Salut Taillyho. Cet assistant joystick est "Joystick Wizard" (littéralement "le magicien du joystick"). Il s'adresse essentiellement aux débutants car la gestion du périphérique HOTAS (joystick et manette des gaz) est un peu plus complexe chez "Cliffs of Dover" que chez quelques autres simulateurs de vol. Depuis le temps que je te connais sur le présent forum je sais que tu as accumulé suffisamment d'expérience et que tu as passé le cap de la gestion du HOTAS... alors fais-moi confiance : si tu utilises Cliffs of Dover et que tu n'as pas de problèmes de joystick/manette des gaz... tu peux ignorer ce logiciel. Le moins de logiciels on ajoute à la gestion d'un simulateur... le mieux ce simulateur se porte par la suite !
Journal de bord - Mises à jour de Blitz 5.0
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- Pilote Philanthrope
- Messages : 3676
- Inscription : 24 octobre 2019
Re: Changelog - Mises à jour pour Core et Blitz 5.0
#26Salut Taillyho. Cet assistant joystick est "Joystick Wizard" (littéralement "le magicien du joystick"). Il s'adresse essentiellement aux débutants car la gestion du périphérique HOTAS (joystick et manette des gaz) est un peu plus complexe chez "Cliffs of Dover" que chez quelques autres simulateurs de vol. Depuis le temps que je te connais sur le présent forum je sais que tu as accumulé suffisamment d'expérience et que tu as passé le cap de la gestion du HOTAS... alors fais-moi confiance : si tu utilises Cliffs of Dover et que tu n'as pas de problèmes de joystick/manette des gaz... tu peux ignorer ce logiciel. Le moins de logiciels on ajoute à la gestion d'un simulateur... le mieux ce simulateur se porte par la suite !
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- Elève Pilote
- Messages : 658
- Inscription : 20 juillet 2015
Re: Changelog - Updates for Core and Blitz 5.0
#27ça sert la première fois que tu affectes les touches de ton joystick. c'est une aide à l'installation.
Re: Changelog - Updates for Core and Blitz 5.0
#28Ah ! bon ! c'est clair maintenant ! je me demandais bien pourquoi.....Ca marche impeccable chez moi ! affaire classée !!Merci beaucoup Kintaro et Lionel !!!
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- Pilote Philanthrope
- Messages : 3676
- Inscription : 24 octobre 2019
Re: Changelog - Updates for Core and Blitz 5.0
#29Nous passons en version 5.017...
...désolé, pas le temps de traduire.
Liste des changements :
https://forum.il2sturmovik.com/topic/69 ... changelog/
Our latest patch has many improvements/fixes to current single player missions, including a new Desert Wings Tobruk single mission!
The Wellington now has it's Lorenz system and ambient temperature gauge operational.
Changelog:
*** New: Lorenz system enabled on Wellington.
*** New: Ambient Temperature gauge enabled on Wellington.
*** No initial background on info window, Feature Request.
*** Fix: cameraposition below ground/sea after bailout touchdown.
*** Corrections in "Flashcards All Aircraft-de.pdf" and "Tobruk Map for flashcards.jpg".
*** New Tobruk single mission: The Old and the New, five playable flights.
*** Mission update: 8./KG 51 slide updated to show Ju-88 A-5 in No Respite single mission.
*** Mission update: AI Hurricane flight settings fixed for mission 3 of the Desert Hawks campaign.
*** Mission update: AI settings revised in the Kanalkampf mission.
*** Mission update: Added new Tomahawk Mk.II/trop skin '250_Caldwell 25.8.1941.jpg'.
*** Mission update: Aftershocks and August Attrition do not require DLC Tobruk anymore.
*** Mission update: Aftershocks: Blenheim mission expanded.
*** Mission update: Airfield scenery revised for the Attack of the Eagles and August Attrition single missions.
*** Mission update: All briefings of the Aftershocks and No Respite missions have been edited for historical accuracy and consistency.
*** Mission update: All missions of the Desert Hawks and Eagles over Tobruk campaigns reworked to have AI fighters properly escort bombers.
*** Mission update: All missions of the Desert Hawks and Eagles over Tobruk campaigns reworked to have more and better scenery (no more zwillingsockels hovering above the Italian trenches at Bir el Gubi).
*** Mission update: All missions of the Desert Hawks and Eagles over Tobruk campaigns reworked to have opposing flights come into contact when intended.
*** Mission update: Attack of the Eagles and Kanalkampf Stuka flights revised. AI Stukas will now return to base at low level after diving, and briefings instruct players to use more reasonable speeds.
*** Mission update: Bf-110 behaviour in Dusk Raid fixed.
*** Mission update: Bomb craters added to Grandvilliers airfield in missions 9 and 10 of the On Ne Passe Pas! campaign.
*** Mission update: Briefing slides fixed for the Desert Hawks campaign.
*** Mission update: Briefings for single missions revised to make the direction of the wind easier to understand.
*** Mission update: British tractors at French airfields replaced with French tractors in On Ne Passe Pas! campaign.
*** Mission update: Desert Hawks, Eagles Over Tobruk, On Ne Passe Pas!, and Rising from the Ashes campaign briefings updated for consistency and clarity.
*** Mission update: Dusk Raid mission: Bf-110s will now attack Wellingtons as intended.
*** Mission update: Eagles over Tobruk 05.briefing given minor correction to improve clarity.
*** Mission update: Fuel loads revised for aircraft in the On Ne Passe Pas! campaign.
*** Mission update: Issue of Hurricanes carrying bombs when not intended to has been fixed in the Eagles over Tobruk campaign.
*** Mission update: Missions 01, 08, and 09 of the Desert Hawks campaign have had the C.202 series VII replaced with the C.202 series III. 08.jpg updated to match.
*** Mission update: Missions 4 and 6 of the Beaufighter campaign have had Beaufighter loadouts corrected.
*** Mission update: More scenery and populated airfields added to the Desert Hawks and Eagles over Tobruk campaigns.
*** Mission update: Populated Le Havre airfield added to Aftershocks and No Respite.
*** Mission update: Querquerville 2cm flak in mission Aftershocks moved to avoid clipping through part of the map.
*** Mission update: Querqueville airfield scenery modified in Aftershocks, Battle Goes On, and No Respite.
*** Mission update: Some flights in the Eagles over Tobruk campaign changed to be from different squadrons for variety and consistency.
*** Mission update: The Aftershocks mission has had the Blenheim flight's sortie altered and expanded. Now there are three Blenheims and two intercepting Bf-109s.
*** Mission update: The Aftershocks mission has had the Spitfire flight changed from No. 607 SQN (which was, in reality, flying Hurricanes at that time) to the more historically accurate No. 602 SQN. The slides have been changed to match this.
*** Mission update: The English briefings of the A Busy Morning, Attack of the Eagles, August Attrition, The Battle Goes On, Christmas Convoy, Corpo Aereo Italiano, Corpo Aereo Italiano II, The Kanalkampf, Royal Rodeo, and The Southampton Blitz single missions have been edited for historical accuracy and consistency.
*** Mission update: The No Respite mission's Ju-88 flight has been given a high speed before, during, and immediately after their attack on the convoy.
Regards,
TFS Team
...désolé, pas le temps de traduire.
Liste des changements :
https://forum.il2sturmovik.com/topic/69 ... changelog/
Our latest patch has many improvements/fixes to current single player missions, including a new Desert Wings Tobruk single mission!
The Wellington now has it's Lorenz system and ambient temperature gauge operational.
