retoyr bureau, fichier crashlog et prise de tete
Publié : lun. nov. 15, 2010 10:14 pm
Bonsoir à tous.
J'ai un gros problème. En effet du jour au lendemain et en ayant rien touché de mon ordi, j'ai des retours sur bureau systématiques.
Voila le fichier crashlog:
F4-BMS.exe caused a EXCEPTION_ACCESS_VIOLATION in module F4-BMS.exe at 001B:00569624, TextureHandle::Create()+164 byte(s), e:\coding\sp3\graphics\texture\tex.cpp, line 544+10 byte(s)
Exception handler called in StartLoop Thread.
Read from location 0000005c caused an access violation.
Code: f6 42 5c 02 74 49 8b c7 e8 df f6 ff ff ba 01 00
Stack dump:
Stack: 001B:00569624 (0x0C7FF8A0 0x000000E0 0x00000008 0x0E290100) F4-BMS.exe, TextureHandle::Create()+164 byte(s), e:\coding\sp3\graphics\texture\tex.cpp, line 544+10 byte(s)
Stack: 001B:0056A83F (0x0C7FF8A0 0x0084DF28 0x008406A8 0x0075A04C) F4-BMS.exe, Texture::CreateTexture()+143 byte(s), e:\coding\sp3\graphics\texture\tex.cpp, line 329
Stack: 001B:0056A9B6 (0x0C7FF8A0 0x000000E0 0x00000001 0x008406A8) F4-BMS.exe, Texture::LoadAndCreate()+38 byte(s), e:\coding\sp3\graphics\texture\tex.cpp, line 397+8 byte(s)
Stack: 001B:0075A04C (0x0C4F4F10 0x0C4F4F10 0x0E022008 0x6F5C3A43) F4-BMS.exe, Drawable2D::SetupTexturesOnDevice()+220 byte(s), e:\coding\sp3\graphics\objects\draw2d.cpp, line 1840
Stack: 001B:00514EE8 (0x5F572501 0x0048BEC0 0x008406A8 0x00000000) F4-BMS.exe, DeviceDependentGraphicsSetup()+136 byte(s), e:\coding\sp3\graphics\utils\setup.cpp, line 171
Stack: 001B:00793E1B (0x00000434 0x45FFAAA0 0x11D06E1B 0x4544F2BC) F4-BMS.exe, _log_pentium4()+30899 byte(s)
Stack: 001B:73E6E544 (0x00000000 0x00000000 0x03738118 0x00000000) DSOUND.dll, DirectSoundCreate()+39169 byte(s)
Stack: 001B:73E6E09D (0x0C7FFAD8 0xFFFFD8F0 0x03738118 0x00000000) DSOUND.dll, DirectSoundCreate()+37978 byte(s)
Stack: 001B:73E6E0FC (0x7C8024B7 0x00000048 0x00000000 0x0C7FFB24) DSOUND.dll, DirectSoundCreate()+38073 byte(s)
Stack: 001B:7C91E2F1 (0x00410E84 0x0C7FFB30 0x007AEAE6 0x0C7FFB64) ntdll.dll, NtReleaseMutant()+12 byte(s)
Stack: 001B:0C7FFB50 (0x00000000 0x00000000 0x00000000 0x00000000) <UNKNOWN>
EAX=00000000 EBX=00000000 ECX=00000000 EDX=00000000 ESI=00000100
EDI=00000100 EBP=5F572501 ESP=5F572509 EIP=00000000 FLG=00010246
CS=001B DS=0023 SS=0023 ES=0023 FS=003B GS=0000
Error occurred at 11/15/2010 22:02:36.
C:\of45+235th\Falcon4\F4-BMS.exe, run by nico.
2 processor(s), type 586.
1023 MBytes physical memory.
OS: 5.1 build 2600 platform 2 Service Pack 2
Version: Falcon 4.0 - Version 1.13.1.03916
Card: DXContext::Init - DriverInfo - "ati2dvag.dll" - "GIGABYTE RADEON 9600 PRO", Vendor: 4098, Device: 16720, SubSys: 1075975256, Rev: 0, Product: 0, Version: 0, SubVersion: 0, Build: 0
Game is Tactical Engagement type Local
Si quelqu'un a une idée!!!!!!
