DCS: F-14A/A+/B Tomcat by Heatblur Simulations
Re: DCS: F-14A/A+/B Tomcat by Heatblur Simulations
#1701Bon ben on a déjà relevé un bug ... le largage des réservoirs ne marche pas
Core i7 4770k, GTX1080Ti, 16Go DDR3, TM HOTAS WARTHOG, TM PENDULAR RUDDER, Oculus Rift [/size]
Re: DCS: F-14A/A+/B Tomcat by Heatblur Simulations
#1702En même temps,dans les 80's,les russes c'était les méchants....Daldryk a écrit : ↑sam. mars 02, 2019 2:59 pmComme je disais, donner des dates de sortie fixe, ils le font sur le coup. Mais c'est surtout pour calmer les gens trop enthousiasmes sur leurs forums. Belle démonstration de vol quand même dans cette vidéos Hollywoodienne, avec attention sur YT en format Cinéma.
Le brave Américain contre le méchant Russe, qui bien sur ce fait descendre.
J'ai vue le moment ou ils allaient nous faire le coup de la photo comme dans le film, mais non ils ont pas osé quand même, trop dur.
Re: DCS: F-14A/A+/B Tomcat by Heatblur Simulations
#1703Oui, du moins pour ceux qui le croyaient, mais c'est un autre sujet qui n'a pas sa place ici.
Re: DCS: F-14A/A+/B Tomcat by Heatblur Simulations
#1704L'ennemi est bête : il croit que c'est nous l'ennemi, alors que c'est lui !
Pierre Desproges
Re: DCS: F-14A/A+/B Tomcat by Heatblur Simulations
#1705Excellent cette citation, voila un homme qui nous manque.
Re: DCS: F-14A/A+/B Tomcat by Heatblur Simulations
#1706Dans un souci de fidelite aux obsessions americaines du moment ( et a la superbe carte persian gulf) , le mig-29 est en fait iranien (tres elegant en sable et bleu)
Belle video,
Belle video,
Re: DCS: F-14A/A+/B Tomcat by Heatblur Simulations
#1707C’est pas la première fois, en plus...
Blog: Kurultay.fr
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Re: DCS: F-14A/A+/B Tomcat by Heatblur Simulations
#1708Moniteur F/A-18C à l AVM http://avm-fr.com/
Amd 3700x - 64 go DDR 4 3200 -Asus Tuf x570 gaming wifi - RTX 4080 16 go - SSD : 1 to NVME ( OS + simus) + 1ssd 500 GO Mx 500 simus + 1 SSD 256 GO (games) + 5 To HD(s)+ TM Warthog + Grip F/A18 - Track IR 5 - Pallo TPR - Deskpit 2 MFD+ICP +Oculus tift
Amd 3700x - 64 go DDR 4 3200 -Asus Tuf x570 gaming wifi - RTX 4080 16 go - SSD : 1 to NVME ( OS + simus) + 1ssd 500 GO Mx 500 simus + 1 SSD 256 GO (games) + 5 To HD(s)+ TM Warthog + Grip F/A18 - Track IR 5 - Pallo TPR - Deskpit 2 MFD+ICP +Oculus tift
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Re: DCS: F-14A/A+/B Tomcat by Heatblur Simulations
#1709cadeau bis voir news
Moniteur F/A-18C à l AVM http://avm-fr.com/
Amd 3700x - 64 go DDR 4 3200 -Asus Tuf x570 gaming wifi - RTX 4080 16 go - SSD : 1 to NVME ( OS + simus) + 1ssd 500 GO Mx 500 simus + 1 SSD 256 GO (games) + 5 To HD(s)+ TM Warthog + Grip F/A18 - Track IR 5 - Pallo TPR - Deskpit 2 MFD+ICP +Oculus tift
Amd 3700x - 64 go DDR 4 3200 -Asus Tuf x570 gaming wifi - RTX 4080 16 go - SSD : 1 to NVME ( OS + simus) + 1ssd 500 GO Mx 500 simus + 1 SSD 256 GO (games) + 5 To HD(s)+ TM Warthog + Grip F/A18 - Track IR 5 - Pallo TPR - Deskpit 2 MFD+ICP +Oculus tift
Re: DCS: F-14A/A+/B Tomcat by Heatblur Simulations
#1710Cool merci, 'vai pas du tout avoir le temps avant un bon moment, mais c bien de savoir où ils sont rangésGhostrider a écrit : ↑dim. mars 03, 2019 4:35 pmCadeau
http://www.checksix-fr.com/download/f-1 ... entations/
“Connaître ce n'est pas démontrer, ni expliquer. C'est accéder à la vision.” Antoine de Saint-Exupéry, Pilote de Guerre
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Re: DCS: F-14A/A+/B Tomcat by Heatblur Simulations
#1713
Intel I7 8700K / RTX 3080 / 32Go DDR4 PC21300 G.Skill Ripjaws V / MSI Z370 Gaming Pro Carbon / Cooler Master Silent Pro Gold - 1000W / Noctua NH-D14 / Acer XB270HUDbmiprz 27" G-synch 144Hz / SSD Samsung 860EVO 250Go + 1To / Cooler Master HAF X / Warthog+VPC WarBRD / Thrustmaster TPR / Track-IR v5 / Windows 11 64bits.
Re: DCS: F-14A/A+/B Tomcat by Heatblur Simulations
#1714LE spécialiste du tuto ravito
Et j'aime bien son accent Écossais, je comprends tout
Par contre j'espère que les saccades sont causée par l'enregistrement/ l'encodage/ YouToube...parce que sinon ça va être agaçant
Et j'aime bien son accent Écossais, je comprends tout
Par contre j'espère que les saccades sont causée par l'enregistrement/ l'encodage/ YouToube...parce que sinon ça va être agaçant
Re: DCS: F-14A/A+/B Tomcat by Heatblur Simulations
#1715Il y a aussi cette review de Hellreign sortie ce week end.
Ce que je ne savais pas c’est que l’on pouvais viser en ccip via le TCS, pratique !
Plus que 9 jours
Ce que je ne savais pas c’est que l’on pouvais viser en ccip via le TCS, pratique !
Plus que 9 jours
Re: DCS: F-14A/A+/B Tomcat by Heatblur Simulations
#1716" The flight model we have on the Tomcat is amazing, it's by far the best FM that we have in DCS"..."they also have introduced wake turbulence"
“Connaître ce n'est pas démontrer, ni expliquer. C'est accéder à la vision.” Antoine de Saint-Exupéry, Pilote de Guerre
Re: DCS: F-14A/A+/B Tomcat by Heatblur Simulations
#1717Une question: vu la sortie du F14 proche, où est ce que l'on trouve le manuel du F14 en pdf ?
Re: DCS: F-14A/A+/B Tomcat by Heatblur Simulations
#1718Il faut que tu remontes le sujet, quelqu'un a imprimé le site du manuel en PDF.
Sinon, en suivant les standards de DCS, le manuel PDF sera disponible dans le dossier d'installation.
Quelqu'un a-t-il eu des nouvelles de l'Automatic Carrier Landing System (ACLS).
Sinon, en suivant les standards de DCS, le manuel PDF sera disponible dans le dossier d'installation.
Quelqu'un a-t-il eu des nouvelles de l'Automatic Carrier Landing System (ACLS).
