Page 1 sur 1

Il2 Dcg 3.20 est sorti

Publié : mar. nov. 01, 2005 2:13 pm
par UF_Josse
La nouvelle version du générateur de campagnes dynamiques de Paul Lowengrin est sorti. Correction de quelques bugs, ajouts des trains blindés etcc du patche 4.02 etc

______________________________________________________________

Added new planes and Russian armoured trains for the PF 4.02(m) patch. Added "_Port" as a sea route location type which allows the owning side (only) to land troops. Made "ports" able to host seaplane squadrons. Increased number of attacking locales to sixty (from nine). Added a campaign end check for ships; campaigns can now have a specific percentage of a specific ship type specified to end a campaign. Fixed "Random" altitude for player squadron. Fixed "Campaign Default" bug for ship's rate of fire. Fixed routine to add a new squadron to the campaign. Fixed G4M2E "Betty" spawn explosions. Made further fixes to the on-line dogfight naming convention for the class.dcg file. Fixed the update bug for the class.dcg file. Improved initial starting locations for squadrons. Improved squadron spawning routine. Corrected a route in the Balaton.rds file. Improved New Guinea sea routes. Support for the historical Singapore (1) map. Added support for the Post D-Day Normandy (1) map. Soft-coded weather and replacement announcement. Added loadouts for FW-200 Condor.

___________________________________________________________

A télécharger sur le site de l'auteur

Publié : jeu. nov. 10, 2005 1:26 pm
par DdT_FFloyd
oui mais toujours aucun manuel en francais ...... :sad:

Publié : sam. nov. 12, 2005 11:25 am
par Blaireau
Lol comme je te comprends DdT_FFloyd.