C3PO a écrit :Hi, 1.0.5 fixes the volume issue in 1.0.4, along with one or two troublesome CTDs. Expect newer stuff in 1.0.6

Then where is 1.05 ?
Hello C3PO,
Honestly, I'm very disapointed by what I did experience and read here.
Before giving us new stuff, I would like to see what we have work as expected.
Here are my own experienced :
FAC and CAS Flight :
ALL FAC flight have the first FAC point(WP3) TOS sooner than the "Push Point" (WP2). This leg of the flight plan is then Red as I think the F-16 isn't able to go back in time.
Off course, this is easy to correct before the flight : unlock the WP2 TOS and change WP1 take off time then the WP2 TOS is automatically adjusted but anyway, I don't want to have to take care of this for all FAC flight in my Campaign.
I made lots of FAC flight to see if this was working as it is explained in the PDF file. And I never had a flight checking in with FAC(me) after I checked In with the Awacs. A bit useless to stay in SHORAD enveloppe looking for target to assign if no flight will use my assignation.
In fact, the flight in my package were only "BAI" and NEVER "CAS" or "On Call CAS". And The "Willie Pit" designation rockets seems to be as hard to find as the B-61 in the Campaign.
But I think this is only the FAC part of a much bigger problem.... The ATO is unrealistic.
The SP 4.2 was much closer to reality. As exemple, it was generating at the beginning of the Campaign lots of SEAD flight before sending lone FAC flight with an FAC waypoint just over an active SA-2 SAM site and I'm only speaking of high altitude major SAM threats. The number of SEAD flight is not really the problem compared to the order : those flight neads to be the first in a particular aera, it's obvious.
Last, it seems the OCA Strike flight orders don't make AI react anymore. I still need to make some test to be sure this was not a one-off. So please don't report this if anyone else did talk about that.
LP made really great stuff in FalconAF with MP code improvements, ATC, ...
Though I'm sorry to tell that for what makes Falcon so immortal : "the huge dynamic campaign", I'm seriously thinking to have a double install and playing solo Campaign with BMS+SP4.2.
To end this post, I'd like to say without any anger or agressivity that we are no more supposed to test a product we payed. This FAC flight plan bug was so obvious that I'm asking myself if LP test enough its patch. The Falcon community is strong and will always support this simulators but you shouldn't only rely on it.
Hope to see you soon on this forum with great news.
I mean huge bugfix list and data edit in order to make FalconAF working straight and realistic.
New stuff are secondary, IMHO.
This is what 1.05 made me think about.
