4.10 readme leak
-
Topic author - Mécano au sol
- Messages : 553
- Inscription : 28 juin 2004
4.10 readme leak
#1Vous savez, ce fichier que pas grand monde ne lit.
Originally posted by GerritJ9:
Just found a link to a readme for 4.10_RU RC (unfortunately the readme is in Russian) on the aviaskins website, so hopefully release of the official 4.10 is very close at hand.
Yes. From what Google translate makes of it, there are few major surprises (sorry for the long post, but I expect you'll want to see it):
quote:
Russian to English translation
Brief description of add-on 4.10
IL-2 Sturmovik: Forgotten Battles - Aces - Pearl Harbor - Pe-2 - Stormtroopers over Manchuria - 1946
Version 4.10m
Warning
The current version 4.10m is not compatible with earlier versions of the game on the network. For compatibility with the game on the server and client must be the same version.
Attention: Version 4.10m is only for installation on top of the combined version (4.09m) Games IL-2 Sturmovik: Forgotten Battles "+" Aces "+" Pearl Harbor "+" History of the dive-bomber "+" Stormtroopers over Manchuria " + "46", or "IL-2. Platinum Collection. "
Additional information for installing add-on version 4.10m
(Please read)
Upgrading to version 4.10m for the game IL-2: Sturmovik "is only installed on top of upgrading 4.09m
To install the update, run the file 410m.exe and follow the instructions on the screen.
Please note that this update is not installed only on top of "Pearl Harbor".
Contents additions 4.10m.
New features:
MDS (multiplayer mode "duel" with moving objects under computer control).
Tensile strength of the airframe during overloads.
Updates Fast and full editor.
Updated all the missions in the Quick Editor and added the ability to create custom missions for quick editor.
Separate control thrust and propeller pitch several motors with separate joystick axes; control valves on the radiator axis joystick.
Advanced profile settings joystick.
New ways to navigate the game.
Added the option of "Reliability of Engines
Added the option of "Detailed model wounds Pilot
Updated signs state. membership lists and aviapodrazdeleny Finland, Italy, Romania, Germany, USSR and Great Britain (RAF and FAA).
Revised flight model for all aircraft Spitfire.
New maps:
Solomon Islands
Maps localized into Russian:
Murmansk - fully localized.
Bessarabia - fully localized.
Baltic States - completed yet localization.
New planes, controlled player:
Hs 129
I-15bis
CW-21
Re.2000
Ju 88 A-17
Ju 88 A-4/Torp
He 111 H-12
New variants of the aircraft Spitfire:
Spitfire Mk Vb 12lbs
Spitfire Mk Vb 16lbs
Spitfire Mk Vb M46 16lbs
Spitfire Mk Vc 16lbs
Spitfire Mk IXc M61
Spitfire Mk IXc M63
Spitfire Mk IXc HF
Spitfire Mk IX 25lbs CLP
New planes, controlled by computer:
P-5 (including a version of the ski chassis)
Fulmar
Swordfish
Re.2002
G.55 SS
Cant Z1007
Do 217 K-1
Do 217 K-2
New weapons:
Guided bombs Fritz-X
Guided bombs Hs-293
Guided bombs Razon
Guided bombs Bat
Circulatory torpedo Motobomba FFF (LT 350)
Torpedo 45-36AV-A (high-altitude aircraft torpedometaniya - Alferov)
Container bomblets AB23
Aerogun Mk-103 for Hs-129
Changes in weaponry:
New three-dimensional models of bombs SC50, SC70 and missiles Wfr.Gr. 21
New bomb racks ETC50 VIIId all series Bf-109
New three-dimensional model for the arms in the Hs-129
Change the choices of weapons for all the Bf-109, He-111 H-6 and Ju 88 A-4
Torpedo-Kommandogerät (Torpedo Automatic Shooting) for Ju-88 A-17, Ju-88 A-4/Torp and He-111 H-6.
Fuse bombs (bombs requires some time to ****).
Speed limits and high discharge torpedoes, close to real.
The possibility of accidental discharge of external suspensions (bombs and missiles and BK7.5 Wfr.Gr. 21)
Navigation equipment sea-and land-based:
Stationary object "non-directional beacon."
Stationary object "directional beacon YG land-based."
Directional beacon YE added to the carriers allies.
Stationary object "blind landing system Lorenz».
Stationary object Meacon (lzhemayak).
Stationary objects - the tower AM radio stations for different countries.
Added non-directional beacon (NDB) for all Japanese carriers.
Added non-directional beacon (NDB) at some destroyers and submarines of the axis.
Changes in the environment:
Dynamic changes in the intensity of muzzle fire: more of the scattered light -> less visible yellow flash on the surface of the model.
Objects "Light" can be used as switchable lights for the runway.
Added radio commands "Request for the inclusion of the runway lights"
Changed the color of the sky at high altitudes.
The intensity of illumination at night, depending on the specific date (month and day).
Phases of the moon is now calculated to match the date of the missions.
Smoke from vehicles is now visible from much larger distances.
Winter textures for railway trains.
Winter textures for bridges.
Wind parameters can be configured in the full editor.
Wind is now taking into account the trajectory of bullets, rockets and bombs.
Changed allowable minimum and maximum heights of the clouds.
Changed behavior of aircraft in the ski gear during taxiing on the snow.
Other improvements:
Modified damage model bridges and synchronization of the network of partial damage.
Hit near the bridge, no longer causes damage to it.
Improved external model Ju-88, as well as set up a model of damage.
Minor changes in the cabin Ju-88.
Improved external model P-11c.
Added a view through the binoculars at the Ju-88 A-4/Torp, Ju-88 A-17 and He-111 H-6 (with torpedo).
Added indicator finder (RDF) in the cab SM.79.
Changes in the model of damage SM.79.
Y Bf-110 C-4, C-4 / b and G-2 modified material on the damaged external model.
Changes in the external model of Bf-110 G-2.
Changes in the model car Bf 110 G-2 and the new job of radio operator.
Improvements in the visual model Gladiator/J8A.
The device is a blind landing, and the artificial horizon in the cockpit He-111 are replaced by the corresponding real prototypes.
Changed the handling on the ground He-111.
Changed the landing gear indicator in the cockpit of the MiG-3.
Changed the landing gear indicator in the cockpit MC.200 VII
Replaced the wrong night textures in the cockpit MC.202
Changes in the cockpit Mosquito FB Mk VI
Improved display of the compass in the cockpit Yak-15
The algorithm behavior is very light aircraft, computer-controlled, when attacking ground targets.
The algorithm of torpedo attack computer pilots. Now they stand historically correct height and rate of discharge torpedoes.
Tuned flight model P-51.
Changed speed indicator in the cockpit G4M-11 "Betty".
In the cabins Fw-190 and Ta-152 lower windshield frame is made smaller.
Solved the problem of clipping a graphic on a few planes.
Tuned flight model I-15 bis.
The Italian G.50 pointed spinner changed to rounded.
Changed the position of the compass in the cockpit Aichi D3A.
New color schemes by default for IAR-80 IAR-81.
Added alpha channel in color schemes by default for all models of IL-2.
Redone on the grid collimator sight in the cab I-153.
Configured overheating engine Fokker D. XXI.
Changed the appearance of a propeller at the sight through the telescopic sight on the Fokker D. XXI
Uniform grid of all the sights San Giorgio.
Algorithm flight systems changed for some aircraft.
Disabled control flaps with the axis joystick for those aircraft, which was possible only two provisions of the "release" and "clean."
Changed behavior of float carburetors.
Added a new carburetor with a hole Miss Shilling to the appropriate aircraft Spitfire.
Changed the amount of ammunition on aircraft F6F-3 and F6F-5 (400 rounds per barrel).
Change the distance switching lodov for Ju-87 and Seafire.
Configured pullout by Ju-87 and Ju-88.
