Je viens récemment de me mettre à la série SF2 pour les nombreux avions que ce jeu "propose" (ça change de BMS ), et ayant une config pour le moins performante (i5 2500k, GTX580) je cherche à avoir les meilleurs graphismes possibles.
Malheureusement, même en mettant tout à fond, il y a une sorte de "bulle" ou tout est correctement affiché autour de l'avion. Mais en dehors de cette zone, les textures sont floues.. J'ai réussi à améliorer un peu la situation en bidouillant flightengine.ini, mais ce n'est pas top non plus (cf image attachée).
Bref, certaines zones de textures sont floues, les objets clignotent.. J'ai également un gros bug quand je met la distance de vue >80000.0 (voir photo) et.. j'aimerais remédier à ce problème
Je joins mes fichiers Flightengine.ini:
Code : Tout sélectionner
[Debug]
SkipFlight=FALSE
[FlightEngine]
HUDDLL=HUD.dll
HUDDataFilename=HUDData.ini
CommDLL=Comm.dll
CommDataFilename=CommData.ini
ObjectList=ObjectList.ini
SoundList=SoundList.ini
ViewList=ViewList.ini
ParticleSystem=ParticleSystem.ini
EnvironmentSystem=EnvironmentSystem.ini
MessageSystem=MessageSystem.ini
SpeechSystem=SpeechSystem.ini
DeltaT=0.016667
MaxDeltaT=0.100
RefreshTime=0.016667
ChangeTimeAmount=15
MaxTimeCompression=8.0
StartTimeCompression=1
StartPaused=FALSE
ShowCockpit=TRUE
TextFilename=FlightText.str
EjectView=EjectView
[ForceFeedback]
ForceFeedback=FlightFFBEffect.ini
ForceFeedbackControl=PITCH_CONTROL
FadeStartTime=0.2
FadeTime=1.0
[LoadingScreen]
BackgroundImage=LoadingScreen1.JPG
BackgroundImageSize=1024,768
TextFontName=Arial
TextSize=20
TextFontColor=250,250,250
TextFile=LoadingText.str
LoadingTextStringID=TXT_FLT_LOADING
PercentTextStringID=TXT_FLT_LOADING_PERCENT
ProgressBarRange=100
ProgressBarRect=204,733,820,753
StreamAudio=loading.wav
FadeTime=0.2
[GraphicsSettings]
ZBufferDepth=32
MaxVertexCount=16384
MaxIndexCount=32768
MaxTextureCount=4096
MaxModelType=2024
MaxMeshPerScene=4096
MaxModelPerScene=2024
MaxLightPerScene=256
AspectRatio=1.333333
MinPixelSize=1.0
[BackgroundSceneClip]
FarClipDistance=80000.0
NearClipDistance=3000.0
[ForegroundSceneClip]
FarClipDistance=14000.0
NearClipDistance=0.45
[InsideSceneClip]
FarClipDistance=250.0
NearClipDistance=0.01
[LowDetailOption]
HorizonDistance=30000.0
DetailMeshSize=2
DetailLevel=0
WaterEffect=0
NoiseTexture=0
MaxTextureRes=128
[MedDetailOption]
HorizonDistance=42000.0
DetailMeshSize=2
DetailLevel=1
WaterEffect=1
NoiseTexture=0
MaxTextureRes=256
[HighDetailOption]
HorizonDistance=50000.0
DetailMeshSize=3
DetailLevel=2
WaterEffect=2
NoiseTexture=1
MaxTextureRes=512
[UnlimitedDetailOption]
HorizonDistance=79000.0
DetailMeshSize=12
DetailLevel=2
WaterEffect=2
NoiseTexture=1
MaxTextureRes=-1
[SoundSettings]
SampleFrequency=44100
BitsPerSample=32
DopplerFactor=1.0
[WorldSettings]
SectorWidth=20
SectorHeight=20
SectorMaxObject=256
Border=80000.0
MinHeight=1.0
MaxHeight=35000.0
[MapSettings]
MapMaxSize=200000
MapMinSize=20000
MapInitSize=100000
MapScaleRate=5.0
ZoomControl=CAMERA_ZOOM_CONTROL
[ScreenShot]
FilenameFormat=img%05d.JPG
MaxScreenShot=99999
SoundEffect=shutter.wav
[TextStrings]
GamePaused=TXT_FLT_GAME_PAUSED
GameUnpaused=TXT_FLT_GAME_UNPAUSED
TimeCompress=TXT_FLT_TIME_COMPRESS
NormalTime=TXT_FLT_NORMAL_TIME
TimeSet=TXT_FLT_TIME_SET
StartFlight=TXT_FLT_START_FLIGHT
