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Update open beta 1.5.3
Publié : jeu. févr. 18, 2016 8:25 pm
par Cyberstorm
DCS 1.5.3.50355.19 today in the Open-beta
Added L-39ZA into L-39 module
DCS World
Helicopter gets damaged when using a short length of rope is fixed
Helicopter AI can't unhook the cargo on the ground is fixed
The rope displayed incorrectly at the joint with the cargo - fixed
Script error after first mission of "Revanche" campagne is fixed
ILS freq in ME will match the F10 Airdrome Data
MP. Mouse moving on briefing screen also controls background camera view - fixed.
MP. "Pause when empty" function on server config was added
F10 view airfield resource menu will not overlay to mission editor after the mission
Default cockpit language layer not default but alphabetical
Illumination ammunition will painting objects on the ground and aircraft
Small correction of Batumi NDB location
Speed of ATGM Vikhr corrected
Crash with missile explosion effect is fixed
AI helicopters will attack from assigned direction
AGM-86 collision in flight fixed
AI MiG-31 dive corrected
Corrected parachute texture for Russian pilot model
Senaki-Kolhi NDBs. Changed frequency and callsign: Inner NDB from 129 to 688 kHz, "I" to "B". Outer NDB from 156 to 355 kHz, "TI" to "BI".
DCS A-10C
RWR does not indicated being tracked is fixed
RWR will works after player occupied AI aircraft
DSMS error after weapon drop fixed
DCS L-39
Added L-39ZA
Throttle position will synchronized in multiplayer
RKL-41 was corrected
Accelerometer Reset Knob will able to reset negative-G recording pointer
Avionics state will synchronized in forward and rear cockpits
Game flight model corrected
Barometric altimeter pressure settings corrected
Corrected hydraulic pressure drop when wheel brake applied
Training missions added.
Fixed bomb release sequence
SARPP - switching off when IAS is less than 120 km/h
DCS P-51D
P-51D/TF-51D: Bank-and-Turn indicator pointer is very oscillated in D&C state - fixed
DCS Mi-8MTV2
Mi-8MTV2: AI will use taxi lights
DCS F-86F
Wrong FFB trimming behavior is fixed
Wheel brake moment corrected
Circuit breaker for Engine ignition and others will work
MP. landing and taxi lights on net phantom is corrected
Nose wheel steering behaviour corrected
Autostart and autostop commands added for joysticks
Updated cockpit model
DCS Fw 190 D-9
Rudder will not works after its knocked off
MW50 pressure gauge corrected
DCS Bf 109-K4
Implemented cockpit camera movement options regarding gunsight retaining movement
Corrected Flight manual
Reduced flaps control wheel to 8 turns total.
DCS MiG-15bis
Added pressurization effect
Corrected cockpit appearance in low graphic settings
Corrected FFB shake
Corrected control system
Barometric altimeter limits are corrected
Fixed stall speed, modified spin dynamics
Fine-tuned buffet onset AOA and stall AOA.
Tuned shake AOA
DCS CA
Mouse pointer will not be visible in binocular view
DCS M-2000C by RAZBAM
Add emergency compass
Add mirror (functions like rear-view camera for now)
Add Super 530D TOF (time of flight) and TTI (time to impact) HUD calculations
Add temporary switch definitions for controls binding
Add text to Selective Jettison switch cover
Fix cockpit knobs that didn't act like knobs
Fix HSI & ADI (Boule) giving incorrect heading
Fix ECM box displaying invalid number on rearm
Fix center pylon placement
Fix HUD geometry
Fix alignment of HUD elements
Fix interception ring logic
Fix GBU release crash
Fix to sustained turn rate
Fix for trim commands not having correct authority
Fix for AP not functioning in area of low ground elevation
Fix keyboard & joystick default.lua (hopefully this is the one...)
Fix incorrect flight model tail airfoil shape
Fix for calculations of tail aerodynamics & rudder effectiveness
Fix for total wind velocity using wrong value
Fix for incorrect fuel tank centroid
Fix flight model shuddering on ground
Fix HUD declutter switch
Fix missing text on IFF panel
Fix missing panel lighting
Fix various miscellaneous bugfixes
Update gun snake logic
Update input definitions
Update transonic drag modeling
Update roll/yaw coupling
Update manual
Update folder structure
Update default VOR frequency
Update panel lighting (notice backlight interaction with shadows/sunlight now)
Canopy lock feature enabled
New cockpit texture with missing labels
DCS UH-1H
Fixed progress in 9th and 14th missions of “UN Pilot” campaign
DCS C-101 by AvioDev
Localization project included. Spanish and Chinese for the time being. Other languages will follow
Axis animations reversed (mirror, pedals adjustment, shoulder harness control handle, etc.)