Deleted the sound of brakes on aircraft with ski landing gear.
Set accuracy of computer shooters and their behavior at night.
Added intermediate between the rifle and caliber cannon caliber type of cartridge cases.
Adjusted weight of all the piers, according to their historical significance.
Adjusted rate of fire the coaxial machine gun MG-81Z.
Changed the position of the beginning of contrails, and now it is always located on the same level with the engine and closer to him.
Map of the pilot is no longer centered, if you disable "markers on the map in the settings of difficulty.
Unfrozen rivers on the map of Slovakia.
To the route point on the maps the pilot and the briefing added a signature to a course and distance.
Added new option of "no icon for the player on the map", independent of the option "No route on the map."
For winter maps Murmansk camouflage aircraft by default is switched to "winter".
Added random distribution for the missiles.
Added support for a complete date (day / month / year) in the missions.
The dialog "Load / Save" in the Advanced Editor can be configured.
Configured algorithm demonstration of three-dimensional images of game objects in a graphical user interface.
Adjust the value of the thickness of the armor of tanks.
Configured damage model railroad trains.
Modified model of collisions sunken submarine, and now she is more vulnerable to close hits.
Modified algorithm for calculating the penetration of armor by a projectile hit the top of the tanks and other armored vehicles.
Modified damage model bunkers, they are now much harder to destroy.
Moving tanks now do not hesitate to fire a large caliber gun in a fast-flying plane.
Italians have the color changed to red tracers.
On some bomb sights redesigned accounting demolition.
Maximum speed of the ships now reduced when they are damaged.
Added effect of Burun and synchronization across a network of partial damage to the ship for some older models of boats
Added a "cap" on the nose Mistel that the latter is guaranteed to explode on impact.
Reworked effect of feedback joystick for firing of guns.
Added filter the player's name and call sign for the server that allows only standard symbols of the Latin and Cyrillic.
Daidalos Team would like to thank the following people:
302_Corsair a Polish translation.
Zoltán Nagy of the Hungarian translation.
JP-Dore for the French translation.
Abraxa for color schemes for the G55.
Italo for color schemes for Cant Z.1007.
CanonUK for color schemes for Swordfish and Fulmar.
Mr. Moonlight over color schemes for the IAR.
Alessandro 'Sternjaeger' Taffetani and flygvapenmuseum.se for background information on Re.2000.
Antti-Pekka Tuovinen for testing and mission for the Fokker D. XXI.
Birdman for changing display lodov for Ju-87 and Seafire.
Bruno Dilecce for G.55 and background information on ToKG.
IceFire for the mission and testing.
JapanCat for help with three-dimensional models.
Loku for improving the model P-11c.
Martin Mednis for informatsiyupo Hs 129, and an excellent tour of this cabin Hs 129.
Maurizio Di Terlizzi for the original instructions on how to sight San Giorgio.
Dan Clewett (SC / JG_DC) and Mike Abbott (SC / JG_Oesau) for setting up and testing the limits of strength airframe.
Sean Trestrail for setting up the ultimate strength airframe design and testing almost everything else.
Team Pacific for the map of Solomon Islands.
Waldo Pepper for technical support and guidance relating to radar and radio navigation.
Zipo top modeling Fulmar and CantZ.1007.
Ivan [ZloyPetrushkO] Petrov for the programming of the wind.
Sergei "Moff" Pobezhimov for localization into Russian language map of Murmansk and the Baltic States, Bessarabia correction maps.
Andrew "MrN" Nagornov for localization into Russian Baltic maps.
Andrew "Andric" Sokolov for localization into Russian language map of Bessarabia.
Originally posted by GerritJ9:
Just found a link to a readme for 4.10_RU RC (unfortunately the readme is in Russian) on the aviaskins website, so hopefully release of the official 4.10 is very close at hand.
