bonjour
j'ai un soucis de luminosité sur certaines carte d'il2 1946 en ce qui concerne la mer ( en dehor de l'heure de la mission .une mission lancer a 17h est plus sombre qu"une lancer a12 ou13h)
j'ai regarder le conf.ini expliqué un peut plus haut , mais je n'est rien trouvé ou je peut paramétrer la luminosité ( surement dans [ windows] mais quelle ligne)
je régle mon P/B en ne laissant pas le jeu prendre en charge la luminosité mais je dédit la fonction a ma carte graphique Nvidia GTX 580
mais j'aimerais bien corriger ce petit p/B en paramétrant correctement le con.ini
merci d'avance
ligne de commande du conf.ini il2 1946
Re: ligne de commande du conf.ini il2 1946
#3... si tu as ce souci seulement avec certaines cartes cela signifie probablement que ça ne vient pas de tes réglages, faut sans doute voir dans le fichier load.ini de ces cartes, tu y trouveras des paramètres tels la saison, la température de l'atmosphère et la couleur de l'eau (parfois en fonction même de ta carte graphique) ...
ex de load.ini:
[MAP]
ColorMap = It_map_c.tga
HeightMap = It_map_h.tga
SmallMap = It_map_M.tga
TypeMap = It_map_T.tga
FarMap = It_map_F.tga
ReflMap = It_map_R.tga
[LIGHT]
LandLight = LandLight.mat
CloudShadows = CloudShadows.mat
[MAP2D]
It_ed_m01.tga
It_ed_m02.tga
It_ed_m03.tga
;map_ed.tga
[WORLDPOS]
CAMOUFLAGE = SUMMER
MONTH = 4
DECLIN = 41
PRESSURE = 745
TEMPERATURE = 20
[CUBE]
Down = Cube_bott.tga
East = Cube_right.tga
North = Cube_front.tga
South = Cube_back.tga
Up = Cube_top.tga
West = Cube_left.tga
[static]
It_actors.static
[text]
It_texts.txt
[WOOD]
Wood0 = Italy_DF/forest/summer/itawood0.tga
Wood1 = Italy_DF/forest/summer/itawood1.tga
Wood2 = Italy_DF/forest/summer/itawood2.tga
Wood3 = Italy_DF/forest/summer/itawood3.tga
Wood4 = Italy_DF/forest/summer/itawood4.tga
WoodMask2 = forest/summer/forestMask.tga
WoodMask3 = forest/summer/forestMask2.tga
WoodMiniMasks = forest/summer/MiniMask.tga
SideWood = forest/summer/ForestSide.tga
[APPENDIX]
HighClouds = Clouds256_orig.tga
HighCloudsNoise = CloudsNoise.tga
// CloudsMap = CloudMap4x4km.tga
Moon = Moon\Moon0000.tga
ShadeNoise = land/Noise.tga
WaterNoise = water/WaterNoise.tga
WaterNoiseAnimStart = Water/Animated/WaterNoise00.tga
ForestNoise= forest/summer/ListForestNoise.tga
BeachFoam = water/Foam.tga
BeachSurf = water/BeachSurf.tga
BeachLand = water/RiverLand.tga
Tree0 = Trees\AlteredBush8a.tga
TreeLightMask = Trees\LightM256.tga
[WATER]
Water = Italy_DF/water/ItalyWater.tga
WaterColorATI = 0.140 0.175 0.230
//WaterColorATI = 0.150 0.225 0.180
WaterColorNV = 0.140 0.185 0.268
//WaterColorNV = 0.165 0.264 0.233
... etc ...
Mais il y a ici des faiseurs de cartes bien plus calés que moi sur la question, si GilB lit ton post il t'expliquera ...
ex de load.ini:
[MAP]
ColorMap = It_map_c.tga
HeightMap = It_map_h.tga
SmallMap = It_map_M.tga
TypeMap = It_map_T.tga
FarMap = It_map_F.tga
ReflMap = It_map_R.tga
[LIGHT]
LandLight = LandLight.mat
CloudShadows = CloudShadows.mat
[MAP2D]
It_ed_m01.tga
It_ed_m02.tga
It_ed_m03.tga
;map_ed.tga
[WORLDPOS]
CAMOUFLAGE = SUMMER
MONTH = 4
DECLIN = 41
PRESSURE = 745
TEMPERATURE = 20
[CUBE]
Down = Cube_bott.tga
East = Cube_right.tga
North = Cube_front.tga
South = Cube_back.tga
Up = Cube_top.tga
West = Cube_left.tga
[static]
It_actors.static
[text]
It_texts.txt
[WOOD]
Wood0 = Italy_DF/forest/summer/itawood0.tga
Wood1 = Italy_DF/forest/summer/itawood1.tga
Wood2 = Italy_DF/forest/summer/itawood2.tga
Wood3 = Italy_DF/forest/summer/itawood3.tga
Wood4 = Italy_DF/forest/summer/itawood4.tga
WoodMask2 = forest/summer/forestMask.tga
WoodMask3 = forest/summer/forestMask2.tga
WoodMiniMasks = forest/summer/MiniMask.tga
SideWood = forest/summer/ForestSide.tga
[APPENDIX]
HighClouds = Clouds256_orig.tga
HighCloudsNoise = CloudsNoise.tga
// CloudsMap = CloudMap4x4km.tga
Moon = Moon\Moon0000.tga
ShadeNoise = land/Noise.tga
WaterNoise = water/WaterNoise.tga
WaterNoiseAnimStart = Water/Animated/WaterNoise00.tga
ForestNoise= forest/summer/ListForestNoise.tga
BeachFoam = water/Foam.tga
BeachSurf = water/BeachSurf.tga
BeachLand = water/RiverLand.tga
Tree0 = Trees\AlteredBush8a.tga
TreeLightMask = Trees\LightM256.tga
[WATER]
Water = Italy_DF/water/ItalyWater.tga
WaterColorATI = 0.140 0.175 0.230
//WaterColorATI = 0.150 0.225 0.180
WaterColorNV = 0.140 0.185 0.268
//WaterColorNV = 0.165 0.264 0.233
... etc ...
Mais il y a ici des faiseurs de cartes bien plus calés que moi sur la question, si GilB lit ton post il t'expliquera ...
Re: ligne de commande du conf.ini il2 1946
#4relancer il2setup.exe et choisir "paramètres maximum" dans un premier temps ?