Fixed some label names in clickable cockpit
PSD templates uploaded to DCS web page
Known issues
Hawk module temporary doesn’t work.
MiG-21bis module required new activation.
Re: Update 1.5.3
Publié : jeu. févr. 18, 2016 9:32 pm
par Cyberstorm
A later evolution of the L-39 was the L-39ZA light attack aircraft. The ZA adds two additional weapon pylons and a center pylon to mount a gun pod. The ZA has proved a popular choice for low-intensity conflicts.
The L-39 Albatros is a low-wing, high-performance jet aircraft that doubles as a trainer and light attack aircraft. The Albatros was developed in Czechoslovakia in the 1960s to replace older L-29 jet trainers. Powered by an Ivchenko AI-25TL turbofan engine, the L-39 has a top speed of Mach 0.80, a service ceiling of 11,000 m (36,100 feet), and can pull up to 8 G. Although primarily used as a trainer and light attack aircraft, the L-39 has also become popular with several aerial acrobatics demonstration teams.
Being a trainer aircraft, the L-39C has a tandem cockpit with the student in front and the instructor in the back. The instructor has several controls to mimic system failures to test the student. The L-39C also has two underwing pylons for bombs, rockets and close range air-to-air missiles. For decades, the L-39 was used by nations around the world to train pilots that later went on to fly aircraft like the MiG-29 and Su-27.
Re: Update open beta 1.5.3
Publié : dim. févr. 21, 2016 2:01 am
par Ekran
Hello
Je viens encore de recevoir un update de plus de 300 mo. Pour le moment pas de News sur le sujet...
Et vous ?
Re: Update open beta 1.5.3
Publié : dim. févr. 21, 2016 11:34 am
par nobobo
Hello,
Pour ma part, je suis en 1.5.3.50487 et je n'ai eu qu'une seule maj depuis l'annonce.
A noter que la 1.5.3 est passé en release alors qu'elle était en open beta.
DCS 1.5.3.50487.22 Today in release
Added L-39ZA into L-39 module
DCS World
Helicopter gets damaged when using a short length of rope is fixed
Helicopter AI can't unhook the cargo on the ground is fixed
The rope displayed incorrectly at the joint with the cargo - fixed
Script error after first mission of "Revanche" campagne is fixed
ILS freq in ME will match the F10 Airdrome Data
MP. Mouse moving on briefing screen also controls background camera view - fixed.
MP. "Pause when empty" function on server config was added
F10 view airfield resource menu will not overlay to mission editor after the mission
Default cockpit language layer not default but alphabetical
Illumination ammunition will painting objects on the ground and aircraft
Small correction of Batumi NDB location
Speed of ATGM Vikhr corrected
Crash with missile explosion effect is fixed
AI helicopters will attack from assigned direction
AGM-86 collision in flight fixed
AI MiG-31 dive corrected
Corrected parachute texture for Russian pilot model
Senaki-Kolhi NDBs. Changed frequency and callsign: Inner NDB from 129 to 688 kHz, "I" to "B". Outer NDB from 156 to 355 kHz, "TI" to "BI"
Su-27 The Ultimate Argument campaign. Corrected mission 18.
AI Mi-8MTV2 can hit the target with GUV AP-30
Different helicopter groups can be spawned on the same FARP
Fixed crash on launch AGM-65
Fixed crash on Mi-8 GUV fired
DCS A-10C
RWR does not indicated being tracked is fixed
RWR will works after player occupied AI aircraft
DSMS error after weapon drop fixed
ILS can be switched off by keyboard combo or joystick button
DCS L-39
Throttle position will synchronized in multiplayer
RKL-41 was corrected
Accelerometer Reset Knob will able to reset negative-G recording pointer
Avionics state will synchronized in forward and rear cockpits
Game flight model corrected
Barometric altimeter pressure settings corrected
Corrected hydraulic pressure drop when wheel brake applied
Training missions added.
