Palonnier sur t16000 HOTAS
Publié : mar. janv. 01, 2019 2:10 pm
Bonjour à tous,
Je me lance dans la configuration de mon T16000 HOTAS via TARGET Script editor pour utiliser sous DCS.
L'ensemble fonctionne bien, mais je n'arrive pas a avoir accès à la commande "palonnier" derriere le throttle (tous les autres axes fonctionnent).
Je vous joins mon script, auriez vous une idée du problème?
Merci
Edit: Je viens de m'apercevoir qu'il me manque aussi la rotation en Z du joysticl et le petit slider du joystick...
Je me lance dans la configuration de mon T16000 HOTAS via TARGET Script editor pour utiliser sous DCS.
L'ensemble fonctionne bien, mais je n'arrive pas a avoir accès à la commande "palonnier" derriere le throttle (tous les autres axes fonctionnent).
Je vous joins mon script, auriez vous une idée du problème?
Merci
Code : Tout sélectionner
include "target.tmh"
include "DCS_M2000_Internal.tmh";
//program startup
int main()
{
if(Init(&EventHandle)) return 1; // declare the event handler, return on error
//add initialization code here
SetKBLayout(KB_FR);
//Initialisation des boutons et axes
initResetStick();
// ******************************************************************
// **************************** JOYSTICK ****************************
// ******************************************************************
//Mappage des touches joystick manche
MapKey(&T16000, TS1, '7'); //Gachette
MapKey(&T16000, TS2, SPC); //BP bas
MapKey(&T16000, TS3, 'c'); //BP gauche
MapKey(&T16000, TS4, TEMPO('b', 'w',500)); //BP droit
MapKey(&T16000, H1U, 'm'); //Chapeau chinois haut
MapKey(&T16000, H1L, ';'); //Chapeau chinois gauche
MapKey(&T16000, H1R, '!'); //Chapeau chinois droit
MapKey(&T16000, H1D, ':'); //Chapeau chinois bas
//Mappage des touches joystick gauche
MapKey(&T16000, B5, R_CTL+INS); //Haut gauche
MapKey(&T16000, B6, R_CTL+INS); //Haut centre
MapKey(&T16000, B7, R_CTL+INS); //Haut droit
MapKey(&T16000, B8, L_CTL+'"'); //Bas droit
MapKey(&T16000, B9, L_CTL+USB[0x1F]); //Bas centre
MapKey(&T16000, B10, L_CTL+'&'); //Bas gauche
//Mappage des touches joystick droit
MapKey(&T16000, B11, R_CTL+INS); //Haut droit
MapKey(&T16000, B12, R_CTL+INS); //Haut centre
MapKey(&T16000, B13, R_CTL+INS); //Haut gauche
MapKey(&T16000, B14, R_CTL+INS); //Bas gauche
MapKey(&T16000, B15, R_CTL+INS); //Bas centre
MapKey(&T16000, B16, R_CTL+INS); //Bas droit
// **********************************************************************
// **************************** FIN JOYSTICK ****************************
// **********************************************************************
// ******************************************************************
// **************************** THROTTLE ****************************
// ******************************************************************
MapKey(&TWCSThrottle, TBTN1, TEMPO(ENT, 'u',700)); //BP orange
//Mappage bp orange arriere
MapKey(&TWCSThrottle, TBTN2, 'o'); //BP orange gauche
MapKey(&TWCSThrottle, TBTN3, '$'); //BP orange droit
//Mappage commutateur arriere
MapKey(&TWCSThrottle, TBTN4, '='); //Commutateur haut
MapKey(&TWCSThrottle, TBTN5, ')'); //Commutateur bas
//Mappage clic analogique arriere
// MapKey(&TWCSThrottle, TBTN6, 'v'); //Clique
//Mappage VRAI chapeau chinois haut
MapKey(&TWCSThrottle, THAT2U, DX3); //Haut
MapKey(&TWCSThrottle, THAT2L, DX1); //Gauche
MapKey(&TWCSThrottle, THAT2R, DX2); //Droit
