La bonne et la mauvaise nouvelle
Publié : mer. avr. 05, 2006 5:01 pm
De C3PO
La bonne:
"Work on 1.0.6 is proceeding well and I'll see what goodies I can deliver. Contrary to some posts too, 1.0.6 will not be the last patch for Allied Force. We'll continue to maintain our keen interest in the product."
La mauvaise:
"Yeah, sorry I've not been around much. 1.0.6 is proceeding fine. There is a little bit of bad news. You remember the ultra smooth positioning update improvements close up in multiplayer I talked about? Well, we've encountered a problem in that it affects -- in certain limited circumstances -- missile hit rates. Now this is not ideal clearly. So what we're intending to do is remove that part of the MP improvements from 1.0.6 and release 1.0.6 with the multitude of other improvements, and focus on the close up smoothing for later.
I'm sorry that I built hopes up with that particular fix, but unfortunately that's the price to pay for keeping everyone in the loop, development wise, as it happens. I'm sure we all understand that. But the coders are on the case tracking down the issue with that pos update stuff, and scent blood
I want to stress that this is a small component of the multiplayer improvements, which include all the refuelling stuff etc...and this issue has no impact on the general anti-jitter stuff. In other words, positional updates will be no worse than 1.0.5, and probably a little better. But we feel unless it's working totally correctly in all circumstances, it's not to be released this time round.
And yes, that does mean there'll be 1.0.7 "
Le post est là: http://forums.frugalsworld.com/vbb/show ... p?t=102826
La bonne:
"Work on 1.0.6 is proceeding well and I'll see what goodies I can deliver. Contrary to some posts too, 1.0.6 will not be the last patch for Allied Force. We'll continue to maintain our keen interest in the product."
La mauvaise:
"Yeah, sorry I've not been around much. 1.0.6 is proceeding fine. There is a little bit of bad news. You remember the ultra smooth positioning update improvements close up in multiplayer I talked about? Well, we've encountered a problem in that it affects -- in certain limited circumstances -- missile hit rates. Now this is not ideal clearly. So what we're intending to do is remove that part of the MP improvements from 1.0.6 and release 1.0.6 with the multitude of other improvements, and focus on the close up smoothing for later.
I'm sorry that I built hopes up with that particular fix, but unfortunately that's the price to pay for keeping everyone in the loop, development wise, as it happens. I'm sure we all understand that. But the coders are on the case tracking down the issue with that pos update stuff, and scent blood
I want to stress that this is a small component of the multiplayer improvements, which include all the refuelling stuff etc...and this issue has no impact on the general anti-jitter stuff. In other words, positional updates will be no worse than 1.0.5, and probably a little better. But we feel unless it's working totally correctly in all circumstances, it's not to be released this time round.
And yes, that does mean there'll be 1.0.7 "
Le post est là: http://forums.frugalsworld.com/vbb/show ... p?t=102826