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Re: DCS: F-14A/A+/B Tomcat by Heatblur Simulations
#1719Je te dis ca bientot
Moniteur F/A-18C à l AVM http://avm-fr.com/
Amd 3700x - 64 go DDR 4 3200 -Asus Tuf x570 gaming wifi - RTX 4080 16 go - SSD : 1 to NVME ( OS + simus) + 1ssd 500 GO Mx 500 simus + 1 SSD 256 GO (games) + 5 To HD(s)+ TM Warthog + Grip F/A18 - Track IR 5 - Pallo TPR - Deskpit 2 MFD+ICP +Oculus tift
Amd 3700x - 64 go DDR 4 3200 -Asus Tuf x570 gaming wifi - RTX 4080 16 go - SSD : 1 to NVME ( OS + simus) + 1ssd 500 GO Mx 500 simus + 1 SSD 256 GO (games) + 5 To HD(s)+ TM Warthog + Grip F/A18 - Track IR 5 - Pallo TPR - Deskpit 2 MFD+ICP +Oculus tift
Re: DCS: F-14A/A+/B Tomcat by Heatblur Simulations
#1720La dernière vidéo est top et le poste RIO est balaise, on va avoir de quoi s'Occuper
Dommage, le guide de Chuck va manquer mais ca va être cool quand même.
Dommage, le guide de Chuck va manquer mais ca va être cool quand même.
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Re: DCS: F-14A/A+/B Tomcat by Heatblur Simulations
#1722
Intel I7 8700K / RTX 3080 / 32Go DDR4 PC21300 G.Skill Ripjaws V / MSI Z370 Gaming Pro Carbon / Cooler Master Silent Pro Gold - 1000W / Noctua NH-D14 / Acer XB270HUDbmiprz 27" G-synch 144Hz / SSD Samsung 860EVO 250Go + 1To / Cooler Master HAF X / Warthog+VPC WarBRD / Thrustmaster TPR / Track-IR v5 / Windows 11 64bits.
Re: DCS: F-14A/A+/B Tomcat by Heatblur Simulations
#1723Ils veulent les derniers fans de top gun qui résistent encore...?
Re: DCS: F-14A/A+/B Tomcat by Heatblur Simulations
#1724Post interessant signé Cobra:
Dear All,
On the 13th of March, we launch the F-14 into Early Access!
We’re incredibly nervous and excited to hear your thoughts and to begin this shared journey of Tomcat development as we steam full speed ahead towards full release.
Our goal has been to ship the F-14 in a major feature complete state for Early Access, and we’re incredibly proud to have achieved our goal to do so.
That said, there are some specific items that have been either purposefully deferred until post-EA (due to potential for complications) and/or that we simply were unable to implement in time.
Some of these will be implemented very quickly post release, especially that may be useful in conducting flight operations, while others constitute less important systems that serve merely as a future curiosity and will be added down the line. Most of the items on this list fall into the latter category.
We’d very much like to commit to a timeline in which you will see these features, but due to the uncertainties of release and the potential for new, unexpected issues to arise due to the much wider user base, we’d like to hold off on doing so until things settle in the two weeks post early access release. That will give us a much better picture of where we stand and what to expect, so that we can make an accurate assessment that you can count on.
We hope to adhere to your ideal idea of an Early Access development process, and hope you’ll all stay involved in giving feedback and helping us build the most realistic Tomcat of all time.
Have faith in us as we jump in together!
Without further ado, here’s a non-exhaustive list as of today (few days prior to going Gold):
Visuals:
AA-1 Interrogator Control Panel.: This panel will serve no purpose in DCS, but it will be missing visually on day 1.
Ejected Pilot: Upon ejection, the Pilot’s will transform into the F-15 pilot in DCS.
Dynamic Modex Numbers: Due to the extreme variance (!!!) in F-14 squadron modex placement, font choice, size and more- we’re still working on implementing this in a performance friendly way.
In-Cockpit Pilot: We know this is a frustrating feature to be missing for those of you in VR, so this is a top priority and you will not be waiting long (that goes for you Viggenites too, we know!).
LAU-7 / LAU-138: Sidewinder adapters on shoulder stations will currently appear as LAU-7 but will behave as LAU-138 (additional chaff available). LAU-7/138 will be selectable in the ME.
Functionality & Systems:
TWS Auto steering centroid and automatic scan volume controls: Allows for steering indication to center of targets selected for AIM-54 engagement and also allows the WCS to control the radar scan volume for maximum target track coverage. This has been implemented some time ago, but due to unresolved issues this might not make it in on Day 1.