Fixed bomb release sequence
SARPP - switching off when IAS is less than 120 km/h
DCS P-51D
P-51D/TF-51D: Bank-and-Turn indicator pointer is very oscillated in D&C state - fixed
DCS Mi-8MTV2
Mi-8MTV2: AI will use taxi lights
DCS F-86F
Wrong FFB trimming behavior is fixed
Wheel brake moment corrected
Circuit breaker for Engine ignition and others will work
MP. landing and taxi lights on net phantom is corrected
Nose wheel steering behaviour corrected
Autostart and autostop commands added for joysticks
Emergency speed brake lever removed
Toe brakes animation added
AN/APX-6 IFF Transponder Dial Stop implemented
Attitude indicator pitch trim knob is now functional
DCS Flaming Cliffs 3
F-15. Hydraulic failure now lead to pressure drop and loss of control
DCS Fw 190 D-9
Rudder will not works after its knocked off
MW50 pressure gauge corrected
Corrected missions
DCS Bf 109-K4
Implemented cockpit camera movement options regarding gunsight retaining movement
Corrected Flight manual
Reduced flaps control wheel to 8 turns total
Redesigned trim and flaps wheels behaviour to cope with Saitek Trim Wheel
Reduced drag
DCS MiG-15bis
Added pressurization effect
Corrected cockpit appearance in low graphic settings
Corrected FFB shake
Corrected control system
Barometric altimeter limits are corrected
Fixed stall speed, modified spin dynamics
Fine-tuned buffet onset AOA and stall AOA.
Tuned shake AOA
Sealed canopy can’t be opened/closed even with stopped engine
Control stick can be hidden
DCS CA
Mouse pointer will not be visible in binocular view
DCS UH-1H
Fixed crash in 14th mission of “UN Pilot” campaign
Fixed progress in 9th and 14th missions of “UN Pilot” campaign
DCS M-2000C by RAZBAM
Add RAZBAM-made missile definitions
Add VTB (radar) screen display export (including key binding)
Add preliminary force-feedback compatibility (untested)
Add emergency compass
Add preliminary approach-hold autopilot mode (lightly tested)
Add mirror (functions like rear-view camera for now)
Add Super 530D TOF (time of flight) and TTI (time to impact) HUD calculations
Add temporary switch definitions for controls binding
Add text to Selective Jettison switch cover
Add aux gunsight (HAUSSE switch, available in all modes except approach)
Add early implementation of approach hold autopilot
Add gear raise/lower rate variability
Add aerodynamic loss of wing lift effects due to beta
Add bingo fuel bug clickable tumblers (not functional, yet)
Add clickable canopy handles & lock (be careful to lock it before
takeoff!)
Add more cockpit switches enabled
Fix RWR-related crash
Fix in-flight refueling
Fix RWR ranging logic (based on priority)
Fix cockpit knobs that didn't act like knobs
Fix HSI & ADI (Boule) giving incorrect heading
Fix ECM box displaying invalid number on rearm
Fix center pylon placement
Fix HUD geometry
Fix alignment of HUD elements
Fix interception ring logic
Fix GBU release crash
Fix to sustained turn rate
Fix for trim commands not having correct authority
Fix for AP not functioning in area of low ground elevation
Fix keyboard & joystick default.lua (hopefully this is the one...)
Fix incorrect flight model tail airfoil shape
Fix for calculations of tail aerodynamics & rudder effectiveness
Fix for total wind velocity using wrong value
Fix for incorrect fuel tank centroid
Fix flight model shuddering on ground
Fix HUD declutter switch
Fix missing text on IFF panel
Fix missing panel lighting
Fix V/UHF radio knob controls PANNE light
Fix rudder and vertical tail effectiveness calculations (particularly at high betas)
Fix default.lua input definitions (naming, categories)
Fix NWS light logic
Fix NWS system pressure logic
Fix authority of autopilot pitch controller
Fix consistency of heading card and autopilot logic
Fix canopy open/close by keyboard command
Fix no communications in a few quickstart missions
Fix 6DoF head limits
Fix ground attack quickstart missions, had impossible payloads
Fix taxi light switch position logic
Fix multiple canopy bugs
Fix afterburner popping sound issue
Fix main gear clipping ground
Fix fuel cutoff switch issue (lightly tested, still has related known
issues)
Fix various miscellaneous bugfixes
Update gun snake logic
Update input definitions
Update transonic drag modeling
Update roll/yaw coupling
Update manual
Update folder structure
Update default VOR frequencies
Update panel lighting (notice backlight interaction with shadows/sunlight now)
Update cockpit textures
Update control authority of rudder in normal FBW, full authority in spin mode
Update spin mode behavior to account for yaw acceleration
Update NWS gain calculations
Update external model with various minor improvements
Update fuselage drag calculations
Update clickable canopy logic
Update FBW pitch PID gain & control logic
Update landing gear mass
Update low-speed pitch authority
Update FBW alpha limiter
Update RWR display (rings, removed counter, added cross)
Fixed Armament Panel bug.