MapKey(&TWCSThrottle, THAT2D, 's'); //Bas
//Mappage chapeau chinois millieu
MapKey(&TWCSThrottle, THAT1U, 'k'); //Haut
MapKey(&TWCSThrottle, THAT1R, 'd'); //Fond
MapKey(&TWCSThrottle, THAT1D, '4'); //Bas
MapKey(&TWCSThrottle, THAT1L, '!'); //Proche
//Mappage chapeau chinois bas
MapKey(&TWCSThrottle, THAT3U, R_CTL+'z'); //Haut
MapKey(&TWCSThrottle, THAT3R, R_CTL+'d'); //Droit
MapKey(&TWCSThrottle, THAT3D, R_CTL+'z'); //Bas
MapKey(&TWCSThrottle, THAT3L, R_CTL+'s'); //Gauche
// **********************************************************************
// **************************** FIN THROTTLE ****************************
// **********************************************************************
}
//event handler
int EventHandle(int type, alias o, int x)
{
DefaultMapping(&o, x);
//add event handling code here
}
//DX utilisés: 1,2,3,
Code : Tout sélectionner
int initResetStick(){
// clear stick buttons
MapKey(&T16000, TS1, 0);
MapKey(&T16000, TS2, 0);
MapKey(&T16000, TS3, 0);
MapKey(&T16000, TS4, 0);
MapKey(&T16000, H1U, DXHATUP);
MapKey(&T16000, H1D, DXHATDOWN);
MapKey(&T16000, H1L, DXHATLEFT);
MapKey(&T16000, H1R, DXHATRIGHT);
MapKey(&T16000, B5, 0);
MapKey(&T16000, B6, 0);
MapKey(&T16000, B7, 0);
MapKey(&T16000, B8, 0);
MapKey(&T16000, B9, 0);
MapKey(&T16000, B10, 0);
MapKey(&T16000, B11, 0);
MapKey(&T16000, B12, 0);
MapKey(&T16000, B13, 0);
MapKey(&T16000, B14, 0);
MapKey(&T16000, B15, 0);
MapKey(&T16000, B16, 0);
// clear throttle buttons
MapKey(&TWCSThrottle, TBTN1, 0);
MapKey(&TWCSThrottle, TBTN2, 0);
MapKey(&TWCSThrottle, TBTN3, 0);
MapKey(&TWCSThrottle, TBTN4, 0);
MapKey(&TWCSThrottle, TBTN5, 0);
MapKey(&TWCSThrottle, THAT1U, 0);
MapKey(&TWCSThrottle, THAT1D, 0);
MapKey(&TWCSThrottle, THAT1L, 0);
MapKey(&TWCSThrottle, THAT1R, 0);
MapKey(&TWCSThrottle, THAT2U, 0);
MapKey(&TWCSThrottle, THAT2D, 0);
MapKey(&TWCSThrottle, THAT2L, 0);
MapKey(&TWCSThrottle, THAT2R, 0);
MapKey(&TWCSThrottle, THAT3U, 0);
MapKey(&TWCSThrottle, THAT3D, 0);
MapKey(&TWCSThrottle, THAT3L, 0);
MapKey(&TWCSThrottle, THAT3R, 0);
SetupDefaultAxis();
}
int SetupDefaultAxis(){
MapAxis(&T16000, JOYX, DX_X_AXIS, AXIS_NORMAL, MAP_ABSOLUTE);
SetSCurve(&T16000, JOYX, 0, 0, 0, 0, 0);
MapAxis(&T16000, JOYY, DX_Y_AXIS, AXIS_NORMAL, MAP_ABSOLUTE);
SetSCurve(&T16000, JOYY, 0, 0, 0, 0, 0);
MapAxis(&T16000, RUDDER, 0, AXIS_NORMAL, MAP_ABSOLUTE);
SetSCurve(&T16000, RUDDER, 0, 0, 0, 0, 0);
MapAxis(&T16000, THR, 0, AXIS_NORMAL, MAP_ABSOLUTE);
SetSCurve(&T16000, THR, 0, 0, 0, 0, 0);
MapAxis(&TWCSThrottle, TRDR, 0, AXIS_NORMAL, MAP_ABSOLUTE);
SetSCurve(&TWCSThrottle, TRDR, 0, 0, 0, 0, 0);
MapAxis(&TWCSThrottle, TTHR, DX_THROTTLE_AXIS, AXIS_NORMAL, MAP_ABSOLUTE);
SetSCurve(&TWCSThrottle, TTHR, 0, 0, 0, 0, 0);
MapAxis(&TWCSThrottle, TANT, DX_ZROT_AXIS, AXIS_NORMAL, MAP_ABSOLUTE);
SetSCurve(&TWCSThrottle, TANT, 0, 0, 0, 0, 0);
MapAxis(&TWCSThrottle, TMSTX, DX_XROT_AXIS, AXIS_NORMAL, MAP_ABSOLUTE);
SetSCurve(&TWCSThrottle, TMSTX, 0, 20, 0, -1, 0);
MapAxis(&TWCSThrottle, TMSTY, DX_YROT_AXIS, AXIS_NORMAL, MAP_ABSOLUTE);
SetSCurve(&TWCSThrottle, TMSTY, 0, 20, 0, -1, 0);
MapAxis(&TWCSThrottle, TCSRIGHT, 0, AXIS_NORMAL, MAP_ABSOLUTE);
SetSCurve(&TWCSThrottle, TCSRIGHT, 0, 0, 0, 0, 0);
MapAxis(&TWCSThrottle, TCSRUDDER, DX_Z_AXIS, AXIS_NORMAL, MAP_ABSOLUTE);
SetSCurve(&TWCSThrottle, TCSRUDDER, 0, 0, 0, 0, 0);
MapAxis(&TWCSThrottle, TCSLEFT, 0, AXIS_NORMAL, MAP_ABSOLUTE);
SetSCurve(&TWCSThrottle, TCSLEFT, 0, 0, 0, 0, 0);
}