WaitJoin=TXT_FLT_WAIT_JOIN
[SkipToNext]
Timer=3.0
FadeTimer=1.0
SkipToNextView=FlybyView
AutoPilotCommand=AUTO_PILOT
[StartView]
StartView000=ShoulderView
StartView001=CockpitFront
[EndGame]
EndGameTimer=5.0
EndGameView=DeathView
AutoEndGame=FALSE
[InFlightChat]
TargetText=ChatTarget.str
RepeatDelay=0.5
RepeatRate=0.1
CursorFlashTime=0.4
CursorString=|
Code : Tout sélectionner
[Pilot]
LastName=Pilot
FirstName=Corsair
Callsign=Phantom
Service=USAF
[Options]
Section=1
[GameplayOptions]
MissionStart=0
CockpitView=1
DisplayUnit=0
EnemySkill=1
Simulation=3
FlightModel=2
WeaponEffectiveness=2
Avionics=2
Targeting=1
HUDDisplay=1
Landing=2
Collision=2
Blackout=2
AmmoUsage=2
FuelUsage=2
[GraphicsOptions]
DisplayDeviceID=0
DisplayWidth=1920
DisplayHeight=1080
DisplayDepth=32
AspectRatio=1.777778
AntiAliasing=8
ForceDX9=FALSE
ForceVSyncOff=FALSE
LensFlare=1
DetailLevel=4
ObjectDetail=2
ObjectTexture=3
CockpitTexture=3
CockpitMirrors=1
CockpitReflection=1
EffectsDetail=3
TerrainDetail=2
TerrainTexture=3
HorizonDistance=3
GroundObjectDensity=3
WaterDetail=2
CloudsDetail=2
Shadow=3
ObjectsFade=FALSE
[SoundOptions]
SoundVolume=50
SpeechVolume=50
MusicVolume=0
NumChannels=32
ReverseStereo=0
SpeechSubtitles=1
[ControlOptions]
ControlMap=Default.INI
Sensitivity=75
DeadZone=20
ForceFeedback=1
ForceFeedbackGain=100
TrackIR=1
[MultiplayerOptions]
LobbyLaunched=TRUE
[MiscOptions]
HUDDisplay=1
ForceAIPilot=FALSE
[InstantAction]
AircraftType=F-4E_75
MissionMap=Desert
StartTime=16:30:00
StartDate=09/18/1968
StartTimeDeviation=120
TextureSet=0
NationalMarking=0
SquadronMarking=0
AircraftNumber=0
KillMarking=0
[SingleMission]
AircraftType=B-1B_03
Service=USAF
MissionMap=ISRAELME
MissionType=STRIKE
MissionTime=EVENING
MissionWeather=CLEAR
AirActivity=RANDOM
AirDefenseActivity=RANDOM
FlyAll=FALSE
LoadMission=TRUE
LoadMissionFilename=B-1B Lancer Blk E (03) Strike 2.MSN
MissionDate=2003
StartYear=0
EndYear=0
EditMission=TRUE
[Campaign]
CampaignName=561029 Operation Kadesh
PlayerService=Israel
PlayerUnit=No. 117 First Jet Squadron
AircraftType=Meteor8
Difficulty=NORMAL
Length=NORMAL
AircraftSupply=NORMAL
WeaponSupply=NORMAL
LoadCampaign=FALSE
CampaignSavename=Corsair's Campaign 1.SAV
[Multiplayer]
Connection=0
PlayerColor=0
SessionType=0
GameType=0
Password=MyPassword
MaxPlayers=8
IPAddress=127.0.0.1
[DogfightHost]
MissionMap=Desert
MissionDate=09/18/1968
Loadout=0
StartTime=10:30:00
StartTimeDeviation=240
RespawnTime=60
RespawnDistance=4000.000000
MinHeight=5000.000000
MaxHeight=12000.000000
HeightDeviation=5000.000000
ContrailAlt=7000.000000
ScreenshotsDelay=60
StartYear=1948
EndYear=1984
WeatherType=SCATTERED
[DogfightPlayer]
AircraftType=F-4E_75
TextureSet=DefaultTextureSet
PlayerService=USAF
Squadron=DefaultTextureSet
[CoopMission]
MissionMap=Desert
MissionDate=09/18/1968
ContrailAlt=7000.000000
Service1=USAF
Service2=SOVIET
Mission1=SWEEP
AircraftType1=F-4E_75
AircraftType2=F-4E_75
AircraftType3=MiG-21PFM
AircraftType4=MiG-21PFM
ScreenshotsDelay=60
StartYear=0
EndYear=0
WeatherType=SCATTERED
[MotionExporter]
ExporterDLL=
[Mods]
ModsEnabled=TRUE
Directory=F:\Program Files\SF 2 Mods
Editors=StrikeFighters2
[ScreenShots]
Directory=C:\Users\Corsair\Saved Games\ThirdWire\StrikeFighters2\ScreenShots
Format=JPG
Voilou.. J'espère enfin avoir un beau SF2 un jour