Changelog:
*** New: Lorenz system enabled on Wellington.
*** New: Ambient Temperature gauge enabled on Wellington.
*** No initial background on info window, Feature Request.
*** Fix: cameraposition below ground/sea after bailout touchdown.
*** Corrections in "Flashcards All Aircraft-de.pdf" and "Tobruk Map for flashcards.jpg".
*** New Tobruk single mission: The Old and the New, five playable flights.
*** Mission update: 8./KG 51 slide updated to show Ju-88 A-5 in No Respite single mission.
*** Mission update: AI Hurricane flight settings fixed for mission 3 of the Desert Hawks campaign.
*** Mission update: AI settings revised in the Kanalkampf mission.
*** Mission update: Added new Tomahawk Mk.II/trop skin '250_Caldwell 25.8.1941.jpg'.
*** Mission update: Aftershocks and August Attrition do not require DLC Tobruk anymore.
*** Mission update: Aftershocks: Blenheim mission expanded.
*** Mission update: Airfield scenery revised for the Attack of the Eagles and August Attrition single missions.
*** Mission update: All briefings of the Aftershocks and No Respite missions have been edited for historical accuracy and consistency.
*** Mission update: All missions of the Desert Hawks and Eagles over Tobruk campaigns reworked to have AI fighters properly escort bombers.
*** Mission update: All missions of the Desert Hawks and Eagles over Tobruk campaigns reworked to have more and better scenery (no more zwillingsockels hovering above the Italian trenches at Bir el Gubi).
*** Mission update: All missions of the Desert Hawks and Eagles over Tobruk campaigns reworked to have opposing flights come into contact when intended.
*** Mission update: Attack of the Eagles and Kanalkampf Stuka flights revised. AI Stukas will now return to base at low level after diving, and briefings instruct players to use more reasonable speeds.
*** Mission update: Bf-110 behaviour in Dusk Raid fixed.
*** Mission update: Bomb craters added to Grandvilliers airfield in missions 9 and 10 of the On Ne Passe Pas! campaign.
*** Mission update: Briefing slides fixed for the Desert Hawks campaign.
*** Mission update: Briefings for single missions revised to make the direction of the wind easier to understand.
*** Mission update: British tractors at French airfields replaced with French tractors in On Ne Passe Pas! campaign.
*** Mission update: Desert Hawks, Eagles Over Tobruk, On Ne Passe Pas!, and Rising from the Ashes campaign briefings updated for consistency and clarity.
*** Mission update: Dusk Raid mission: Bf-110s will now attack Wellingtons as intended.
*** Mission update: Eagles over Tobruk 05.briefing given minor correction to improve clarity.
*** Mission update: Fuel loads revised for aircraft in the On Ne Passe Pas! campaign.
*** Mission update: Issue of Hurricanes carrying bombs when not intended to has been fixed in the Eagles over Tobruk campaign.
*** Mission update: Missions 01, 08, and 09 of the Desert Hawks campaign have had the C.202 series VII replaced with the C.202 series III. 08.jpg updated to match.
*** Mission update: Missions 4 and 6 of the Beaufighter campaign have had Beaufighter loadouts corrected.
*** Mission update: More scenery and populated airfields added to the Desert Hawks and Eagles over Tobruk campaigns.
*** Mission update: Populated Le Havre airfield added to Aftershocks and No Respite.
*** Mission update: Querquerville 2cm flak in mission Aftershocks moved to avoid clipping through part of the map.
*** Mission update: Querqueville airfield scenery modified in Aftershocks, Battle Goes On, and No Respite.
*** Mission update: Some flights in the Eagles over Tobruk campaign changed to be from different squadrons for variety and consistency.
*** Mission update: The Aftershocks mission has had the Blenheim flight's sortie altered and expanded. Now there are three Blenheims and two intercepting Bf-109s.
*** Mission update: The Aftershocks mission has had the Spitfire flight changed from No. 607 SQN (which was, in reality, flying Hurricanes at that time) to the more historically accurate No. 602 SQN. The slides have been changed to match this.
*** Mission update: The English briefings of the A Busy Morning, Attack of the Eagles, August Attrition, The Battle Goes On, Christmas Convoy, Corpo Aereo Italiano, Corpo Aereo Italiano II, The Kanalkampf, Royal Rodeo, and The Southampton Blitz single missions have been edited for historical accuracy and consistency.
*** Mission update: The No Respite mission's Ju-88 flight has been given a high speed before, during, and immediately after their attack on the convoy.
Regards,
TFS Team
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- Pilote Philanthrope
- Messages : 3676
- Inscription : 24 octobre 2019
Re: Changelog - Updates for Core and Blitz 5.0
#30Nous passons en version 5.018. Encore une fois désolé, pas le temps de traduire. L'annonce officielle c'est par là :
https://forum.il2sturmovik.com/topic/70 ... ouncement/
Un conseil : pour éviter d'éventuels problèmes videz votre cache avant la mise à jour, ensuite lancez le jeu et laissez-le se mettre à jour, fermez le jeu, pour plus de sécurité videz le cache à nouveau... et là oui, lancez le jeu quand vous voulez.
https://forum.il2sturmovik.com/topic/70 ... ouncement/
Un conseil : pour éviter d'éventuels problèmes videz votre cache avant la mise à jour, ensuite lancez le jeu et laissez-le se mettre à jour, fermez le jeu, pour plus de sécurité videz le cache à nouveau... et là oui, lancez le jeu quand vous voulez.
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- Jeune Pilote
- Messages : 1773
- Inscription : 08 mars 2009
Re: Changelog - Updates for Core and Blitz 5.0
#31Liste des changements du patch 5.019:
General Changes / Updates
*** Adjusted engine physics to better simulate use of higher than the normal rated rpms on power generation. Applies to all engine types.
*** Please note: Use of higher than maximum recommended rpms will continue to greatly increase the chance of overheat, higher rpm use only recommended as per the specific guidelines for aircraft types. As for example, for Bf-109E types, use of 2600 rpm for DB601A and DB601Aa over 6000 meters, and use of 2800 rpm for DB601N over 6000 meters is allowable for limited periods.
*** "Splittergranate" ammunition for Mk101 weapon on Bf-110C-6 corrected.
*** "Minengeschoss" ammunition added for Bf-110C-6 Trop model.
*** Available .50 caliber MG ammunition for Tomahawks, Kittyhawks and Martlets corrected.
*** French Localization correction; Bugtracker #1353 (https://www.tfbt.nuvturais.de/issues/1353)
Mission Changes / Updates
*** A new Tobruk single mission, "Aerial Crusade", has been added. It has five playable flights, including some of the most iconic aircraft of the North African campaign: the shark-mouthed Tomahawks of No. 112 SQN RAF, and Hans-Joachim Marseille’s Bf-109 F-4/trop ‘yellow 14’.
*** The single missions "A Busy Morning", "Attack of the Eagles", "Aftershocks", "Battle Goes On[", "Corpo Aereo Italiano", "Corpo Aereo Italiano II", "Dusk Raid", "The Kanalkampf", "No Respite", and "The Southampton Blitz" have had more historical serial numbers and identification letters added to RAF aircraft, with the appropriate slides updated.
*** Interception sorties in the single missions "Attack of the Eagles", "Corpo Aereo Italiano", "Corpo Aereo Italiano II", "Dusk Raid", "The Kanalkampf", and "No Respite" have been revised to better reflect the advantages provided by radar. If the interceptor’s targets are airborne and in range of radar at the start of the mission, the interception flights will now fly a direct intercept course rather than waiting for the bombers to reach them. Briefings have been updated accordingly in all languages.