AN/AWG-9 slaved to TCS functionality: Allows the radar to be slaved to the TCS lock allowing the radar to lock the TCS target in STT. Of limited use in DCS, and wasn’t used IRL according to SMEs.
JAM/JET functionality, indication of jam strobes Allows the RIO to set at what level a pulse doppler target is jamming at and then display it as a JAM strobe on the TID.
Improved AIM-54 control Allowing for better optimization of lofting and seekerhead modes, such as when to go active and to be fully SARH in STT. This feature is pending DCS API changes for 3rd parties to allow us to more directly control missile behaviour.
TID, DDD, VDI, HUD Some minor indications will be missing at EA. These include, for example, the AVIA display mode and Nav Grid. These are minor and non-critical omissions.
In Flight Training System. Used for in flight crew training (e.g. programs that generate fake target returns on radar). Of limited use in DCS.
Circuit Breakers. We don’t expect to implement a full simulation of every CB in the F-14, but critical and often used ones will be added continuously throughout EA, as well as an expansion of the electrical systems modeling.
Radar Further small enhancements will be added over time and if feasible in the DCS engine. These include sidelobe modelling, returning signal strength trace on DDD (including jamming), clouds/weather and Jet Engine Modulation (JEM)
Missing BITs (Built-In Tests):
BITs serve limited purpose in DCS- but these (and more) missing BITs will be implemented with time:
DECM BIT.
WCS BIT Sequences.
OBC (On-Board Checks)
LANTIRN IBIT
Missing Systems:
TARPS
This system was always intended to be launched post-EA, and we’re still conceptualizing how deep we want to go.
JESTER
We will continue to improve and add functionality during EA- especially with your feedback!
One significant piece of functionality that we plan to add is JESTER being able to operate the LANTIRN TGP.
Content
Campaigns: As noted in our purchase pages, the two free campaigns will be available post launch.
Training Missions: We will expand the amount of training missions during the course of EA.
A-6, Forrestal, F-14A: We will detail our plans regarding these ASAP. The Forrestal will be priority #1
source et fil de la discussion: https://forums.eagle.ru/showpost.php?p= ... ostcount=1
Dear All,
On the 13th of March, we launch the F-14 into Early Access!
We’re incredibly nervous and excited to hear your thoughts and to begin this shared journey of Tomcat development as we steam full speed ahead towards full release.
Our goal has been to ship the F-14 in a major feature complete state for Early Access, and we’re incredibly proud to have achieved our goal to do so.
That said, there are some specific items that have been either purposefully deferred until post-EA (due to potential for complications) and/or that we simply were unable to implement in time.
Some of these will be implemented very quickly post release, especially that may be useful in conducting flight operations, while others constitute less important systems that serve merely as a future curiosity and will be added down the line. Most of the items on this list fall into the latter category.
We’d very much like to commit to a timeline in which you will see these features, but due to the uncertainties of release and the potential for new, unexpected issues to arise due to the much wider user base, we’d like to hold off on doing so until things settle in the two weeks post early access release. That will give us a much better picture of where we stand and what to expect, so that we can make an accurate assessment that you can count on.
We hope to adhere to your ideal idea of an Early Access development process, and hope you’ll all stay involved in giving feedback and helping us build the most realistic Tomcat of all time.
Have faith in us as we jump in together!
Without further ado, here’s a non-exhaustive list as of today (few days prior to going Gold):
Visuals:
AA-1 Interrogator Control Panel.: This panel will serve no purpose in DCS, but it will be missing visually on day 1.
Ejected Pilot: Upon ejection, the Pilot’s will transform into the F-15 pilot in DCS.
Dynamic Modex Numbers: Due to the extreme variance (!!!) in F-14 squadron modex placement, font choice, size and more- we’re still working on implementing this in a performance friendly way.
In-Cockpit Pilot: We know this is a frustrating feature to be missing for those of you in VR, so this is a top priority and you will not be waiting long (that goes for you Viggenites too, we know!).
