Oui les écouteurs ne sont pas collés aux oreilles, perso j'aime bien. J'imagine que c'est affaire de gout.dureiken a écrit : ↑jeu. févr. 04, 2021 4:10 pmj'ai bien galéré à installer le connecteur dans le casque
j'ai pas teste en jeu mais pour l'instant j'aime bien + la mousse et le confort en général du casque par rapport au V1.
ce que j'aime moins : la nécessité d'avoir une alim de plus sur le boitier de jonction casque/pc
Question pour les écouteurs : ils sont à 1m de vos oreilles vous aussi ? sur le V1 j'utilisais un casque perso
Merci
Si tu as le meme soucis que moi pour la lisibilité tu le verras tout de suite notamment dans le home de steam. J'espere pour toi que non
J'édite mon propre message.
J'ai trouvé ce retour sur reddit, ça reflete mon sentiment sur le casque:
Par conséquent, je n'ai pas peut être pas de soucis sur le casque mais simplement qu'il est moins bon sur le sweet spot/abberations alors qu'il est censé être meilleur...J'attends le retour de HP mais je pense que je me suis fait avoir par la Hype et les effets wahou de gens qui ne connaissaient pas le G1.I used the G1 as my main headset for about a year, mostly playing flight sims, and got a G2 last week. Here are some comparative impressions:
The G2 is a little sharper when looking dead ahead into the sweet spot.
The G2 has a smaller sweet spot, with ghosting and chromatic aberration kicking in a little bit further from the periphery. Anything located between 10-20 degrees from the centre of the view looks sharper on the G1.
At the periphery (outer 20 degrees of FOV or so), both headsets are blurry to the point of large text being unreadable (but this is true for every headset I've ever tried).
Colours are noticeably more saturated on the G2.
I didn't notice any difference in black levels between the two.
God rays were not an issue for me in either headset (both do a really good job blocking light, there is no nose gap whatsoever).
The G2's facial interface is larger and more comfortable, but this keeps your eyes further away from the lenses, resulting in smaller FOV. I measured the G2 at 94-96 degrees horizontal by 98-100 vertical, versus 96-98 horizontal by 112-114 vertical on the G1 (measurements were done in ROV Tool which only moves in 2 degree increments, hence the 2 degree range given for each measurement).
Keep in mind I never had a problem with my G1, as it was one of the revised, post-launch-fuckup units. I had no noticeable mura, and colours (albeit noticeably less saturated than on the G2) never looked displeasing to me. Other than those two problems, which I've personally not faced, I don't believe most people ever had any issues with the G1's visuals - it's still a great headset in that regard.
Personally, if the only concern was image quality, I'd rather get a brand new G1 for A$500 than a brand new G2 for A$1100. YMMV depending on what prices are like where you are of course. And of course the G2 improves on the G1 in aspects other than the visuals, such as the controller ergonomics, audio, and cable thickness. Personally, I didn't keep the G2.