*** The English briefings of the campaigns "Eagles over Tobruk", "Desert Hawks", "On Ne Passe Pas", and "Rising from the Ashes", as well as the single missions "A Busy Morning", "Attack of the Eagles", "Aftershocks", "August Attrition", "Battle Goes On", "Battle on the Somme", "Corpo Aereo Italiano", "Corpo Aereo Italiano II", "Dusk Raid", "The Kanalkampf", "No Respite", "Royal Rodeo", and "The Southampton Blitz" have been edited with better grammar.
*** Changed the briefings of the single mission "The Old and the New" to state that the mission takes place on 24/11/1941 in order to be more accurate to 96a Squadriglia's actual deployment to Libya, based on information in Osprey Publishing's book Italian Aces of World War 2. To be historically accurate with the new date, No. 274 SQN's aircraft have been changed to Hurricane Mk.IIb/trops, and static I./JG 27 aircraft have been replaced with Italian fighters. Slides have been updated to match changes.
*** Made English RAF ace ‘Ginger’ Lacey’s aircraft the default player aircraft in Attack of the Eagles. Slides updated to match.
*** Added Hans-Joachim Marseille as an enemy in mission 10 of the "Desert Hawks" campaign.
*** Made GC I/3 the default flight for the "Battle on the Somme" single mission.
*** Changed 7./KG 51 to 9./KG 51 in "Southampton Blitz", and swapped positions with 8./KG 51. Slides and briefings updated to match.
*** Changed Bf-109 E-4 and E-4/N flights in the single missions "Aftershocks", "The Battle Goes On", "Corpo Aereo Italiano", "Corpo Aereo Italiano II", "No Respite", and "The Southampton Blitz" to late models based on photographs depicting aircraft from the represented units with armored headrests.
*** The enemy flight in mission 1 of the "Desert Hawks" campaign has been changed to G.50/trops from ????? for the sake of variety and better representing the makeup of RA forces in North Africa at the time.
*** Added more flak guns to Southampton and Gosport. This change applies to the first two missions of the "Rising from the Ashes" Campaign and the single missions "Aftershocks", "The Battle Goes On", "No Respite", and "The Southampton Blitz". The single missions have also had scenery and/or flak guns added to RAF Odiham, RAF Farnborough, the surrounding towns, and two military bases.
*** Added scenery and/or flak guns to RAF Eastchurch and the surrounding towns and coast in the single missions "A Busy Morning", "Attack of the Eagles", "August Attrition", and "The Kanalkampf".
*** Briefings for Blenheim Mk.IV, BR.20M Ju-87, Ju-88, and He-111 flights in the missions A Busy Morning, Aftershocks, Attack of the Eagles, Battle on the Somme, Corpo Aereo Italiano, Corpo Aereo Italiano II, The Kanalkampf, and No Respite have been updated with more realistic speed instructions.
*** Replaced Bf-109 F-4/trops with F-2/trops in missions 4 and 8 of the Desert Hawks campaign. Added static Bf-109 F-2/trops to missions 1-10 and 6-10 of the Desert Hawks and Eagles over Tobruk campaigns.
*** Changed the Wellington Mk.IA flight in Dusk Raid to the Wellington Mk.IC. Slides and briefings updated to match.
Skin Changes
*** Three Helmut Wick skins for the Bf-109 E-4 have been updated to be more historically accurate and better looking. These skins have also been added to the Bf-109 E-4 late and incorporated into the single missions "Aftershocks", "The Battle Goes On", "No Respite", and "The Southampton Blitz", with relevant slides updated to match.
*** The Adolf Galland skin for the Bf-109 E-4/N has been updated to be more historically accurate and better looking. This skin has also been added to the Bf-109 E-4/N late and incorporated into the single missions "Corpo Aereo Italiano" and "Corpo Aereo Italiano II", with relevant slides updated to match.
*** Two new skins have been added to all tropical variants of the Bf-109 F-4, depicting Hans-Joachim Marseille’s aircraft with accurate victory tallies for the mornings of December 7th and 8th 1941.
*** A new skin for the G.50/trop showing the yellow nose used for identification in North Africa has been added, and incorporated in mission 1 of the "Eagles over Tobruk" campaign.
*** Two new skins for all non-tropical variants of the Bf-109 F showing the yellow markings used for identification on the western front have been added. These skins have been incorporated into the single mission "Royal Rodeo", with relevant slides updated to match.
*** The markings and skins of Bf-109 E-1 - E-4/B fighter and fighter units from the "Battle of Britain" have been added to the Bf-109 E-4 late, E-4/B late, E-4/N late, E-7, E-7/N, and E-7/Z for better consistency in "Battle of Britain" scenarios. All previously available skins for these aircraft are still in the game.
*** Added new skin for RAAF ace Clive Caldwell with victory markings appropriate for 24/11/1941 and incorporated it into the single mission "The Old and the New".
*** Altered 8./KG 51 and No. 610 SQN RAF identification letters in "Attack of the Eagles[". Slides updated to match.
General Changes / Updates
*** Adjusted engine physics to better simulate use of higher than the normal rated rpms on power generation. Applies to all engine types.
*** Please note: Use of higher than maximum recommended rpms will continue to greatly increase the chance of overheat, higher rpm use only recommended as per the specific guidelines for aircraft types. As for example, for Bf-109E types, use of 2600 rpm for DB601A and DB601Aa over 6000 meters, and use of 2800 rpm for DB601N over 6000 meters is allowable for limited periods.
*** "Splittergranate" ammunition for Mk101 weapon on Bf-110C-6 corrected.
*** "Minengeschoss" ammunition added for Bf-110C-6 Trop model.
*** Available .50 caliber MG ammunition for Tomahawks, Kittyhawks and Martlets corrected.
*** French Localization correction; Bugtracker #1353 (https://www.tfbt.nuvturais.de/issues/1353)
Mission Changes / Updates
*** A new Tobruk single mission, "Aerial Crusade", has been added. It has five playable flights, including some of the most iconic aircraft of the North African campaign: the shark-mouthed Tomahawks of No. 112 SQN RAF, and Hans-Joachim Marseille’s Bf-109 F-4/trop ‘yellow 14’.
*** The single missions "A Busy Morning", "Attack of the Eagles", "Aftershocks", "Battle Goes On[", "Corpo Aereo Italiano", "Corpo Aereo Italiano II", "Dusk Raid", "The Kanalkampf", "No Respite", and "The Southampton Blitz" have had more historical serial numbers and identification letters added to RAF aircraft, with the appropriate slides updated.
*** Interception sorties in the single missions "Attack of the Eagles", "Corpo Aereo Italiano", "Corpo Aereo Italiano II", "Dusk Raid", "The Kanalkampf", and "No Respite" have been revised to better reflect the advantages provided by radar. If the interceptor’s targets are airborne and in range of radar at the start of the mission, the interception flights will now fly a direct intercept course rather than waiting for the bombers to reach them. Briefings have been updated accordingly in all languages.
*** The English briefings of the campaigns "Eagles over Tobruk", "Desert Hawks", "On Ne Passe Pas", and "Rising from the Ashes", as well as the single missions "A Busy Morning", "Attack of the Eagles", "Aftershocks", "August Attrition", "Battle Goes On", "Battle on the Somme", "Corpo Aereo Italiano", "Corpo Aereo Italiano II", "Dusk Raid", "The Kanalkampf", "No Respite", "Royal Rodeo", and "The Southampton Blitz" have been edited with better grammar.
*** Changed the briefings of the single mission "The Old and the New" to state that the mission takes place on 24/11/1941 in order to be more accurate to 96a Squadriglia's actual deployment to Libya, based on information in Osprey Publishing's book Italian Aces of World War 2. To be historically accurate with the new date, No. 274 SQN's aircraft have been changed to Hurricane Mk.IIb/trops, and static I./JG 27 aircraft have been replaced with Italian fighters. Slides have been updated to match changes.