Yes. From what Google translate makes of it, there are few major surprises (sorry for the long post, but I expect you'll want to see it):
quote:
Russian to English translation
Brief description of add-on 4.10
IL-2 Sturmovik: Forgotten Battles - Aces - Pearl Harbor - Pe-2 - Stormtroopers over Manchuria - 1946
Version 4.10m
Warning
The current version 4.10m is not compatible with earlier versions of the game on the network. For compatibility with the game on the server and client must be the same version.
Attention: Version 4.10m is only for installation on top of the combined version (4.09m) Games IL-2 Sturmovik: Forgotten Battles "+" Aces "+" Pearl Harbor "+" History of the dive-bomber "+" Stormtroopers over Manchuria " + "46", or "IL-2. Platinum Collection. "
Additional information for installing add-on version 4.10m
(Please read)
Upgrading to version 4.10m for the game IL-2: Sturmovik "is only installed on top of upgrading 4.09m
To install the update, run the file 410m.exe and follow the instructions on the screen.
Please note that this update is not installed only on top of "Pearl Harbor".
Contents additions 4.10m.
New features:
MDS (multiplayer mode "duel" with moving objects under computer control).
Tensile strength of the airframe during overloads.
Updates Fast and full editor.
Updated all the missions in the Quick Editor and added the ability to create custom missions for quick editor.
Separate control thrust and propeller pitch several motors with separate joystick axes; control valves on the radiator axis joystick.
Advanced profile settings joystick.
New ways to navigate the game.
Added the option of "Reliability of Engines
Added the option of "Detailed model wounds Pilot
Updated signs state. membership lists and aviapodrazdeleny Finland, Italy, Romania, Germany, USSR and Great Britain (RAF and FAA).
Revised flight model for all aircraft Spitfire.
New maps:
Solomon Islands
Maps localized into Russian:
Murmansk - fully localized.
Bessarabia - fully localized.
Baltic States - completed yet localization.
New planes, controlled player:
Hs 129
I-15bis
CW-21
Re.2000
Ju 88 A-17
Ju 88 A-4/Torp
He 111 H-12
New variants of the aircraft Spitfire:
Spitfire Mk Vb 12lbs
Spitfire Mk Vb 16lbs
Spitfire Mk Vb M46 16lbs
Spitfire Mk Vc 16lbs
Spitfire Mk IXc M61
Spitfire Mk IXc M63
Spitfire Mk IXc HF
Spitfire Mk IX 25lbs CLP
New planes, controlled by computer:
P-5 (including a version of the ski chassis)
Fulmar
Swordfish
Re.2002
G.55 SS
Cant Z1007
Do 217 K-1
Do 217 K-2
New weapons:
Guided bombs Fritz-X
Guided bombs Hs-293
Guided bombs Razon
Guided bombs Bat
Circulatory torpedo Motobomba FFF (LT 350)
Torpedo 45-36AV-A (high-altitude aircraft torpedometaniya - Alferov)
Container bomblets AB23
Aerogun Mk-103 for Hs-129
Changes in weaponry:
New three-dimensional models of bombs SC50, SC70 and missiles Wfr.Gr. 21
New bomb racks ETC50 VIIId all series Bf-109
New three-dimensional model for the arms in the Hs-129
Change the choices of weapons for all the Bf-109, He-111 H-6 and Ju 88 A-4
Torpedo-Kommandogerät (Torpedo Automatic Shooting) for Ju-88 A-17, Ju-88 A-4/Torp and He-111 H-6.
Fuse bombs (bombs requires some time to ****).
Speed limits and high discharge torpedoes, close to real.
The possibility of accidental discharge of external suspensions (bombs and missiles and BK7.5 Wfr.Gr. 21)
Navigation equipment sea-and land-based:
Stationary object "non-directional beacon."
Stationary object "directional beacon YG land-based."
Directional beacon YE added to the carriers allies.
Stationary object "blind landing system Lorenz».
Stationary object Meacon (lzhemayak).
Stationary objects - the tower AM radio stations for different countries.
Added non-directional beacon (NDB) for all Japanese carriers.
Added non-directional beacon (NDB) at some destroyers and submarines of the axis.