Fixed Mirror bug.
Fixed miscellaneous bugs.
DCS C-101 by AvioDev
Localization project included. Spanish and Chinese for the time being. Other languages will follow
Axis animations reversed (mirror, pedals adjustment, shoulder harness control handle, etc.)
Fixed some label names in clickable cockpit
PSD templates uploaded to DCS web page
DCS MiG-21bis by Leatherneck
Fixed Fuel Gauge working without PO-750 No. 2 Inverter
Added Weapon Selector Left/Right input command
Fixed RSBN Rangefinder showing horizontal instead of oblique angle
Corrected nosecone damage model in LoD2
Corrected Navigation Light intensity in Low.
Corrected Pilot Helmet protrusion through visor.
Added Specular and Normal map to static covers
Corrected Canopy Stand location
Added shortcut mapping to briefing window and mirror
Fixed R-55 and R-3S IR missile tones
Corrected R-3R lock tone
Fixed various instances of RWR playing indefinitely (possibly not all -- provide track if you catch this bug!)
Changed unlock behaviour of button on stick
Fixed incorrect radio channels after cycling through them with keyboard
R-55 can now only be carried on Pylons 1 & 2
Fixed Non-Dispensing Chaff
Fixed inverted Radar symbology
Fixed various instances of SPS (RWR) Sound Synchronization
Fixed various instances of ASO-2 not working
Fixed RN-24 damage and effectiveness.
Fixed clickable area for Aileron Boosters
Hypoxia is no longer induced under optimal conditions
SPRD no longer works after jettison
Fixed SARPP recording when system turned off
Corrected Suction Relief doors moving when engine off
Fixed Throttle Start/Stop position toggle
Fixed Crash when PRMG Channel > 16
Fixed persistent A/C shaking after taking off with blown tires
Pneumatic Air no longer leaks indefinitely when using brake on axis
Corrected input for booster aileron switch
Corrected Aileron Booster behaviour
Re: Update open beta 1.5.3
Publié : dim. févr. 21, 2016 12:22 pm
par Azrayen
matrix59 a écrit :Je viens encore de recevoir un update de plus de 300 mo. Pour le moment pas de News sur le sujet...
Sur la branche Open Beta, on est passé de la 1.5.3.50
355.19 à la 1.5.3.50
487.22.
Petite mise à jour pour régler 2-3 problèmes gênants rencontrés lors des quelques jours où la première itération de la version 1.5.3 était dispo seulement sur la branche open bêta.
Jugée satisfaisante avec ces quelques correctifs supplémentaires, la seconde itération de la 1.5.3 est maintenant déployée sur la branche release, et bien sûr aussi sur la branche open bêta.
L'open bêta est donc passée de la 1.5.2 à la 1.5.3.50
355.19 puis à la 1.5.3.50
487.22.
La release est passée directement de la 1.5.2 à la 1.5.3.50
487.22.
++
Az'
Re: Update open beta 1.5.3
Publié : lun. févr. 22, 2016 12:08 am
par Le Dan
Ouaip, mais toujours le même problème d'activation avec le Mig 21
...
Dan
Re: Update open beta 1.5.3
Publié : lun. févr. 22, 2016 10:48 am
par Azrayen
Pas chez moi.
Mais je n'avais pas réactivé lorsque le problème est apparu en 1.5.3.50355.19 (open beta) : hors de question de consommer des activations pour rien (=> ai cliqué sur [quitter] plutôt que de ressaisir mon numéro de série)
Suite à l'install de la 1.5.3.50487.22 DCS ne me demande plus d'activer le MiG.
Si tu avais saisi ton numéro de série, alors je ne sais pas ce que ça donne ; je suggère de regarder sur le topic qui en parle sur les forums ED.
Je n'ai pas encore fait la MàJ sur la branche release.