*** Made English RAF ace ‘Ginger’ Lacey’s aircraft the default player aircraft in Attack of the Eagles. Slides updated to match.
*** Added Hans-Joachim Marseille as an enemy in mission 10 of the "Desert Hawks" campaign.
*** Made GC I/3 the default flight for the "Battle on the Somme" single mission.
*** Changed 7./KG 51 to 9./KG 51 in "Southampton Blitz", and swapped positions with 8./KG 51. Slides and briefings updated to match.
*** Changed Bf-109 E-4 and E-4/N flights in the single missions "Aftershocks", "The Battle Goes On", "Corpo Aereo Italiano", "Corpo Aereo Italiano II", "No Respite", and "The Southampton Blitz" to late models based on photographs depicting aircraft from the represented units with armored headrests.
*** The enemy flight in mission 1 of the "Desert Hawks" campaign has been changed to G.50/trops from ????? for the sake of variety and better representing the makeup of RA forces in North Africa at the time.
*** Added more flak guns to Southampton and Gosport. This change applies to the first two missions of the "Rising from the Ashes" Campaign and the single missions "Aftershocks", "The Battle Goes On", "No Respite", and "The Southampton Blitz". The single missions have also had scenery and/or flak guns added to RAF Odiham, RAF Farnborough, the surrounding towns, and two military bases.
*** Added scenery and/or flak guns to RAF Eastchurch and the surrounding towns and coast in the single missions "A Busy Morning", "Attack of the Eagles", "August Attrition", and "The Kanalkampf".
*** Briefings for Blenheim Mk.IV, BR.20M Ju-87, Ju-88, and He-111 flights in the missions A Busy Morning, Aftershocks, Attack of the Eagles, Battle on the Somme, Corpo Aereo Italiano, Corpo Aereo Italiano II, The Kanalkampf, and No Respite have been updated with more realistic speed instructions.
*** Replaced Bf-109 F-4/trops with F-2/trops in missions 4 and 8 of the Desert Hawks campaign. Added static Bf-109 F-2/trops to missions 1-10 and 6-10 of the Desert Hawks and Eagles over Tobruk campaigns.
*** Changed the Wellington Mk.IA flight in Dusk Raid to the Wellington Mk.IC. Slides and briefings updated to match.
Skin Changes
*** Three Helmut Wick skins for the Bf-109 E-4 have been updated to be more historically accurate and better looking. These skins have also been added to the Bf-109 E-4 late and incorporated into the single missions "Aftershocks", "The Battle Goes On", "No Respite", and "The Southampton Blitz", with relevant slides updated to match.
*** The Adolf Galland skin for the Bf-109 E-4/N has been updated to be more historically accurate and better looking. This skin has also been added to the Bf-109 E-4/N late and incorporated into the single missions "Corpo Aereo Italiano" and "Corpo Aereo Italiano II", with relevant slides updated to match.
*** Two new skins have been added to all tropical variants of the Bf-109 F-4, depicting Hans-Joachim Marseille’s aircraft with accurate victory tallies for the mornings of December 7th and 8th 1941.
*** A new skin for the G.50/trop showing the yellow nose used for identification in North Africa has been added, and incorporated in mission 1 of the "Eagles over Tobruk" campaign.
*** Two new skins for all non-tropical variants of the Bf-109 F showing the yellow markings used for identification on the western front have been added. These skins have been incorporated into the single mission "Royal Rodeo", with relevant slides updated to match.
*** The markings and skins of Bf-109 E-1 - E-4/B fighter and fighter units from the "Battle of Britain" have been added to the Bf-109 E-4 late, E-4/B late, E-4/N late, E-7, E-7/N, and E-7/Z for better consistency in "Battle of Britain" scenarios. All previously available skins for these aircraft are still in the game.
*** Added new skin for RAAF ace Clive Caldwell with victory markings appropriate for 24/11/1941 and incorporated it into the single mission "The Old and the New".
*** Altered 8./KG 51 and No. 610 SQN RAF identification letters in "Attack of the Eagles[". Slides updated to match.
-
- Jeune Pilote
- Messages : 1773
- Inscription : 08 mars 2009
Re: Changelog - Updates for Core and Blitz 5.0
#32Liste des changements du patch 5.020:
General Changes / Updates
*** Corrected He-111H AI rudder response
*** Corrected Beaufighter Oil Tank capacity
*** Corrected Beaufighter TARE + removable load weights for IF, IC, Late and Trop models [Raf74_Buzzsaw]
*** Preliminary localizations (work in progress!!!) of the "Getting Started and Trouble Shooting Guide"
*** Tobruk Map, ground structure details
Mission Changes / Updates
*** Rising from the Ashes: revised scenery in missions 3-8
*** A Busy Morning: removed stray barrage balloon from Boulogne-Sur-Mer, revised scenery, altered Bf-110 waypoints, altered briefings to match, and added Italian and Russian translations
*** Aftershocks: revised scenery and flak, changed 6./ZG 76 to 4./ZG 76 for historical accuracy, and updated slides and briefings to match
*** Attack of the Eagles: removed the Stuka attack on Manston flights to improve performance. These flights have been incorporated into the new mission Attack of the Kiwi. Moved No. 610 SQN to Hawkinge to depict that unit’s use of it as a forward airfield, moved 7./KG 51’s, 8./KG 51’s, and 5./JG 52’s starting positions closer to Lympne, removed stray barrage balloon from Boulogne-Sur-Mer, and changed slides and briefings to match
*** Attack of the Kiwi: added mission
*** August Attrition: changed the time to 1330, moved the Spitfire VS
*** Bf-109 fight inland, moved No. 610 SQN to Hawkinge and revised the scenery there, changed 2./KG 2’s target to Lympne and reduced the flight to 3 aircraft to better reflect similar Luftwaffe raids, changed No. 303 SQN’s interception course, changed 7./JG 27 to 7./JG 51 in order to use the new Walter Oesau skin, removed stray barrage balloon from Boulogne-Sur-Mer, and changed slides and briefings to match and provide more historical context
*** Battle Goes On: revised scenery and flak, moved 9./JG 26 to Abbeville for historical accuracy, changed waypoints so that the Bf-109 VS Hurricane dogfight still occurs, and changed slide to match
*** Christmas Convoy: revised scenery, set Martlets on an intercept course to the Ju-88s, updated briefing and slides to match
*** Corpo Aereo Italiano and Corpo Aereo Italiano II: removed stray barrage balloon from Boulogne-Sur-Mer, revised scenery and flak, and removed superfluous Bf-109 flight