Changes in the environment:
Dynamic changes in the intensity of muzzle fire: more of the scattered light -> less visible yellow flash on the surface of the model.
Objects "Light" can be used as switchable lights for the runway.
Added radio commands "Request for the inclusion of the runway lights"
Changed the color of the sky at high altitudes.
The intensity of illumination at night, depending on the specific date (month and day).
Phases of the moon is now calculated to match the date of the missions.
Smoke from vehicles is now visible from much larger distances.
Winter textures for railway trains.
Winter textures for bridges.
Wind parameters can be configured in the full editor.
Wind is now taking into account the trajectory of bullets, rockets and bombs.
Changed allowable minimum and maximum heights of the clouds.
Changed behavior of aircraft in the ski gear during taxiing on the snow.
Other improvements:
Modified damage model bridges and synchronization of the network of partial damage.
Hit near the bridge, no longer causes damage to it.
Improved external model Ju-88, as well as set up a model of damage.
Minor changes in the cabin Ju-88.
Improved external model P-11c.
Added a view through the binoculars at the Ju-88 A-4/Torp, Ju-88 A-17 and He-111 H-6 (with torpedo).
Added indicator finder (RDF) in the cab SM.79.
Changes in the model of damage SM.79.
Y Bf-110 C-4, C-4 / b and G-2 modified material on the damaged external model.
Changes in the external model of Bf-110 G-2.
Changes in the model car Bf 110 G-2 and the new job of radio operator.
Improvements in the visual model Gladiator/J8A.
The device is a blind landing, and the artificial horizon in the cockpit He-111 are replaced by the corresponding real prototypes.
Changed the handling on the ground He-111.
Changed the landing gear indicator in the cockpit of the MiG-3.
Changed the landing gear indicator in the cockpit MC.200 VII
Replaced the wrong night textures in the cockpit MC.202
Changes in the cockpit Mosquito FB Mk VI
Improved display of the compass in the cockpit Yak-15
The algorithm behavior is very light aircraft, computer-controlled, when attacking ground targets.
The algorithm of torpedo attack computer pilots. Now they stand historically correct height and rate of discharge torpedoes.
Tuned flight model P-51.
Changed speed indicator in the cockpit G4M-11 "Betty".
In the cabins Fw-190 and Ta-152 lower windshield frame is made smaller.
Solved the problem of clipping a graphic on a few planes.
Tuned flight model I-15 bis.
The Italian G.50 pointed spinner changed to rounded.
Changed the position of the compass in the cockpit Aichi D3A.
New color schemes by default for IAR-80 IAR-81.
Added alpha channel in color schemes by default for all models of IL-2.
Redone on the grid collimator sight in the cab I-153.
Configured overheating engine Fokker D. XXI.
Changed the appearance of a propeller at the sight through the telescopic sight on the Fokker D. XXI
Uniform grid of all the sights San Giorgio.
Algorithm flight systems changed for some aircraft.
Disabled control flaps with the axis joystick for those aircraft, which was possible only two provisions of the "release" and "clean."
Changed behavior of float carburetors.
Added a new carburetor with a hole Miss Shilling to the appropriate aircraft Spitfire.
Changed the amount of ammunition on aircraft F6F-3 and F6F-5 (400 rounds per barrel).
Change the distance switching lodov for Ju-87 and Seafire.
Configured pullout by Ju-87 and Ju-88.
Deleted the sound of brakes on aircraft with ski landing gear.
Set accuracy of computer shooters and their behavior at night.
Added intermediate between the rifle and caliber cannon caliber type of cartridge cases.
Adjusted weight of all the piers, according to their historical significance.
Adjusted rate of fire the coaxial machine gun MG-81Z.
Changed the position of the beginning of contrails, and now it is always located on the same level with the engine and closer to him.
Map of the pilot is no longer centered, if you disable "markers on the map in the settings of difficulty.
Unfrozen rivers on the map of Slovakia.
