TacPack 1.3.1.2 change log
Publié : sam. oct. 27, 2012 7:57 pm
Nouveau patch dispo :
1.3.1.2 Changes:
TacPack DLL:
The FSX flight director has been officially and completely removed. The Superbug no longer uses any components of the FSX autopilot whatsoever. As a result, the aircraft is now much more responsive in all A/P modes, and especially nimble in coupled roll modes. In addition, stores asymmetry is now effectively countered in all A/P roll modes. Validated up to 4X time compression. (Higher time compression is unsupported and known to be problematic)
Tankers migrated to VRS auto-pilot. Will now maintain station over their point of origin, even in a heavy cross wind. (Flight path will be slightly less perfectly "racetrack")
Drones migrated to VRS auto-pilot.
Resolved bug that set payload weight to 0 when flying non-Superbug aircraft
Inhibit RELOAD_USER_AIRCRAFT event in multiplayer (There's no good way to handle it, and it breaks things)
Fixed formatting issue resulting in NCTR gibberish
Improved closure rate calculations
Fixed crash on exit due to Experimental Features
Tanker/Carrier "Say Position" functions now report position in UFCD-compatible "DD MM.mmmm" format
Resolved issue where jammer use would end up showing sparks/smoke on ground when taxiing
Modified weapon fuzing logic to avoid "airbursting" issue where A/G weapons would explode in the air above their targets, too far away to damage them
Fix bug that occasionally resulted in LGBs tracking GPS points rather than laser spots
Allow strict refueling/rearming to take place at up to 0.5 knots to deal with FSX sometimes not reporting a stopped aircraft at 0.0 knots
Bandwidth usage and packet rate logging in MP
Resolve rare issue where a user's objects would not be properly deleted from an MP session when disconnecting
Improved carrier speed synchronization in MP
Fixed race condition in FPS limiter that could result in FSX hanging
Fixed issue where TacPack object caching would prevent host from detecting client TacPack presence resulting in incorrect client kick
Fixed missile fuzing bug that led to late detonation in certain cases
Resolved bug where any touchdown would result in a crash, after an intial, legitimate crash due to excessive G
Many other fixes, too minor to mention...
TacPack Manager:
[FIXED] an issue with the TPM tanker tab - viewtopic.php?f=78&t=9282#p64796
Superbug:
[FIXED] MPCD PB15 (keystroke) - viewtopic.php?f=80&t=9361
[FIXED] Corrupt Magvar formatting in MPCD (only MPCD) - viewtopic.php?f=80&t=9318
[FIXED] Issue with SIM mode selection.
[FIXED] Break-X was not being independently updated in A/A GUN mode.
[FIXED] Radar NCTR TrkModel was returning lower-case ASCII decimals for the model string which are overloading conversion to strings.
[FIXED] Issue with ATC caution not properly resetting with A/P on.
[FIXED] Issue with VC standby VSI calibration.
[FIXED] LTD would continue to fire sans a designation if the FLIR remained ground stabilized after undesignation.
[FIXED] Target marking via MK# option was not working.
[FIXED] VC standby ADI has been enhanced to roll through 90 degrees.
[FIXED] Hook light behavior modified to conform to NATOPS. Hook light does not flash and illuminates only when handle position disagrees with hook position (e.g transit or WonW) only and OFF when fully up/down.
[FIXED] WING UNLK caution modified to conform to NATOPS. Wings must be spread and locked to remove caution. Caution will not clear by folding wings.
[NEW] Wide-spread changes to A/A radar avionic and HOTAS behavior to coincide with the completion (or near completion) of the A/A Radar section of the Wiki. The changes are too numerous to list and many are subtle, however many facets of the A/A Radar avionics have been brought into tighter compliance with NATOPS. Please refer to the wiki for detailed descriptions of A/A Radar operation.
[NEW] Many HSI symbology components have been improved for clarity.
[NEW] Independent Radar HAFU symbols added for friendly tracks. All other tracks remain "ambiguous".
[FIXED] HSI is now properly oriented GROUND track up (not heading-up) in "TUP" orientation mode. This was a long-standing oversight which has finally been corrected.
[FIXED] GPS TIMING/INS align quality now reflects more realistic values.
[NEW] Many realism and functionality changes to LGB weapons in order to conform to NATOPS. Please see the wiki for detailed descriptions of LGB operation.