*** Kanalkampf: removed stray barrage balloon from Boulogne-Sur-Mer and revised scenery and flak
*** No Respite and Southampton Blitz: revised scenery and flak
*** Royal Rodeo: revised Stab./JG 26 markings, revised scenery.
*** Bf-109 E-4 and E-4 late: added a new skin depicting 1432, which was flown by German ace Walter Oesau.
Skin Changes
*** Bf-109 E-4 (all fighter variants): added a new nightfighter skin depicting aircraft such as G9-JV
*** Spitfire Mk.I (all variants): added eight new skins depicting New Zealand ace Al Deere’s Kiwi, Kiwi II, and Kiwi III, English ace Bob Doe’s X4036, pilot Richard Hardy’s Dirty Dick, Australian ace Paterson Hughes’ X4009, as well as generic No. 234 SQN aircraft
General Changes / Updates
*** Corrected He-111H AI rudder response
*** Corrected Beaufighter Oil Tank capacity
*** Corrected Beaufighter TARE + removable load weights for IF, IC, Late and Trop models [Raf74_Buzzsaw]
*** Preliminary localizations (work in progress!!!) of the "Getting Started and Trouble Shooting Guide"
*** Tobruk Map, ground structure details
Mission Changes / Updates
*** Rising from the Ashes: revised scenery in missions 3-8
*** A Busy Morning: removed stray barrage balloon from Boulogne-Sur-Mer, revised scenery, altered Bf-110 waypoints, altered briefings to match, and added Italian and Russian translations
*** Aftershocks: revised scenery and flak, changed 6./ZG 76 to 4./ZG 76 for historical accuracy, and updated slides and briefings to match
*** Attack of the Eagles: removed the Stuka attack on Manston flights to improve performance. These flights have been incorporated into the new mission Attack of the Kiwi. Moved No. 610 SQN to Hawkinge to depict that unit’s use of it as a forward airfield, moved 7./KG 51’s, 8./KG 51’s, and 5./JG 52’s starting positions closer to Lympne, removed stray barrage balloon from Boulogne-Sur-Mer, and changed slides and briefings to match
*** Attack of the Kiwi: added mission
*** August Attrition: changed the time to 1330, moved the Spitfire VS
*** Bf-109 fight inland, moved No. 610 SQN to Hawkinge and revised the scenery there, changed 2./KG 2’s target to Lympne and reduced the flight to 3 aircraft to better reflect similar Luftwaffe raids, changed No. 303 SQN’s interception course, changed 7./JG 27 to 7./JG 51 in order to use the new Walter Oesau skin, removed stray barrage balloon from Boulogne-Sur-Mer, and changed slides and briefings to match and provide more historical context
*** Battle Goes On: revised scenery and flak, moved 9./JG 26 to Abbeville for historical accuracy, changed waypoints so that the Bf-109 VS Hurricane dogfight still occurs, and changed slide to match
*** Christmas Convoy: revised scenery, set Martlets on an intercept course to the Ju-88s, updated briefing and slides to match
*** Corpo Aereo Italiano and Corpo Aereo Italiano II: removed stray barrage balloon from Boulogne-Sur-Mer, revised scenery and flak, and removed superfluous Bf-109 flight
*** Kanalkampf: removed stray barrage balloon from Boulogne-Sur-Mer and revised scenery and flak
*** No Respite and Southampton Blitz: revised scenery and flak
*** Royal Rodeo: revised Stab./JG 26 markings, revised scenery.
*** Bf-109 E-4 and E-4 late: added a new skin depicting 1432, which was flown by German ace Walter Oesau.
Skin Changes
*** Bf-109 E-4 (all fighter variants): added a new nightfighter skin depicting aircraft such as G9-JV
*** Spitfire Mk.I (all variants): added eight new skins depicting New Zealand ace Al Deere’s Kiwi, Kiwi II, and Kiwi III, English ace Bob Doe’s X4036, pilot Richard Hardy’s Dirty Dick, Australian ace Paterson Hughes’ X4009, as well as generic No. 234 SQN aircraft
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- Pilote Philanthrope
- Messages : 3676
- Inscription : 24 octobre 2019
Re: Changelog - Updates for Core and Blitz 5.0
#33Zut, j'ai effacé par erreur mon message...
Dernière modification par 343KKT_Kintaro le sam. juin 12, 2021 1:45 pm, modifié 2 fois.
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- Pilote Philanthrope
- Messages : 3676
- Inscription : 24 octobre 2019
Re: Changelog - Updates for Core and Blitz 5.0
#34Bon ben Buzzsaw a répondu : avec le patch 5.021, au dessus des 500 km/h le taux de roulis des Friedrichs a été quelque peu diminué.
Re: Changelog - Updates for Core and Blitz 5.0
#35Merci du retour d'infos.
Pc1 : AMD Ryzen 7 7700X ; AMD TUF B650-PLUS GAMING ; CORSAIR DDR-5, 6400MHz 32GB ; RTX 4070 SUPER 12Go ; MSI Optix AG32CQ ; 1×SSD M2 1 To Windows 11 Pro ; 1× SSD 1 To ; 2× SSD M2 2to ; 1× HDD 2To.Thrustmaster Warthog; T.Flight Rudder ; Track ir 5; HP Reverb pro
Pc2 : I5-4690 ; MSI H-97 gaming 3 ; 16 go ddr3 ; RTX 2070 8 Go ; SSD 240 go pour windows 10 ; ssd 1to pour données ; HOTAS Thrustmaster T16000M + FCS.
Pc2 : I5-4690 ; MSI H-97 gaming 3 ; 16 go ddr3 ; RTX 2070 8 Go ; SSD 240 go pour windows 10 ; ssd 1to pour données ; HOTAS Thrustmaster T16000M + FCS.
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- Pilote Philanthrope
- Messages : 3676
- Inscription : 24 octobre 2019
Re: Changelog - Updates for Core and Blitz 5.0
#36Nous passons en version 5.022. Pour l'annonce officielle, c'est par ici : https://forum.il2sturmovik.com/topic/72 ... date-5022/
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- Jeune Pilote
- Messages : 1773
- Inscription : 08 mars 2009
Re: Changelog - Updates for Core and Blitz 5.0
#37Liste des changements du patch 5.023:
General Changes / Updates
*** Fixed: Multiplayer, Browse Server, List showed installed DLCs of the server as required, not the DLCs actually required by the running mission
*** Fixed: "Recepients", a typo on the Controls Options (category: Chat)
*** Fixed: Russian localization of names on Tobruk map
*** Password dialog on connecting to a protected server more user friendly (Ok/Cancel) and GUI conformed
*** Aircraft's minimum fuel: removed enforcing in Full Mission Builder for AI's and single player's aircrafts
*** Aircraft's minimum fuel: exposed information to mission scripts (see SampleMission-v1.0.8)
*** Individual minimum fuel loads for all aircrafts
*** Corrected weights for Bf-110's
*** New Italian translation of Getting Started and Troubleshooting Guide
Mission Changes / Updates
*** Missions: Updated mission Royal Rodeo to use the new Bf-109 F skin 'Yellow rudder and nose, yellow spinner'
Skin Changes
*** Skin: Added new skin 'Yellow rudder and nose, yellow spinner' to all non-tropical Bf-109 F variants
General Changes / Updates
*** Fixed: Multiplayer, Browse Server, List showed installed DLCs of the server as required, not the DLCs actually required by the running mission
*** Fixed: "Recepients", a typo on the Controls Options (category: Chat)
*** Fixed: Russian localization of names on Tobruk map
*** Password dialog on connecting to a protected server more user friendly (Ok/Cancel) and GUI conformed
*** Aircraft's minimum fuel: removed enforcing in Full Mission Builder for AI's and single player's aircrafts
*** Aircraft's minimum fuel: exposed information to mission scripts (see SampleMission-v1.0.8)
*** Individual minimum fuel loads for all aircrafts
*** Corrected weights for Bf-110's
*** New Italian translation of Getting Started and Troubleshooting Guide
Mission Changes / Updates
*** Missions: Updated mission Royal Rodeo to use the new Bf-109 F skin 'Yellow rudder and nose, yellow spinner'
Skin Changes
*** Skin: Added new skin 'Yellow rudder and nose, yellow spinner' to all non-tropical Bf-109 F variants
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- Jeune Pilote
- Messages : 1773
- Inscription : 08 mars 2009
Re: Changelog - Updates for Core and Blitz 5.0
#38Liste des changements du patch 5.024:
*** Quick Mission "Bomber Intercept - Low Level": Do-17 collisions fixed. Bug#1392. [Oskar]
*** Single missions A Busy Morning, Attack of the Eagles, Attack of the Kiwi, August Attrition, Corpo Aereo Italiano, and The Kanalkampf, have had anti-air guns, barrage balloons, and scenery extended west to the outskirts of London. [Cybermat47]
*** Corrected mixture bug in Hurricane II's which was preventing them from reaching historical ceilings [RAF74_Buzzsaw]
*** Corrected Takeoff Weight numbers for Bf-110 Tropical and other models. [RAF74_Buzzsaw]
*** Mission building; Class AiAircraft has three new methods concerning Fuel: GetFuelCapacity(), GetCurrentFuelQuantity(), and GetCurrentFuelQuantityInPercent() [Artist] https://theairtacticalassaultgroup.com/ ... hp?t=35173
*** New manual: Printable Engine Tables_en.pdf [Manual Creation Team]
*** Quick Mission "Bomber Intercept - Low Level": Do-17 collisions fixed. Bug#1392. [Oskar]
*** Single missions A Busy Morning, Attack of the Eagles, Attack of the Kiwi, August Attrition, Corpo Aereo Italiano, and The Kanalkampf, have had anti-air guns, barrage balloons, and scenery extended west to the outskirts of London. [Cybermat47]
*** Corrected mixture bug in Hurricane II's which was preventing them from reaching historical ceilings [RAF74_Buzzsaw]
*** Corrected Takeoff Weight numbers for Bf-110 Tropical and other models. [RAF74_Buzzsaw]
*** Mission building; Class AiAircraft has three new methods concerning Fuel: GetFuelCapacity(), GetCurrentFuelQuantity(), and GetCurrentFuelQuantityInPercent() [Artist] https://theairtacticalassaultgroup.com/ ... hp?t=35173
*** New manual: Printable Engine Tables_en.pdf [Manual Creation Team]
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- Jeune Pilote
- Messages : 1773
- Inscription : 08 mars 2009
Re: Changelog - Updates for Core and Blitz 5.0
#39Liste des changements du patch 5.025:
*** Added support for up to 128 buttons per USB game controller [Artist]
*** More realistic default RAF code letters (side fuselage codes) for all RAF aircraft, which are darkened and have a more accurate outline. Also fixed are 3 Luftwaffe fuselage codes that had errors. [major_setback]
*** Single missions A Busy Morning, Attack of the Eagles, Attack of the Kiwi, August Attrition, Corpo Aereo Italiano, and The Kanalkampf have had anti-air guns added to Crowborough. [Cybermat47]
*** New or updated manuals: "Flashcards All Aircraft-ru.pdf", "Getting Started and Troubleshooting Guide.pdf", "Getting Started and Troubleshooting Guide - Spanish.pdf", "Printable Engine Tables_de.pdf",
*** "Printable Engine Tables_ru.pdf"
*** Added support for up to 128 buttons per USB game controller [Artist]
*** More realistic default RAF code letters (side fuselage codes) for all RAF aircraft, which are darkened and have a more accurate outline. Also fixed are 3 Luftwaffe fuselage codes that had errors. [major_setback]
*** Single missions A Busy Morning, Attack of the Eagles, Attack of the Kiwi, August Attrition, Corpo Aereo Italiano, and The Kanalkampf have had anti-air guns added to Crowborough. [Cybermat47]
*** New or updated manuals: "Flashcards All Aircraft-ru.pdf", "Getting Started and Troubleshooting Guide.pdf", "Getting Started and Troubleshooting Guide - Spanish.pdf", "Printable Engine Tables_de.pdf",
*** "Printable Engine Tables_ru.pdf"
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- Jeune Pilote
- Messages : 1773
- Inscription : 08 mars 2009
Re: Changelog - Updates for Core and Blitz 5.0
#40Liste des changements du patch 5.026:
*** We now support up to 16 USB game controllers aks Joysticks (formerly 8 ). [Artist]
*** The Beaufighter and Wellington now have FLRC support. [ATAG_Oskar]
*** The headshake effects are now more consistent with the physical laws. [OBT~Mikmak]
*** The ingame info windows now have a new graphics option 'Large' for the engine control feedback (they were much too small for players with 4k displays). [Artist, Danperin]
*** The ingame navigation map's position is now always saved (not only when it had been closed ingame). [Artist]
*** The ingame navigation map's battle area coordinates keep being displayed when zooming out (they used to disappear at a certain level). [Artist]
*** The ingame navigation map's elements can now be displayed in layout 'Large' (they were much too small for players with 4k displays). [Artist/Danperin]
*** The steep rock walls (Tobruk) and cliffs (Channel) do not 'flicker' anymore when zooming in/out from a certain distance or 'change' when coming closer. [Artist]
*** Mission builders now have access to a field "VariantName" in AiAircraft objects. This allows them to access the names of aircraft variants for scoring and logging ("Bf 110 C-4B/trop" instead of 'tobruk:Aircraft.Bf-110C-4B_Trop). [ATAG_Oskar]
Engine control feedback:
Ingame navigation map's elements:
Ingame navigation map's battle area coordinates:
*** We now support up to 16 USB game controllers aks Joysticks (formerly 8 ). [Artist]
*** The Beaufighter and Wellington now have FLRC support. [ATAG_Oskar]
*** The headshake effects are now more consistent with the physical laws. [OBT~Mikmak]
*** The ingame info windows now have a new graphics option 'Large' for the engine control feedback (they were much too small for players with 4k displays). [Artist, Danperin]
*** The ingame navigation map's position is now always saved (not only when it had been closed ingame). [Artist]
*** The ingame navigation map's battle area coordinates keep being displayed when zooming out (they used to disappear at a certain level). [Artist]
*** The ingame navigation map's elements can now be displayed in layout 'Large' (they were much too small for players with 4k displays). [Artist/Danperin]
*** The steep rock walls (Tobruk) and cliffs (Channel) do not 'flicker' anymore when zooming in/out from a certain distance or 'change' when coming closer. [Artist]
*** Mission builders now have access to a field "VariantName" in AiAircraft objects. This allows them to access the names of aircraft variants for scoring and logging ("Bf 110 C-4B/trop" instead of 'tobruk:Aircraft.Bf-110C-4B_Trop). [ATAG_Oskar]
Engine control feedback:
Ingame navigation map's elements:
Ingame navigation map's battle area coordinates:
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- Apprenti-Mécano
- Messages : 253
- Inscription : 06 septembre 2020
Re: Changelog - Updates for Core and Blitz 5.0
#43ooh zut mik, t'aurais dû faire un edit et enlever les noms, histoire de garder un peu le suspens
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- Apprenti-Mécano
- Messages : 253
- Inscription : 06 septembre 2020
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- Pilote Philanthrope
- Messages : 3676
- Inscription : 24 octobre 2019
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- Jeune Pilote
- Messages : 1773
- Inscription : 08 mars 2009
Re: Changelog - Updates for Core and Blitz 5.0
#46Liste des changements du patch 5.027:
*** New free campaign "Their Finest Hour" added to Blitz. [Cybermat47]
*** Improved far target visibility for screen resolutions of 2560x1440, 4k, and beyond [Artist]
Also see: Contact Spotting
*** Fixed: Shaking aircraft ForceFeedback effects resulting from firing cannons are not added on top of cannon's own ForceFeedback effects anymore. [Artist]
https://www.tfbt.nuvturais.de/issues/761
*** New option to toggle all ingame info windows on/off (Options, Control, Chat) [Artist]
https://www.tfbt.nuvturais.de/issues/1271
This will hide or show all the info windows that you have configured (also hide the Net Stats if shown). Note 1: If you have used this to hide all windows and then use Send Message, Toggle Net Stats or Flash Net Stats, this will unhide all windows, too. Note 2: The current status will be remembered until you exit the game, but not beyond.