To the route point on the maps the pilot and the briefing added a signature to a course and distance.
Added new option of "no icon for the player on the map", independent of the option "No route on the map."
For winter maps Murmansk camouflage aircraft by default is switched to "winter".
Added random distribution for the missiles.
Added support for a complete date (day / month / year) in the missions.
The dialog "Load / Save" in the Advanced Editor can be configured.
Configured algorithm demonstration of three-dimensional images of game objects in a graphical user interface.
Adjust the value of the thickness of the armor of tanks.
Configured damage model railroad trains.
Modified model of collisions sunken submarine, and now she is more vulnerable to close hits.
Modified algorithm for calculating the penetration of armor by a projectile hit the top of the tanks and other armored vehicles.
Modified damage model bunkers, they are now much harder to destroy.
Moving tanks now do not hesitate to fire a large caliber gun in a fast-flying plane.
Italians have the color changed to red tracers.
On some bomb sights redesigned accounting demolition.
Maximum speed of the ships now reduced when they are damaged.
Added effect of Burun and synchronization across a network of partial damage to the ship for some older models of boats
Added a "cap" on the nose Mistel that the latter is guaranteed to explode on impact.
Reworked effect of feedback joystick for firing of guns.
Added filter the player's name and call sign for the server that allows only standard symbols of the Latin and Cyrillic.
Daidalos Team would like to thank the following people:
302_Corsair a Polish translation.
Zoltán Nagy of the Hungarian translation.
JP-Dore for the French translation.
Abraxa for color schemes for the G55.
Italo for color schemes for Cant Z.1007.
CanonUK for color schemes for Swordfish and Fulmar.
Mr. Moonlight over color schemes for the IAR.
Alessandro 'Sternjaeger' Taffetani and flygvapenmuseum.se for background information on Re.2000.
Antti-Pekka Tuovinen for testing and mission for the Fokker D. XXI.
Birdman for changing display lodov for Ju-87 and Seafire.
Bruno Dilecce for G.55 and background information on ToKG.
IceFire for the mission and testing.
JapanCat for help with three-dimensional models.
Loku for improving the model P-11c.
Martin Mednis for informatsiyupo Hs 129, and an excellent tour of this cabin Hs 129.
Maurizio Di Terlizzi for the original instructions on how to sight San Giorgio.
Dan Clewett (SC / JG_DC) and Mike Abbott (SC / JG_Oesau) for setting up and testing the limits of strength airframe.
Sean Trestrail for setting up the ultimate strength airframe design and testing almost everything else.
Team Pacific for the map of Solomon Islands.
Waldo Pepper for technical support and guidance relating to radar and radio navigation.
Zipo top modeling Fulmar and CantZ.1007.
Ivan [ZloyPetrushkO] Petrov for the programming of the wind.
Sergei "Moff" Pobezhimov for localization into Russian language map of Murmansk and the Baltic States, Bessarabia correction maps.
Andrew "MrN" Nagornov for localization into Russian Baltic maps.
Andrew "Andric" Sokolov for localization into Russian language map of Bessarabia.
FZG_para
#2
Cela indique t'il une sortie prochaine ? :flowers::flowers:
La grande leçon de l'histoire est que l'homme ne tire presque jamais de leçons de l'histoire.
#3
Je pense même qu'on peut dire qu'on se rapproche chaque jour de cette sortie
Une vidéo de présentation de l'Escadron C6 est disponible sur Dailymotionet sur Megauploaden bonne qualité !
Humour et simu
-
- Jeune Pilote
- Messages : 1269
- Inscription : 24 février 2005
#6
L'IA verra t'elle toujours à travers les nuages ?
"Tu as peur, Boyington, tu refuses le combat" (Tomio Arachi).
-
Topic author - Mécano au sol
- Messages : 553
- Inscription : 28 juin 2004
#8
Ben je le crains fort, alors que ce mod si indispensable et si attendu avait été annoncé ...jeanba a écrit :L'IA verra t'elle toujours à travers les nuages ?