J'ai un gros problème. En effet du jour au lendemain et en ayant rien touché de mon ordi, j'ai des retours sur bureau systématiques.
Voila le fichier crashlog:
F4-BMS.exe caused a EXCEPTION_ACCESS_VIOLATION in module F4-BMS.exe at 001B:00569624, TextureHandle::Create()+164 byte(s), e:\coding\sp3\graphics\texture\tex.cpp, line 544+10 byte(s)
Exception handler called in StartLoop Thread.
Read from location 0000005c caused an access violation.
Code: f6 42 5c 02 74 49 8b c7 e8 df f6 ff ff ba 01 00
Stack dump:
Stack: 001B:00569624 (0x0C7FF8A0 0x000000E0 0x00000008 0x0E290100) F4-BMS.exe, TextureHandle::Create()+164 byte(s), e:\coding\sp3\graphics\texture\tex.cpp, line 544+10 byte(s)
Stack: 001B:0056A83F (0x0C7FF8A0 0x0084DF28 0x008406A8 0x0075A04C) F4-BMS.exe, Texture::CreateTexture()+143 byte(s), e:\coding\sp3\graphics\texture\tex.cpp, line 329
Stack: 001B:0056A9B6 (0x0C7FF8A0 0x000000E0 0x00000001 0x008406A8) F4-BMS.exe, Texture::LoadAndCreate()+38 byte(s), e:\coding\sp3\graphics\texture\tex.cpp, line 397+8 byte(s)
Stack: 001B:0075A04C (0x0C4F4F10 0x0C4F4F10 0x0E022008 0x6F5C3A43) F4-BMS.exe, Drawable2D::SetupTexturesOnDevice()+220 byte(s), e:\coding\sp3\graphics\objects\draw2d.cpp, line 1840
Stack: 001B:00514EE8 (0x5F572501 0x0048BEC0 0x008406A8 0x00000000) F4-BMS.exe, DeviceDependentGraphicsSetup()+136 byte(s), e:\coding\sp3\graphics\utils\setup.cpp, line 171
Stack: 001B:00793E1B (0x00000434 0x45FFAAA0 0x11D06E1B 0x4544F2BC) F4-BMS.exe, _log_pentium4()+30899 byte(s)
Stack: 001B:73E6E544 (0x00000000 0x00000000 0x03738118 0x00000000) DSOUND.dll, DirectSoundCreate()+39169 byte(s)
Stack: 001B:73E6E09D (0x0C7FFAD8 0xFFFFD8F0 0x03738118 0x00000000) DSOUND.dll, DirectSoundCreate()+37978 byte(s)
Stack: 001B:73E6E0FC (0x7C8024B7 0x00000048 0x00000000 0x0C7FFB24) DSOUND.dll, DirectSoundCreate()+38073 byte(s)
Stack: 001B:7C91E2F1 (0x00410E84 0x0C7FFB30 0x007AEAE6 0x0C7FFB64) ntdll.dll, NtReleaseMutant()+12 byte(s)
Stack: 001B:0C7FFB50 (0x00000000 0x00000000 0x00000000 0x00000000) <UNKNOWN>
EAX=00000000 EBX=00000000 ECX=00000000 EDX=00000000 ESI=00000100
EDI=00000100 EBP=5F572501 ESP=5F572509 EIP=00000000 FLG=00010246
CS=001B DS=0023 SS=0023 ES=0023 FS=003B GS=0000
Error occurred at 11/15/2010 22:02:36.
C:\of45+235th\Falcon4\F4-BMS.exe, run by nico.
2 processor(s), type 586.
1023 MBytes physical memory.
OS: 5.1 build 2600 platform 2 Service Pack 2
Version: Falcon 4.0 - Version 1.13.1.03916
Card: DXContext::Init - DriverInfo - "ati2dvag.dll" - "GIGABYTE RADEON 9600 PRO", Vendor: 4098, Device: 16720, SubSys: 1075975256, Rev: 0, Product: 0, Version: 0, SubVersion: 0, Build: 0
Game is Tactical Engagement type Local
Si quelqu'un a une idée!!!!!!