*** A barrage balloon at Dover that caused crashes has been removed from the single missions A Busy Morning, Attack of the Eagles, Attack of the Kiwi, August Attrition, Corpo Aereo Italiano, and The Kanalkampf. [Cybermat47]
Please note that when Single Missions are updated by TFS it is not automatic that you will see the updated missions in your game immediately. This is because TFS will *never* delete any files that are in your "\Documents\1C SoftClub\il-2 sturmovik cliffs of dover" folder! To get the updated Single Missions you must delete the existing missions in "\Documents\1C SoftClub\il-2 sturmovik cliffs of dover\missions\Single" while the game is not running. Next time you start the game the updated Single Missions will be copied from the game's installation folder (...\Steam\steamapps\...) into "\Documents\1C SoftClub\il-2 sturmovik cliffs of dover\missions\Single" where you can play them.
*** Fixed: Mirror does not retain already subsided vibration/shake (when Difficulty "Head Shake" is disabled) anymore. [Artist]
*** New free campaign "Their Finest Hour" added to Blitz. [Cybermat47]
*** Improved far target visibility for screen resolutions of 2560x1440, 4k, and beyond [Artist]
Also see: Contact Spotting
*** Fixed: Shaking aircraft ForceFeedback effects resulting from firing cannons are not added on top of cannon's own ForceFeedback effects anymore. [Artist]
https://www.tfbt.nuvturais.de/issues/761
*** New option to toggle all ingame info windows on/off (Options, Control, Chat) [Artist]
https://www.tfbt.nuvturais.de/issues/1271
This will hide or show all the info windows that you have configured (also hide the Net Stats if shown). Note 1: If you have used this to hide all windows and then use Send Message, Toggle Net Stats or Flash Net Stats, this will unhide all windows, too. Note 2: The current status will be remembered until you exit the game, but not beyond.
*** A barrage balloon at Dover that caused crashes has been removed from the single missions A Busy Morning, Attack of the Eagles, Attack of the Kiwi, August Attrition, Corpo Aereo Italiano, and The Kanalkampf. [Cybermat47]
Please note that when Single Missions are updated by TFS it is not automatic that you will see the updated missions in your game immediately. This is because TFS will *never* delete any files that are in your "\Documents\1C SoftClub\il-2 sturmovik cliffs of dover" folder! To get the updated Single Missions you must delete the existing missions in "\Documents\1C SoftClub\il-2 sturmovik cliffs of dover\missions\Single" while the game is not running. Next time you start the game the updated Single Missions will be copied from the game's installation folder (...\Steam\steamapps\...) into "\Documents\1C SoftClub\il-2 sturmovik cliffs of dover\missions\Single" where you can play them.
*** Fixed: Mirror does not retain already subsided vibration/shake (when Difficulty "Head Shake" is disabled) anymore. [Artist]
Dernière modification par OBT~Mikmak le sam. oct. 02, 2021 11:59 am, modifié 1 fois.
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- Pilote Philanthrope
- Messages : 3676
- Inscription : 24 octobre 2019
Re: Changelog - Updates for Core and Blitz 5.0
#47Ce patch contient des corrections qui ont été longtemps attendues par la communauté ! Je vais voir si ma connexion se sent d'attaque et si je parviens à me mettre à la page...
Bravo à TFS en tout cas.
Bravo à TFS en tout cas.
Re: Changelog - Updates for Core and Blitz 5.0
#48Ca c'est bien cool !*** New option to toggle all ingame info windows on/off (Options, Control, Chat)
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- Jeune Pilote
- Messages : 1773
- Inscription : 08 mars 2009
Re: Changelog - Updates for Core and Blitz 5.0
#49Liste des changements du patch 5.028:
*** Option to hide/show icons's text - if the difficulty settings allow them to be shown in the first place (Options, Control, Chat) [Artist]
This will hide or show all the textual information on objects (if the difficulty settings allow them to be shown in the first place). Note: The current status will be remembered until you exit the game, but not beyond.
https://theairtacticalassaultgroup.com/ ... hp?t=35308
*** Fixed: Padlock no longer lost when it should not be lost [Artist]
https://www.tfbt.nuvturais.de/issues/1396 and https://www.tfbt.nuvturais.de/issues/1412
*** Fixed: Target Dots for aircraft do not overlay the rendered 3D anymore [Artist]
*** Fixed: Target Dots for ships and ground objects now follow earth' curvature and are not shown when hidden behind the horizon [Artist]
*** New: Loiter functionality [Oskar]
AI Air Group waypoints can be designated as Loiter Begin and Loiter End. Loiter End waypoints have a time, in minutes, during which the group will follow a path beginning at the Loiter Begin waypoint and ending at the point before the Loiter End waypoint. Mission builders should define a path with several waypoints between the beginning and end points to effectively use this mechanism.
*** Fixed: AI Air Groups now spawn with spacing 'Near' [Oskar]
Previously Air Groups were spawning in tight formations and frequently colliding.
*** Speeds over Full Throttle Height corrected for all Spit VA and VB models. [RAF74_Buzzsaw]
*** New guide: Manuals => skinning-tutorial [major_setback]
*** Updated Getting Started And Troubleshooting Guide.pdf (Toggle Information Windows)
*** New guide: Manuals => aircraft\Fixed Loop Radio Compass Operation.pdf
*** Desert Hawks campaign: corrected errors in the English briefings for missions 2 and 7, and made the escorting Bf-109s stay closer to the Bf-110s in mission 7. Thank you reddit user mikapyt for your bug report. [Cybermat48]
*** Spanish, Italian, German, and Russian localisation for the Campaign "Their Finest Hour" [Localisation Team]
*** Option to hide/show icons's text - if the difficulty settings allow them to be shown in the first place (Options, Control, Chat) [Artist]
This will hide or show all the textual information on objects (if the difficulty settings allow them to be shown in the first place). Note: The current status will be remembered until you exit the game, but not beyond.
https://theairtacticalassaultgroup.com/ ... hp?t=35308
*** Fixed: Padlock no longer lost when it should not be lost [Artist]
https://www.tfbt.nuvturais.de/issues/1396 and https://www.tfbt.nuvturais.de/issues/1412
*** Fixed: Target Dots for aircraft do not overlay the rendered 3D anymore [Artist]
*** Fixed: Target Dots for ships and ground objects now follow earth' curvature and are not shown when hidden behind the horizon [Artist]
*** New: Loiter functionality [Oskar]
AI Air Group waypoints can be designated as Loiter Begin and Loiter End. Loiter End waypoints have a time, in minutes, during which the group will follow a path beginning at the Loiter Begin waypoint and ending at the point before the Loiter End waypoint. Mission builders should define a path with several waypoints between the beginning and end points to effectively use this mechanism.
*** Fixed: AI Air Groups now spawn with spacing 'Near' [Oskar]
Previously Air Groups were spawning in tight formations and frequently colliding.