Perso je l'échangerais bien contre tout le reste, tant ces IA qui voient à travers et dans les nuages, et aussi de nuit comme en plein jour et aussi face au soleil me pourrissent l'immersion et la vie aussi ...
#10
C'est aussi mon opinionmicksaf a écrit :Ben je le crains fort, alors que ce mod si indispensable et si attendu avait été annoncé ...
Perso je l'échangerais bien contre tout le reste, tant ces IA qui voient à travers et dans les nuages, et aussi de nuit comme en plein jour et aussi face au soleil me pourrissent l'immersion et la vie aussi ...
"Tu as peur, Boyington, tu refuses le combat" (Tomio Arachi).
#11
"In the cabins Fw-190 and Ta-152 lower windshield frame is made smaller."
Ca ressemble beien à une reduction de la fameuse "barre" qui gene les deflexions ?
Ca ressemble beien à une reduction de la fameuse "barre" qui gene les deflexions ?
-
Topic author - Mécano au sol
- Messages : 553
- Inscription : 28 juin 2004
#12
Version officielle par la DT, un PDF zippé à récupérer ici:
http://forum.1cpublishing.eu/showthread.php?t=17730
La première version étant un google translate de la version Russe, le PDF devrait être moins "obscur"
http://forum.1cpublishing.eu/showthread.php?t=17730
La première version étant un google translate de la version Russe, le PDF devrait être moins "obscur"
FZG_para
#13
Beaucoups d'infos dans ce dernier documents !!!
J'ai cherché en diagonal, rien vu concernant l'AI et les nuages... c'est dommage en effet...
Par contre les mitrailleur ont été modifié, surtout la nuit apparement où ils ne verront pas le jour sauf s'il fait quelque chose de stupide comme allumer ses feu de nav, tirer où passer devant la lune... (je pense à ce dernier cas qui doit pourtant être plus difficile à coder que la visi dans les nuages... ou au moins du même accabit que l'aveuglement dû au soleil...)
Sinon là où il y a une nette amélioration, c'est dans la nav, avec toute les balises de nav, directionnelles ou pas... Et c'est déjà un gros plus, avec en plus l'option d'afficher les waypoints sur la carte sans afficher l'icône du joueur...
J'ai cherché en diagonal, rien vu concernant l'AI et les nuages... c'est dommage en effet...
Par contre les mitrailleur ont été modifié, surtout la nuit apparement où ils ne verront pas le jour sauf s'il fait quelque chose de stupide comme allumer ses feu de nav, tirer où passer devant la lune... (je pense à ce dernier cas qui doit pourtant être plus difficile à coder que la visi dans les nuages... ou au moins du même accabit que l'aveuglement dû au soleil...)
Sinon là où il y a une nette amélioration, c'est dans la nav, avec toute les balises de nav, directionnelles ou pas... Et c'est déjà un gros plus, avec en plus l'option d'afficher les waypoints sur la carte sans afficher l'icône du joueur...
Asus P5E3 Deluxe - Intel Core 2 Duo E8400 - 4Go DDR3 - ATI Radeon 5770 1Go - 2x320Go RAID 0 - Win XP ou 7 selon l'humeur - Microsoft FFB2 - TrackIR 5
[SIGPIC][/SIGPIC]
"Si le problème a une solution, il ne sert à rien de s'inquiéter. Mais s'il n'en a pas, alors s'inquiéter ne change rien."
