salut,
j'ai un plantage systematique en fin de mission. voici le crashlog::crying:
F4-BMS.exe caused a EXCEPTION_ACCESS_VIOLATION in module F4-BMS.exe at 001B:0056D033, Palette::Release()+3 byte(s), e:\coding\sp3\graphics\texture\palette.cpp, line 126
Exception handler called in SimLoop Thread.
Read from location 066fd2f4 caused an access violation.
Code: 8b 86 04 04 00 00 85 c0 7e 09 83 c0 ff 89 86 04
Stack dump:
Stack: 001B:0056D033 (0x02F74840 0x005623DB 0x00000019 0x00563E10) F4-BMS.exe, Palette::Release()+3 byte(s), e:\coding\sp3\graphics\texture\palette.cpp, line 126
Stack: 001B:0056955C (0x00000019 0x00563E10 0x0000270F 0x039183E4) F4-BMS.exe, Texture::FreeTexture()+44 byte(s), e:\coding\sp3\graphics\texture\tex.cpp, line 390+18 byte(s)
Stack: 001B:005623DB (0x0000270F 0x039183E4 0x02F595DC 0x00564E11) F4-BMS.exe, TextureBankClass::Release()+59 byte(s), e:\coding\sp3\graphics\bsplib\texbank.cpp, line 300+7 byte(s)
Stack: 001B:00563E10 (0x029DDEA0 0x00561E4C 0x0CC7BD68 0x0D2968AC) F4-BMS.exe, BRoot::UnloadTextures()+32 byte(s), e:\coding\sp3\graphics\bsplib\bspnodes.cpp, line 1037+6 byte(s)
Stack: 001B:00564E11 (0x0CC7BD68 0x0D2968AC 0x00561A3B 0x0D296858) F4-BMS.exe, ObjectLOD::Unload()+33 byte(s), e:\coding\sp3\graphics\bsplib\objectlod.cpp, line 324
Stack: 001B:00561E4C (0x0D296858 0x00439C6B 0x0D296858 0x0D296858) F4-BMS.exe, ObjectParent::Release()+44 byte(s), e:\coding\sp3\graphics\bsplib\objectparent.cpp, line 306
Stack: 001B:00561A3B (0x0D296858 0x0D296858 0x0C81FF30 0x0078D2E8) F4-BMS.exe, ObjectInstance::~ObjectInstance()+11 byte(s), e:\coding\sp3\graphics\bsplib\objectinstance.cpp, line 92
Stack: 001B:00439C6B (0x00845CA8 0x0048E3B6 0x00000001 0x00000000) F4-BMS.exe, DrawableBSP::~DrawableBSP()+59 byte(s), e:\coding\sp3\graphics\objects\drawbsp.cpp, line 74+19 byte(s)
Stack: 001B:0043AF98 (0x00000001 0x00000000 0x7614817B 0x00000000) F4-BMS.exe, DrawableBSP::`scalar deleting destructor'()+8 byte(s), e:\coding\sp3\mathlib\math.h, line 26+17 byte(s)
Stack: 001B:0048E3B6 (0x02730B9B 0x00000000 0x0000002E 0x00000000) F4-BMS.exe, OTWDriverClass::Exit()+390 byte(s), e:\coding\sp3\sim\otwdrive\otwdrive.cpp, line 2993
EAX=00000000 EBX=00000000 ECX=066FCEF0 EDX=77680F34 ESI=066FCEF0
EDI=140D0020 EBP=0081DD50 ESP=0C81FEE4 EIP=006E3FC3 FLG=00010206
CS=001B DS=0023 SS=0023 ES=0023 FS=003B GS=0000
Error occurred at 5/15/2008 15:46:30.
D:\Falcon 4.0\F4-BMS.exe,
4 processor(s), type 586.
2030 MBytes physical memory.
OS: 6.0 build 6000 platform 2
Version: Falcon 4.0 - Version 1.13.1.03916
Card: DXContext::Init - DriverInfo - "nvd3dum.dll" - "NVIDIA GeForce 8600GS", Vendor: 4318, Device: 1027, SubSys: -2138040501, Rev: 161, Product: 0, Version: 0, SubVersion: 0, Build: 0
Game is Campaign type Local
je suis sous vista et j' of 4.5+ new smoke.
merci d'avance.
@+
edit: en TE je n'ai aucuns problemes pour sortir d'une mission.