*** Speeds over Full Throttle Height corrected for all Spit VA and VB models. [RAF74_Buzzsaw]
*** New guide: Manuals => skinning-tutorial [major_setback]
*** Updated Getting Started And Troubleshooting Guide.pdf (Toggle Information Windows)
*** New guide: Manuals => aircraft\Fixed Loop Radio Compass Operation.pdf
*** Desert Hawks campaign: corrected errors in the English briefings for missions 2 and 7, and made the escorting Bf-109s stay closer to the Bf-110s in mission 7. Thank you reddit user mikapyt for your bug report. [Cybermat48]
*** Spanish, Italian, German, and Russian localisation for the Campaign "Their Finest Hour" [Localisation Team]
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- Jeune Pilote
- Messages : 1773
- Inscription : 08 mars 2009
Re: Changelog - Updates for Core and Blitz 5.0
#50Liste des changements du patch 5.029:
***Bugfix: Spitfire cannon versions - wing cannons do not vanish any more when the wing is broken. [MicroWave]
***Bugfix: Tiger Moth elevator trim lever animated again. [MicroWave]
***Bugfix: Ju-88 A-5 versions pit: low resolution bombsight mask texture replaced. [MicroWave]
***Bugfix: Bf-110: some inconsistent type naming fixed. [MicroWave]
***Bugfix: He-111 H-2 cockpit: reintroduced missing photo frame. [MicroWave]
***Bugfix: He-111 P-2 cockpit: second magneto switch made clickable. [MicroWave]
***Bugfix: Bf-109 F2 & F4 versions nose cannon ammo counter animation corrected. [MicroWave]
***Bugfix: Bf-109 F versions missing dashboard pic has been added. [MicroWave]
***Bugfix: Martlet mixture lever direction corrected. [MicroWave]
***Bugfix: Beaufighter MkIC - bombs no longer hang in mid-air after wing is detached. [MicroWave]
***Bugfix: Ju-87 rear gunner ammo count changed to 13 magazines * 75 bullets =975 total. [MicroWave]
***Bugfix: CR.42 pits: Non-functional cockpit lights fixed. [MicroWave]
***Bugfix: CR.42 pits: Animated barometer scale. [MicroWave]
***Bugfix: D.520 all pits animated barometer scale. [MicroWave]
***Bugfix: Macchi C.202 pits: Landing gear warning lights fixed. [MicroWave]
***Bugfix: Macchi C.202 pits: Animated barometer scale. [MicroWave]
***Bugfix: Macchi C.202 pits: Corrected wrong letters on compass indicating cardinal directions. [MicroWave]
***Bugfix: Ju-88 all pits water temperature gauges letter "C" is no longer a mirror image. [MicroWave]
***Bugfix: BR.20 wrong label on RPM indicator fixed. [MicroWave]
***Bugfix: Corrected the "Slow-Running Cut-Out" button animation on all Hurricane MkIIs. [MicroWave]
***Bugfix: Beaufighter pilot pits (all versions): Landing light switch no longer toggles primary illumination. [MicroWave]
***Bugfix: Beaufighter pilot pits (all versions): Magnetic compass controls are more easily clickable in the pit. [MicroWave]
***Bugfix: Beaufighter pilot pits (all versions): Glance at Dashboard view moved to side. Hopefully better. [MicroWave]
***Bugfix: Beaufighter pilot pits (all versions): Default camera position moved a couple of inches forward. [MicroWave]
***Bugfix: Beaufighter pilot pits (all versions): Animated barometer scale and a corresponding knob. [MicroWave]
***Bugfix: Transparent section under certain lighting conditions in FortWatchOffice fixed. [MicroWave]
***Bugfix: Misplaced tooltip over oxygen flow gauge in Martlet pit removed. [MicroWave]
***Bugfix: Bf109E7 variants - corrected prop rotation direction. [MicroWave]
***Bugfix: Sound - Resolved overstress bug. [ATAG_Slipstream]
***Bugfix: Sound - fixed metal hits. [ATAG_Slipstream]
***Bugfix: Sound - fixed various undercarriage sound issues. [ATAG_Slipstream]
***Bugfix: Sound - countless smaller internal optimizations and fixes. [ATAG_Slipstream]
***Added: Sound - lorenz beam + marker beacons. [ATAG_Slipstream]
***Added: Sound - landing gear warning horn - currently only spitfires. [ATAG_Slipstream]
***Added: Sound - Revised Merlin 45 engine with load effects and distance modeling. [ATAG_Slipstream]
(to be rolled out to all Merlins shortly)
*** Expanded the journal and history sections of the briefings for missions 4, 6, 7, and 8 of the Their Finest Hour campaign. [Cybermat47]
*** Updated: Getting Started and Troubleshooting Guide - Czech.pdf [Localisation Team]
***Bugfix: Spitfire cannon versions - wing cannons do not vanish any more when the wing is broken. [MicroWave]
***Bugfix: Tiger Moth elevator trim lever animated again. [MicroWave]
***Bugfix: Ju-88 A-5 versions pit: low resolution bombsight mask texture replaced. [MicroWave]
***Bugfix: Bf-110: some inconsistent type naming fixed. [MicroWave]
***Bugfix: He-111 H-2 cockpit: reintroduced missing photo frame. [MicroWave]
***Bugfix: He-111 P-2 cockpit: second magneto switch made clickable. [MicroWave]
***Bugfix: Bf-109 F2 & F4 versions nose cannon ammo counter animation corrected. [MicroWave]
***Bugfix: Bf-109 F versions missing dashboard pic has been added. [MicroWave]
***Bugfix: Martlet mixture lever direction corrected. [MicroWave]
***Bugfix: Beaufighter MkIC - bombs no longer hang in mid-air after wing is detached. [MicroWave]
***Bugfix: Ju-87 rear gunner ammo count changed to 13 magazines * 75 bullets =975 total. [MicroWave]
***Bugfix: CR.42 pits: Non-functional cockpit lights fixed. [MicroWave]
***Bugfix: CR.42 pits: Animated barometer scale. [MicroWave]
***Bugfix: D.520 all pits animated barometer scale. [MicroWave]
***Bugfix: Macchi C.202 pits: Landing gear warning lights fixed. [MicroWave]
***Bugfix: Macchi C.202 pits: Animated barometer scale. [MicroWave]
***Bugfix: Macchi C.202 pits: Corrected wrong letters on compass indicating cardinal directions. [MicroWave]
***Bugfix: Ju-88 all pits water temperature gauges letter "C" is no longer a mirror image. [MicroWave]
***Bugfix: BR.20 wrong label on RPM indicator fixed. [MicroWave]
***Bugfix: Corrected the "Slow-Running Cut-Out" button animation on all Hurricane MkIIs. [MicroWave]
***Bugfix: Beaufighter pilot pits (all versions): Landing light switch no longer toggles primary illumination. [MicroWave]
***Bugfix: Beaufighter pilot pits (all versions): Magnetic compass controls are more easily clickable in the pit. [MicroWave]
***Bugfix: Beaufighter pilot pits (all versions): Glance at Dashboard view moved to side. Hopefully better. [MicroWave]
***Bugfix: Beaufighter pilot pits (all versions): Default camera position moved a couple of inches forward. [MicroWave]
***Bugfix: Beaufighter pilot pits (all versions): Animated barometer scale and a corresponding knob. [MicroWave]
***Bugfix: Transparent section under certain lighting conditions in FortWatchOffice fixed. [MicroWave]
***Bugfix: Misplaced tooltip over oxygen flow gauge in Martlet pit removed. [MicroWave]
***Bugfix: Bf109E7 variants - corrected prop rotation direction. [MicroWave]
***Bugfix: Sound - Resolved overstress bug. [ATAG_Slipstream]
***Bugfix: Sound - fixed metal hits. [ATAG_Slipstream]
***Bugfix: Sound - fixed various undercarriage sound issues. [ATAG_Slipstream]
***Bugfix: Sound - countless smaller internal optimizations and fixes. [ATAG_Slipstream]
***Added: Sound - lorenz beam + marker beacons. [ATAG_Slipstream]
***Added: Sound - landing gear warning horn - currently only spitfires. [ATAG_Slipstream]
***Added: Sound - Revised Merlin 45 engine with load effects and distance modeling. [ATAG_Slipstream]
(to be rolled out to all Merlins shortly)
*** Expanded the journal and history sections of the briefings for missions 4, 6, 7, and 8 of the Their Finest Hour campaign. [Cybermat47]
*** Updated: Getting Started and Troubleshooting Guide - Czech.pdf [Localisation Team]