-
Topic author - Mécano au sol
- Messages : 553
- Inscription : 28 juin 2004
-
Topic author - Mécano au sol
- Messages : 553
- Inscription : 28 juin 2004
#17
Liens alternatifs pour ceux qui ne souhaitent pas s'enregistrer sur le forum 1C
http://www.150gct.it/users/150GCT_Veltro/Guide_410.zip
http://www.mediafire.com/download.php?vgral3d0k4kvprc
Et un torrent:
http://102nd.servebeer.com/410final/Guide_410.torrent
http://www.150gct.it/users/150GCT_Veltro/Guide_410.zip
http://www.mediafire.com/download.php?vgral3d0k4kvprc
Et un torrent:
http://102nd.servebeer.com/410final/Guide_410.torrent
FZG_para
-
- Jeune Pilote
- Messages : 1269
- Inscription : 24 février 2005
#18
Détrompe toi, la visibilité dans les nuages, à travers, en fonction de la position des avions par rapport aux nuages est complexe. Il y a un an, lorsque je me suis attaqué à ce point, j'en avais un peu bavé.Par contre les mitrailleur ont été modifié, surtout la nuit apparement où ils ne verront pas le jour sauf s'il fait quelque chose de stupide comme allumer ses feu de nav, tirer où passer devant la lune... (je pense à ce dernier cas qui doit pourtant être plus difficile à coder que la visi dans les nuages... ou au moins du même accabit que l'aveuglement dû au soleil...)
Passer devant la lune ou remonter dans le soleil ne présente aucune difficulté. Juste un petit calcul vectoriel pour calculer un angle.
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- Pilote Confirmé
- Messages : 3194
- Inscription : 31 janvier 2002
#19
D'ailleurs à ce sujet Lutz
Tu resteras sur une base 4.09 ou tu verras la compatibilité AOC /4.10 ?
Tu resteras sur une base 4.09 ou tu verras la compatibilité AOC /4.10 ?
"les cons cela osent tout et c'est d'ailleurs à cela qu'on les reconnait" M.AUDIARD
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- Jeune Pilote
- Messages : 1269
- Inscription : 24 février 2005
#20
Je ne sais pas si la 4.10 sera crypté ou pas. Mais à terme, on ira probablement vers la 4.10. Vais évaluer la quantité de travail lorsqu'elle sera disponible.
#21
Petite remarque en passant :
Quand on vous dit que le Spit, c'est pas un avion.New Flyable Planes
• Hs 129 B-2 & B-3
• I-15bis
• CW-21
• Re.2000 / Heja I
• Ju 88 A-17
• Ju 88 A-4/Torp
• He 111 H-12
New Spitfire Variants:
• Spitfire Mk Vb 12lbs
• Spitfire Mk Vb 16lbs
• Spitfire Mk Vb M46 16lbs
• Spitfire Mk Vc 16lbs
• Spitfire Mk IXc M61
• Spitfire Mk IXc M63
• Spitfire Mk IXc HF
• Spitfire Mk IX 25lbs CLP
New AI Planes
• Polikarpov R-5 (ski version included)
• Fairey Fulmar
• Fairey Swordfish
• Reggiane Re.2002
• Fiat G.55 Sottoserie 0
• Cant Z.1007
• Do 217 K-1
• Do 217 K-2
Une vidéo de présentation de l'Escadron C6 est disponible sur Dailymotionet sur Megauploaden bonne qualité !
Humour et simu
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- Jeune Pilote
- Messages : 1176
- Inscription : 18 avril 2007
#22
je parie une sortie en même temps que BOB ==> je sors
[SIGPIC][/SIGPIC]
REVIVEZ LA FERTE ALAIS VIRTUELEMENT http://virtualferte.fr
REVIVEZ LA FERTE ALAIS VIRTUELEMENT http://virtualferte.fr
#23
Penser quez les mecs aient attendu Noel pour contenter la communauté, je trouve ca fort !!!
Allez, j'y crois !!!
Allez, j'y crois !!!
#25
'tain j'y ai presque cru
Cooler Master Cosmos 2 SE, Intel core i5-4460 3,20Ghz, Asus B85 ProGamer, Nvidia Geforce GTX 980, 16 Go DDR3, Corsair 750W, Acer Kg271a 27" HP EliteDisplay E231 23", W10, Saïtek X52pro + ProFlightRudder, Clavier Logitech G105, Souris Logitech G502, Tir3 + Vector Expansion + Track Clip Pro
Plus vous saurez regarder loin dans le passé, plus vous verrez loin dans le futur.