Publié : mer. juil. 13, 2005 6:29 am
a récupérer la http://www.thirdwire.com/
voila le readme
List of changes implemented since v05.13.05 (Patch 3.1).
* REFLY button for client is now disabled in Co-op multiplayer
debriefing screen until the host selects REFLY.
* Co-op multiplayer clients sometimes receiving "Mission Failed"
message immediately upon starting flight has been fixed.
* Ground Object AI not firing when following waypoints has been
fixed.
* Game sometimes crashing when exiting has been fixed.
* Shadow, which was accidentally left disabled in previous patch,
is re-enabled.
* AoA Indexer Lights now work based on airspeed when playing
on EASY flight model.
* EASY flight model has been adjusted so it is easier to land
on the carrier.
* Campaign units' scheduled re-base and texture changes work
more consistently now.
* Campaign pilot statistics sometimes being saved to a wrong
pilot has been fixed.
* Campaign save filename reverting to default filename when
using the ACCEPT button instead of Enter key has been fixed.
* Toggling the cockpit OFF in multiplayer mode will no longer
render the aircraft invisible to other players.
* All the flight model data has been further refined.
* The graphics engine can handle Windows ALT-TAB message better.
Tk ne lâche pas l'affaire et j'aime ca :god: :god:
voila le readme
List of changes implemented since v05.13.05 (Patch 3.1).
* REFLY button for client is now disabled in Co-op multiplayer
debriefing screen until the host selects REFLY.
* Co-op multiplayer clients sometimes receiving "Mission Failed"
message immediately upon starting flight has been fixed.
* Ground Object AI not firing when following waypoints has been
fixed.
* Game sometimes crashing when exiting has been fixed.
* Shadow, which was accidentally left disabled in previous patch,
is re-enabled.
* AoA Indexer Lights now work based on airspeed when playing
on EASY flight model.
* EASY flight model has been adjusted so it is easier to land
on the carrier.
* Campaign units' scheduled re-base and texture changes work
more consistently now.
* Campaign pilot statistics sometimes being saved to a wrong
pilot has been fixed.
* Campaign save filename reverting to default filename when
using the ACCEPT button instead of Enter key has been fixed.
* Toggling the cockpit OFF in multiplayer mode will no longer
render the aircraft invisible to other players.
* All the flight model data has been further refined.
* The graphics engine can handle Windows ALT-TAB message better.
Tk ne lâche pas l'affaire et j'aime ca :god: :god: