Quelque info en anglais
http://theairtacticalassaultgroup.com/f ... g-contacts
vider le cache sortir le conf.ini dans Documents\1C SoftClub\il-2 sturmovik cliffs of dover
i red a lot about the problem to see contacts at a resolution from 1920x1080. So i got a little bit worried about my new rig and the 24" monitor with 1920x1080 resolution. I come from an 1280x1024 resolution
, and my squadmebers (all 1920x1080) telling me all the time, that i can see contacts that are farer awy and that they lost them earlyer over the ground, earlyer than me. But now with the new resolution 1920x1080, for me its in some points better than before, some examples:
1. I can see dots on the ground rolling to take off, from 5500 meters. (same as old resolution), but now i can follow them, when they flying over trees and citys and i am still at 5500 meters. (better now, old resolution i lost them)
2. I can see dots from farer away, at same alt, lower alt or higher than me.
(example: i am over hawking and can see dots very close to france, as very smal dark black dots) (better than old resolution)
3. In dogfights over ground (trees / citys) the dots / planes dont merge with the background, the are still clear visible, so i dont lose them. ( better than old resolution, there i lost them, because they merge with the backround.)
4. I can ID the planes mutch easyer and farer away then before
Here are my settings i found in the forums and testing on my own, where they are different from my old rig and resolution , i write it behind. So maby it helps some of you, to get a better dots / plane visibility:
CoD:
resolution: 1920x1080 (old: 1280x1024)
buildingsdetail: very hight (old: low)
landdetail: high
treedetail: very high (old: low)
visuelle effects: high
texturequality: original
SSAO: on (old: out)
VS: on
damagedetail: high
buildings: unlimited (old: very low)
landshadows: high
gras: on
shadows: on (old: out)
streats: on
in the config i change this:
VisibilityDistance=5 (old: 3)
Forest=4 (old 3)
MeshShowLod=1
nvidea 3D settings:
antisotrope filter: 16x
antialiasing-FXAA: on (old: out)
antialiasing settings: 32xCSAA (old: 16xQCSAA)
antialiasing gamma correktion: off
antialiasing modus: any application settings override
antialiasing transparence: 8x (supersample) (old: multisample)
3 time buffer: on
energie modus: maximum power
texturefilter anisotrope optimise: out
texturfilter- negative lod-bias: clamp
texturefilter-quality: high quality ( old: quality)
VS: on
color an monitor settings, i think has to be done by everybody on his own, but here are my settings, maby this helps too:
nvidea color settings:
nvidea settings to use: on
brightness: 65%
contrast: 65%
gamma: 0.60
digital colorsettings: 95%
color: 0 degrees
my monitor is set to factory setting exept this points:
in the menu i set it to gaming mode and the sharpnes i set from 5 to 7 out of a scall from10.
with this settings i get nice colors, better visibillity and stady 60 fps.
So i hope this are not old information, or all known informations.
If yes, sorry for the long not nessesary post.