Bravo et merci beaucoup Buzzz !!!!
![Notworthy :notworthy](./images/smilies/notworthy.gif)
:notworthy:notworthy
c'était bien ça !!!
Comme je suis obliger de passer le rttTarget 480 480 16; (sinon pas d'affichage des HUD, MFDs, RWR, DED et PFD),
j'ai donc appliqué la règle de 3 sur les chiffres que tu m'as donné....
et zou...c'est parfait (et en plus les fps sont bons) :
le RWR "clignote bien au centre"
![Image](http://www.checksix-forums.com/attachment.php?attachmentid=24566&d=1300479806)
:
Voici le contenu intégral du fichier 3dckpit.dat ( la formule super magique
![Sorcerer :sorcerer:](./images/smilies/sorcerer.gif)
)
// 3-d cockpit description
// New BMS F16C with HMS ------------- version Matrox TripleHead2Go res 1920x480 Buzzz Amraam MikeSim Goupil ---------
// Boresight cross height
boresighty 0.75;
// Shared render to texture target size, width height depth, depth needs to be 32 for texture alpha to work default is primary
rttTarget 480 480 16;
// 3-d coords for Upper Right, Upper Left and Lower Right // Rtt Top, Left, Right, Bottom, BlendMode, Alpha
// BlendModes are a = alpha blending, c = color blending, g = texture gouraud, t = texture, default = g
// example hud with 0.5 vertex alpha: hud 20.0 -2.0 0.0 20.0 2.0 0.0 20.0 -2.0 4.0 5 5 260 260 a 0.5;
// first number is toward you / away from you
// second number is left and right - number is right, positive number is left
// third number is up / down - number is up, positive number is down
// 0, 0 is in the middle of the screen (apprxomiately)
hud 20.063 -2.750 -0.618 20.063 2.750 -0.618 20.063 -2.750 4.902 5 5 244 244 c;
pfl 1.8700 1.0700 21.9600 1.8700 1.3500 21.9600 1.8100 1.0700 22.0200 5 323 192 389 c;
ded 1.9400 0.3600 20.5900 1.9400 0.6300 20.5900 1.9300 0.3600 20.6850 5 253 192 319 c;
rwr 2.3500 -0.5900 20.7750 2.3500 -0.3700 20.7750 2.3100 -0.5900 20.9850 5 394 80 469 c;
mfdleft 2.2800 -0.7620 21.1240 2.2800 -0.4220 21.1240 2.2200 -0.7620 21.4540 248 5 412 168 c;
mfdright 2.2800 0.4260 21.1240 2.2800 0.7660 21.1240 2.2200 0.4260 21.4540 248 171 412 334 c;
// various colours
padlockbg ff7c4706; //padlock background
padlockliftline ff5ee75e; //padlock liftline, green
padlockvpside ff00ffff; //padlock viewport box 3 sides, yellow
padlockvptop ffffffff; //padlock viewport top, white
padlocktick ff0000ff; //padlock zero level tickmark, red
needlecolor0 ffdddddd; // primary needle color, gray
needlecolor1 ffdddddd; // secondary needle color, redish
dedcolor FF00FF9C; // DED color
// the LOD models to use.
cockpitmodel 1; // the main 3d cockpit model
cockpitdfmodel 1; // the dogfight variant
cockpitwingsmodel 3824; // the 3d cockpit wings model
cockpitwingsdfmodel 3824; // the dogfight wings variant
mainmodel 1052; // the primary model
damagedmodel 1288; // the damaged model
viewlimit_pan_left 170.0;
viewlimit_pan_right 170.0;
viewlimit_pitch_ down 50.0;
6dof_ready 1;
voilà.... merci encore à tous !
(Si vous passez à Chambéry... venez faire un tour de manège dans le cockpit !)
![Zoo Fox :fox:](./images/smilies/zoo_fox.gif)