Re: Update open beta 1.5.3
Publié : lun. févr. 22, 2016 12:17 pm
par Le Dan
Finement jouée, la carte de la prudence
. Moi, j'ai foncé bille en tête dans le "piège", évidemment, et plusieurs fois, encore
.
Une petite question : est-ce qu'avant de te demander de réactiver le module tu avais un message te signalant la détection d'un changement de matériel ?
Dan
Re: Update open beta 1.5.3
Publié : lun. févr. 22, 2016 1:54 pm
par Azrayen
J'ai pas souvenir, non ; pour cette fois là en tt cas.
En revanche, ça pourrait être un pb antérieur ? Avais-tu réglé les soucis rencontrés lors de la "cohabitation" 1.2 / 1.5 / 2.0 avec la licence du MiG ?
Si non, il est sans doute temps de passer par le "ménage" qui était proposé par LN alors.
Re: Update open beta 1.5.3
Publié : lun. févr. 22, 2016 5:47 pm
par Le Dan
Oui oui, le problème avait été réglé. Je pense que je vais tenter le coup une dernière fois, quitte à perdre encore une activation. Puis je les contacterai pour tenter de négocier quelques retours de points.
Dan
Re: Update open beta 1.5.3
Publié : mer. févr. 24, 2016 6:53 pm
par Fuchs
[HKEY_LOCAL_MACHINE\SOFTWARE\Leatherneck Simulations\DCS:MiG-21 BiS]
efface cette clé de registre et réactive ton addon
Re: Update open beta 1.5.3
Publié : jeu. févr. 25, 2016 7:46 am
par Le Dan
Merci Fuchs, je prends note. Pour l'instant ça fonctionne (encore au prix d'une activation), j'attends la prochaine mise à jour de pied ferme.
Dan
Re: Update open beta 1.5.3
Publié : dim. févr. 28, 2016 12:42 pm
par TheSkyline35
Coucou tout le monde
Je sais pas vous mais niveau performance cette update est une catastrophe, énormément de coup de freeze c'est très compliqué quand on s'approche des villes, même toutes les options au minimum ça freeze ! Ils ont vraiment fait de la merde pour cette update, et je suis loin d'être le seul :
http://forums.eagle.ru/forumdisplay.php?f=445
Re: Update open beta 1.5.3
Publié : dim. févr. 28, 2016 2:50 pm
par Morpheus
On se rapproche de plus en plus de DCS 2.0 qui recommande fortement 16 Go de RAM, peut être une piste, pour ma part pas vraiment ou peu de différence en "high" voire en "extrem" pourtant j'ai une config qui date un peu (2011 hors carte graphique).
Re: Update open beta 1.5.3
Publié : mer. mars 02, 2016 12:05 am
par Robin Hood
Ce ne serait pas à cause de la distance de visibilité ? Il me semble avoir lu qu'ils ont augmenté les réglages de visibilité, et que donc ça peut valoir le coup de baisser ce réglage d'un cran pour garder le même impact.
Re: Update open beta 1.5.3
Publié : ven. mai 20, 2016 5:32 pm
par diditopgun
DCS 1.5.3.53108 Update 6
In the open beta today.
DCS World
Fixed Xbox360 controller bug
Crash after an on-deck pilot ejection and further ship deactivation fixed
UH-1, Mi-8. Fixed issue with absent crosshair on cargo indicator at small display resolutions
Wrong second track replay probably fix
ME. Lost audiofile-name from trigger action fixed
Corrected Japan database entry
Fw 190 & Bf 109 MW50 tank contents will change aircraft weight
MP. On the screenshots will be visible not only first line of multiplayer chat
Added auto mapping axes to X-55 Rhino
Fixed crash in Weather.dll
DCS C-101
VSI fixed
Fixed markers lights test function.
Canopy functionality fixed
TARSYN synchronization panel clickability fixed
Annunciator panel fixed (front and rear)
Added canopy reflection effect (WIP)
Fixed seat adjustment switch (rear cockpit)
Fixed rear cockpit animation
Fixed red colour smoke
Fixed some cockpit textures
Fixed some external model bugs
Fixed Gun Pods code for CC
DCS L-39
L-39ZA. PUS-0 lamp logic for bombs corrected
L-39ZA. SERIES-2-4 rockets switch logic corrected
L-39ZA. Hardpoint lamp indicators logic corrected
AWACS item added to radiomenu
DCS A-10C
Fixed bug with WP bearing displays on HUD
DCS F-86F
Add new liveries (Canada,US Air Force (Green),US Air Force (Skyblazers),US Air Force (Squadron 39)
Bon.... rien d'intéressant..... rien pour la stable et rien pour la 2.0 (ça fait 3 semaines...).... on fera encore avec les freezes insupportables et le code réseau désastreux ....
