yaw left.
1 Asus Z390-H - SSD M.2 EVO 970 - Intel I9 9900k@5.0ghz - 32gb DDR4 4000 - ZOTAC 2080ti AMP Extreme Core - Cougar FSSB + Cougar NN_Dan + HOTAS Warthog - Thrustmaster TPR Pedals - Track IR5
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2 Asus Maximus VII Ranger - Intel I7 4970k@4.4Ghz - 16Gb Kingston fury - Asus 1080ti Strix OC
3 Asus Rampage III - Intel I7 950@3.33ghz - 6gb DDR3 Kingston - MSI GTX 970 4G - Track IR3 Pro VE
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- As du Manche
- Messages : 14332
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#20
flaps for FA18 are not working correctly... I mean.. ailerons should act like flaps at low speed, and drop as well.. here they stay like normal ailerons.
1 Asus Z390-H - SSD M.2 EVO 970 - Intel I9 9900k@5.0ghz - 32gb DDR4 4000 - ZOTAC 2080ti AMP Extreme Core - Cougar FSSB + Cougar NN_Dan + HOTAS Warthog - Thrustmaster TPR Pedals - Track IR5
2 Asus Maximus VII Ranger - Intel I7 4970k@4.4Ghz - 16Gb Kingston fury - Asus 1080ti Strix OC
3 Asus Rampage III - Intel I7 950@3.33ghz - 6gb DDR3 Kingston - MSI GTX 970 4G - Track IR3 Pro VE
2 Asus Maximus VII Ranger - Intel I7 4970k@4.4Ghz - 16Gb Kingston fury - Asus 1080ti Strix OC
3 Asus Rampage III - Intel I7 950@3.33ghz - 6gb DDR3 Kingston - MSI GTX 970 4G - Track IR3 Pro VE
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#21
I get blue screens when a plane crashes (solo or multiplayer). I still can hear the game but I lose the display. It occurs quiet often, I want to say 1/4.
I have tried every resolutions and display settings. Windows XP, DirectX and all drivers are up to date.
NVIDIA GeForce2 Pro 64Mo
Abit nForce Motherboard
AMD XP 2100+
If I return to windows' desktop and go back to the game, clouds appear like ice cubes. I should say it is cool
I have tried every resolutions and display settings. Windows XP, DirectX and all drivers are up to date.
NVIDIA GeForce2 Pro 64Mo
Abit nForce Motherboard
AMD XP 2100+
If I return to windows' desktop and go back to the game, clouds appear like ice cubes. I should say it is cool