LAU-7 / LAU-138: Sidewinder adapters on shoulder stations will currently appear as LAU-7 but will behave as LAU-138 (additional chaff available). LAU-7/138 will be selectable in the ME.
Functionality & Systems:
TWS Auto steering centroid and automatic scan volume controls: Allows for steering indication to center of targets selected for AIM-54 engagement and also allows the WCS to control the radar scan volume for maximum target track coverage. This has been implemented some time ago, but due to unresolved issues this might not make it in on Day 1.
AN/AWG-9 slaved to TCS functionality: Allows the radar to be slaved to the TCS lock allowing the radar to lock the TCS target in STT. Of limited use in DCS, and wasn’t used IRL according to SMEs.
JAM/JET functionality, indication of jam strobes Allows the RIO to set at what level a pulse doppler target is jamming at and then display it as a JAM strobe on the TID.
Improved AIM-54 control Allowing for better optimization of lofting and seekerhead modes, such as when to go active and to be fully SARH in STT. This feature is pending DCS API changes for 3rd parties to allow us to more directly control missile behaviour.
TID, DDD, VDI, HUD Some minor indications will be missing at EA. These include, for example, the AVIA display mode and Nav Grid. These are minor and non-critical omissions.
In Flight Training System. Used for in flight crew training (e.g. programs that generate fake target returns on radar). Of limited use in DCS.
Circuit Breakers. We don’t expect to implement a full simulation of every CB in the F-14, but critical and often used ones will be added continuously throughout EA, as well as an expansion of the electrical systems modeling.
Radar Further small enhancements will be added over time and if feasible in the DCS engine. These include sidelobe modelling, returning signal strength trace on DDD (including jamming), clouds/weather and Jet Engine Modulation (JEM)
Missing BITs (Built-In Tests):
BITs serve limited purpose in DCS- but these (and more) missing BITs will be implemented with time:
DECM BIT.
WCS BIT Sequences.
OBC (On-Board Checks)
LANTIRN IBIT
Missing Systems:
TARPS
This system was always intended to be launched post-EA, and we’re still conceptualizing how deep we want to go.
JESTER
We will continue to improve and add functionality during EA- especially with your feedback!
One significant piece of functionality that we plan to add is JESTER being able to operate the LANTIRN TGP.
Content
Campaigns: As noted in our purchase pages, the two free campaigns will be available post launch.
Training Missions: We will expand the amount of training missions during the course of EA.
A-6, Forrestal, F-14A: We will detail our plans regarding these ASAP. The Forrestal will be priority #1
source et fil de la discussion: https://forums.eagle.ru/showpost.php?p= ... ostcount=1
Pilote ops JTFF
W11 /I7-7700 CPU 3.60 GHz /32G RAM DDR4 / NVIDIA GTX 3070 / Track ir 5/ Palo Saitek/ HOTAS Warthog/ Skillkorp 33" / HP REVERB G2
W11 /I7-7700 CPU 3.60 GHz /32G RAM DDR4 / NVIDIA GTX 3070 / Track ir 5/ Palo Saitek/ HOTAS Warthog/ Skillkorp 33" / HP REVERB G2
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Re: DCS: F-14A/A+/B Tomcat by Heatblur Simulations
#1725Voilà au moins on est fixé de façon claire et précise.
Petite précision supplémentaire vis à vis du LANTIRN:
Petite précision supplémentaire vis à vis du LANTIRN:
LANTIRN is fully functional and included on Day 1.
Only thing missing is JESTER operating LANTIRN, so you'll need to use it yourself or fly in Multicrew in MP.
Intel I7 8700K / RTX 3080 / 32Go DDR4 PC21300 G.Skill Ripjaws V / MSI Z370 Gaming Pro Carbon / Cooler Master Silent Pro Gold - 1000W / Noctua NH-D14 / Acer XB270HUDbmiprz 27" G-synch 144Hz / SSD Samsung 860EVO 250Go + 1To / Cooler Master HAF X / Warthog+VPC WarBRD / Thrustmaster TPR / Track-IR v5 / Windows 11 64bits.