Allez ! A la semaine prochaine...
Re: Update open beta 1.5.3
Publié : ven. mai 20, 2016 5:59 pm
par Azrayen
Il devrait sans doute y avoir une partie du changelog pour le 2000 aussi ; on peut estimer que comme d'hab le décalage horaire n'a pas permis de l'inclure dans la première version de l'annonce.
[edit] ah ben oui, tu en as parlé dans la salle dédiée... pas repris ici ? tu boudes ?
Re: Update open beta 1.5.3
Publié : ven. mai 20, 2016 6:35 pm
par diditopgun
J'ai fait comme ED (pourquoi j'ai fais ça ??? je ne tourne pas rond !!!
) mais si tu insistes:
Changelog M-2000C pour DCS 1.5.3.53108
OPEN BETA Update 6:
- Added community provided keyboard/joystick bindings
- Fixes for relaxed stability behavior (affected FBW and Aerodynamics slightly) watch controls indicator, wing is now more efficient in a turn as a result so may need to remove/modify previous tuning that was based on previous behavior
- Fixes for landing to fix ground effect behavior and lack of aerodynamic breaking. Also increased wheel braking power to a more accurate value.
- Fixed various CCM and Radar issues
- Fixes to AP in selective altitude taking too long to converge on target altitude and increased commanded vertical rate
- Fixes to AP for not initially going to correct maximum roll limit
- Fixes to AP for causing odd behavior when allowing speed to reduce below AP threshold speed (125 knots)
- Fixes to PCA behavior based on various issues with Magic 2 and Rockets
- Fixed some various devices that were not using the correct type of power source
- Fixed drag on rocket pods
- Fixed VOR/ILS morsse code heard even when off or volume at 0
- Fixed cold start mission not having correct payload definition
- Fixed issue with symmetrical payload definitions not having other wing tank working
- Fixed duplicate entry of flashlight, now using DCS default definition
- Fixed TrackIR movement limitations to be more correct for the cockpit size
- Fixed throttle movement limits for keyboard commands
- Fixed control flutter isssue on ground below 90 knots
- Updated auto-start to ensure all DECOL (Takeoff Authorization) requirements met
Re: Update open beta 1.5.3
Publié : mar. mai 31, 2016 7:37 pm
par Sleipner
TheSkyline35 a écrit :Coucou tout le monde
Je sais pas vous mais niveau performance cette update est une catastrophe, énormément de coup de freeze c'est très compliqué quand on s'approche des villes, même toutes les options au minimum ça freeze ! Ils ont vraiment fait de la merde pour cette update, et je suis loin d'être le seul :
http://forums.eagle.ru/forumdisplay.php?f=445
J’ai un aussi peu de mal à comprendre.
Je tournais depuis plusieurs années avec un i7 2600K 3.40 Go, une Gtx 580 et 8 Go de Ram. (Frame rate correct, options sur high)
La gazelle sort, j’annule les cours de claquettes de la petite, vends quelques bijoux de madame et fait l’acquisition du module et de la carte Nevada…
Là, Badaboum les fps se gamellent et plafonnent autour des 20 par seconde.
Bien fait, j’étais prévenu.
Je rapatrie la gamine de son collège suisse, résilie l’abonnement au yacht club de Madame, (j’ai même faillit brader la Rolls mais l’amputation d’un bras à suffit) et j’upgrade avec une gtx 970 et 16 Go.
Là, Alpha, la Gaz et Nevada tournent comme sur des roulettes mais sur l’open Béta c’est catastrophique. Fps autour de 20/25, options sur medium.
Quelqu’un as-t-il une explication ?
(à part bien sûr de changer le processeur… je vais finir à court de bras.)
Re: Update open beta 1.5.3
Publié : mar. mai 31, 2016 8:06 pm
par Jekar
Pareil, c est le dernier update qui a plombé les FPS
Re: Update open beta 1.5.3
Publié : sam. juin 18, 2016 5:23 pm
par FrankOO32
Deux semaines sans mises à jour :( alors qu'apparemment il y aurait de quoi en faire une au vu des rapports des différents développeurs.